Player Matchup

Fenrir
Fenrir
EPIC DUCK09
Fenrir
Level 48
God Stats
4W - 10L
1,417 SR
Queue Stats
143W - 217L
1,315 Elo+
Party 2
Persephone
Persephone
Fatal Wound69
Persephone
Level 83
God Stats
8W - 11L
1,346 SR
Queue Stats
134W - 265L
1,254 Elo+
Party 2
Cthulhu
Cthulhu
XxAaron420xX397
Cthulhu
Level 29
God Stats
9W - 13L
1,500 SR
Queue Stats
71W - 142L
1,111 Elo+
Party 2
Team Averages
Level 53
1,421 SR
1,226 Elo+

VS

Team Averages
Level 101
1,485 SR
1,555 Elo+
Atlas
Atlas
Bigbonedlol
Atlas
Level 86
God Stats
7W - 9L
1,455 SR
Queue Stats
132W - 127L
1,543 Elo+
Party 1
Ares
Ares
ExclusiveMiner
Ares
Level 100
God Stats
1W - 4L
1,379 SR
Queue Stats
98W - 95L
1,538 Elo+
Party 1
Skadi
Skadi
ForbiddenW0lf
Skadi
Level 116
God Stats
15W - 7L
1,623 SR
Queue Stats
73W - 53L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 5 / 2
6,283
698
2,565
7,016
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Fatal Wound69
Persephone
9
2 / 7 / 1
6,572
730
4,559
9,451
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 8 / 0
5,468
608
3,647
12,302
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 12
8,449
939
5,929
6,906
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 2 / 14
7,635
848
6,759
9,634
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
9 / 1 / 8
8,164
907
10,487
4,864
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
20
20
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
0
12
13
L
Fenrir
1
5
2
0.4
W
4
2
14
5.5
L
Persephone
Fatal Wound69
Persephone
2
7
1
0.36
W
9
1
8
13
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,771
Damage
23,175
28,769
Taken
21,404
13,261
Mitigated
12,921
2,301
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,929
2,237
400
2,692
6,906
5,984
378
2,297
4,440
19,042
0
L
Fenrir
2,565
155
0
144
7,016
2,724
0
2,701
4,315
0
4,680
W
6,759
262
0
1,563
9,634
5,077
235
2,528
6,939
13,400
0
L
Persephone
Fatal Wound69
Persephone
4,559
102
577
542
9,451
2,622
0
4,830
4,614
13,747
0
W
10,487
5,491
0
1,067
4,864
1,860
1,766
3,118
1,527
0
33,819
L
3,647
415
225
813
12,302
7,915
0
5,553
6,749
11,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,323
Gold Earned
24,248
40
Minions Killed
91
1
Camps Cleared
5
377,253
Distance Traveled
486,775
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,449
939
27
3
2
160,449
2
L
Fenrir
6,283
698
9
1
0
92,422
0
W
Ares
7,635
848
16
2
0
174,084
0
L
Persephone
6,572
730
20
2
1
154,063
0
W
Skadi
8,164
907
48
5
3
152,242
0
L
Cthulhu
5,468
608
11
1
0
130,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role