Player Matchup

Neith
Neith
ITZ_RAV3N_14
Neith
Level 127
God Stats
5W - 3L
1,612 SR
Queue Stats
164W - 81L
1,780 Elo+
Party 2
Scylla
Scylla
XxRIP_PIERSxX
Scylla
Level 28
God Stats
9W - 3L
1,657 SR
Queue Stats
12W - 3L
1,768 Elo+
Party 2
Tyr
Tyr
general_status03
Tyr
Level 148
God Stats
17W - 8L
1,474 SR
Queue Stats
119W - 50L
1,720 Elo+
Party 2
Team Averages
Level 101
1,581 SR
1,756 Elo+

VS

Team Averages
Level 46
1,427 SR
1,487 Elo+
Apollo
Apollo
TTMS23
Apollo
Level 46
God Stats
0W - 2L
1,282 SR
Queue Stats
29W - 28L
1,478 Elo+
Party 1
Geb
Geb
i_Got_Carried__
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
xDarkMyst
Ne Zha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 10
8,651
786
11,718
7,831
2,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 1 / 11
8,377
762
4,901
3,220
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
10 / 0 / 4
9,800
891
8,865
7,690
12,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
TTMS23
Apollo
11
1 / 4 / 2
7,404
673
5,809
8,981
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
8,010
728
3,959
12,341
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
xDarkMyst
Ne Zha
11
2 / 10 / 1
7,698
700
5,247
11,929
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Apollo
TTMS23
Apollo
1
4
2
0.5
W
3
1
11
8.5
W
10
0
4
12
L
1
2
2
1
L
Ne Zha
xDarkMyst
Ne Zha
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,484
Damage
15,015
18,741
Taken
33,251
16,122
Mitigated
17,576
8,485
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,718
3,467
0
3,332
7,831
2,941
1,494
1,864
5,967
0
38,194
L
Apollo
TTMS23
Apollo
5,809
3,393
0
1,989
8,981
3,339
0
774
7,998
0
29,583
W
4,901
537
0
0
3,220
849
315
374
2,846
15,521
0
W
8,865
1,558
0
5,153
7,690
12,332
568
2,331
5,359
0
26,026
L
3,959
296
0
1,621
12,341
9,072
0
1,889
10,201
14,530
0
L
Ne Zha
xDarkMyst
Ne Zha
5,247
1,182
0
1,365
11,929
5,165
0
2,423
9,372
0
20,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,828
Gold Earned
23,112
132
Minions Killed
103
8
Camps Cleared
1
613,645
Distance Traveled
588,741
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,651
786
64
6
1
181,513
0
L
Apollo
7,404
673
53
5
0
200,113
3
W
Scylla
8,377
762
28
3
4
202,406
0
W
Tyr
9,800
891
40
4
3
229,726
1
L
Geb
8,010
728
21
2
0
215,814
1
L
Ne Zha
7,698
700
29
3
1
172,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role