Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BTTNKDNSTY
Hades
Level 66
God Stats
9W - 3L
1,691 SR
Queue Stats
28W - 29L
1,552 Elo+
Party 3
Shiva
Shiva
RealNastyyyy
Shiva
Level 141
God Stats
5W - 2L
1,572 SR
Queue Stats
21W - 25L
1,529 Elo+
Party 3
Artio
Artio
SageAndy
Artio
Level 141
God Stats
1W - 1L
1,470 SR
Queue Stats
46W - 26L
1,655 Elo+
Party 2
Anhur
Anhur
damoniee
Anhur
Level 123
God Stats
2W - 0L
1,735 SR
Queue Stats
61W - 43L
1,612 Elo+
Party 2
Team Averages
Level 119
1,593 SR
1,570 Elo+

VS

Team Averages
Level 96
1,523 SR
1,407 Elo+
Neith
Neith
Birdieefly
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,305 Elo+
Party 1
Xing Tian
Xing Tian
Spidie_Kam
Xing Tian
Level 77
God Stats
1W - 2L
1,572 SR
Queue Stats
21W - 38L
1,311 Elo+
Party 1
Ne Zha
Ne Zha
betterrun7
Ne Zha
Level 88
God Stats
2W - 5L
1,305 SR
Queue Stats
29W - 43L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
purifiedkirkgod
Kukulkan
Level 109
God Stats
3W - 1L
1,744 SR
Queue Stats
49W - 43L
1,614 Elo+
Solo
Hercules
Hercules
thearchangelgio
Hercules
Level 119
God Stats
9W - 13L
1,493 SR
Queue Stats
37W - 56L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 0 / 8
8,479
771
10,717
1,730
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hades
13
4 / 3 / 3
7,814
710
5,989
9,650
5,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 1 / 6
8,924
811
9,736
8,413
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
SageAndy
Artio
15
2 / 0 / 10
8,429
766
7,246
11,515
12,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
damoniee
Anhur
16
4 / 0 / 5
8,718
793
8,920
9,869
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 2 / 2
7,187
653
7,549
7,361
2,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Spidie_Kam
Xing Tian
13
1 / 2 / 2
7,102
646
3,236
15,635
7,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
betterrun7
Ne Zha
13
1 / 6 / 0
7,462
678
3,463
10,239
3,536
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
15
1 / 1 / 1
8,170
743
6,981
5,442
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
13
1 / 5 / 2
7,385
671
5,308
12,140
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
16
Kills
4
4
Deaths
16
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
8
6
W
Hades
4
3
3
1.83
L
Neith
0
2
2
0.5
W
4
1
6
7
W
Artio
SageAndy
Artio
2
0
10
7
L
Xing Tian
Spidie_Kam
Xing Tian
1
2
2
1
L
Ne Zha
betterrun7
Ne Zha
1
6
0
0.17
W
Anhur
damoniee
Anhur
4
0
5
6.5
L
Kukulkan
1
1
1
1.5
L
Hercules
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,608
Damage
26,537
41,177
Taken
50,817
30,471
Mitigated
25,457
13,995
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,717
56
0
250
1,730
662
88
893
837
38,478
0
W
Hades
5,989
192
105
1,729
9,650
5,468
0
3,413
6,150
14,885
0
L
Neith
7,549
3,944
0
1,659
7,361
2,704
369
4,571
2,761
0
27,205
W
9,736
1,476
1,131
1,680
8,413
7,918
67
1,013
7,151
6,051
28,441
W
Artio
SageAndy
Artio
7,246
688
1,506
4,846
11,515
12,830
74
3,043
8,291
28,337
0
L
Xing Tian
Spidie_Kam
Xing Tian
3,236
192
326
3,915
15,635
7,962
0
9,411
6,153
7,238
0
L
Ne Zha
betterrun7
Ne Zha
3,463
647
0
438
10,239
3,536
0
4,569
5,462
0
14,243
W
Anhur
damoniee
Anhur
8,920
6,747
0
2,748
9,869
3,593
1,640
1,855
7,990
0
35,636
L
Kukulkan
6,981
683
0
560
5,442
1,986
0
2,554
2,823
38,819
0
L
Hercules
5,308
1,234
0
1,999
12,140
9,269
0
4,378
7,405
0
12,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,364
Gold Earned
37,306
243
Minions Killed
174
0
Camps Cleared
0
1,187,690
Distance Traveled
1,046,655
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,479
771
72
7
0
235,396
3
W
Hades
7,814
710
15
1
0
193,850
2
L
Neith
7,187
653
46
4
0
190,032
2
W
Shiva
8,924
811
47
4
0
256,489
3
W
Artio
8,429
766
41
4
0
254,685
4
L
Xing Tian
7,102
646
6
1
0
236,726
0
L
Ne Zha
7,462
678
30
3
0
213,855
1
W
Anhur
8,718
793
68
6
0
247,270
0
L
Kukulkan
8,170
743
77
7
0
215,553
1
L
Hercules
7,385
671
15
1
0
190,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role