Player Matchup

Agni
Agni
BlenBurner
Agni
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
77W - 49L
1,618 Elo+
Party 1
Ymir
Ymir
MutetheRoom
Ymir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,546 Elo+
Party 1
Nemesis
Nemesis
TheLadyVaile
Nemesis
Level 13
God Stats
11W - 3L
1,512 SR
Queue Stats
19W - 5L
1,434 Elo+
Party 1
Team Averages
Level 95
1,504 SR
1,533 Elo+

VS

Team Averages
Level 65
1,424 SR
1,442 Elo+
Hercules
Hercules
BiggieBawlz1273
Hercules
Level 29
God Stats
2W - 5L
1,367 SR
Queue Stats
26W - 21L
1,475 Elo+
Party 2
Zeus
Zeus
Bnasty0131
Zeus
Level 99
God Stats
1W - 4L
1,295 SR
Queue Stats
39W - 39L
1,410 Elo+
Party 2
Horus
Horus
smchiles98
Horus
Level 68
God Stats
1W - 4L
1,610 SR
Queue Stats
20W - 24L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 5
9,633
803
17,001
7,712
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 8
9,105
759
6,293
12,660
15,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
TheLadyVaile
Nemesis
13
3 / 0 / 8
8,465
705
9,190
7,861
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 5 / 2
7,207
601
5,491
17,118
9,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 5 / 0
8,470
706
8,311
7,899
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
11
0 / 3 / 1
7,560
630
3,428
14,421
11,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
3
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
5
2
0.2
W
7
2
5
4.75
L
3
5
0
0.6
W
3
1
8
7
W
Nemesis
TheLadyVaile
Nemesis
3
0
8
7
L
Horus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,484
Damage
17,230
28,233
Taken
39,438
22,504
Mitigated
23,185
6,092
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,491
1,889
329
3,718
17,118
9,387
0
9,317
7,801
0
13,883
W
17,001
2,716
0
1,504
7,712
3,011
437
2,239
5,473
46,980
0
L
8,311
1,002
298
448
7,899
2,439
0
6,251
1,648
40,701
0
W
6,293
1,572
0
1,912
12,660
15,353
0
4,102
8,558
11,775
0
W
Nemesis
TheLadyVaile
Nemesis
9,190
3,953
0
2,676
7,861
4,140
566
2,234
5,627
0
24,729
L
Horus
3,428
1,447
294
3,421
14,421
11,359
0
7,956
6,465
0
10,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,203
Gold Earned
23,237
127
Minions Killed
113
4
Camps Cleared
4
629,521
Distance Traveled
611,499
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,207
601
20
2
1
211,513
3
W
Agni
9,633
803
76
6
3
209,584
1
L
Zeus
8,470
706
84
7
3
189,254
1
W
Ymir
9,105
759
11
1
1
179,978
3
W
Nemesis
8,465
705
40
3
0
239,959
3
L
Horus
7,560
630
9
1
0
210,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role