Player Matchup

He Bo
He Bo
Gold III
Lexxcar02
He Bo
Gold III
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 262L
1,448 MMR
Party 2
Sylvanus
Sylvanus
Gold III
cappochip
Sylvanus
Gold III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,419 MMR
Party 3
Tyr
Tyr
Gold I
josebautista2004
Tyr
Gold I
Level 108
God Stats
2W - 4L
1,319 SR
Queue Stats
176W - 166L
1,724 MMR
Party 2
Cliodhna
Cliodhna
Platinum III
omar_bands
Cliodhna
Platinum III
Level 65
God Stats
24W - 14L
1,738 SR
Queue Stats
142W - 135L
1,793 MMR
Party 3
Skadi
Skadi
Gold II
temp-787287
Skadi
Gold II
Level 73
God Stats
40W - 20L
1,683 SR
Queue Stats
164W - 165L
1,608 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 93
1,548 SR
1,599 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,479 SR
1,600 MMR
Thanatos
Thanatos
Silver II
Assassin1772
Thanatos
Silver II
Level 119
God Stats
0W - 2L
1,510 SR
Queue Stats
7W - 6L
1,593 MMR
Party 1
Ares
Ares
Gold II
JoB4amaTTV
Ares
Gold II
Level 107
God Stats
8W - 6L
1,396 SR
Queue Stats
78W - 97L
1,578 MMR
Solo
Hera
Hera
Gold II
ObeyMystic-
Hera
Gold II
Level 124
God Stats
15W - 11L
1,636 SR
Queue Stats
239W - 246L
1,622 MMR
Solo
Medusa
Medusa
Gold I
Technip
Medusa
Gold I
Level 158
God Stats
8W - 9L
1,654 SR
Queue Stats
491W - 487L
1,614 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
kingofpurgatory6
Gilgamesh
Silver II
Level 109
God Stats
0W - 1L
1,202 SR
Queue Stats
9W - 8L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Lexxcar02
He Bo
20
9 / 5 / 20
14,682
587
21,640
14,527
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
cappochip
Sylvanus
17
3 / 5 / 12
12,595
504
6,517
23,550
34,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 2 / 12
14,029
561
13,742
19,696
22,152
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
omar_bands
Cliodhna
20
16 / 5 / 9
15,014
601
23,252
25,542
10,072
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 5 / 7
14,510
580
19,574
17,437
5,610
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ChaacDa JiMorgan Le FayShiva

VS

Bans
GebBastetLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Assassin1772
Thanatos
18
10 / 10 / 4
12,655
506
22,924
23,440
10,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 9
9,948
398
8,513
24,159
26,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 7 / 6
12,109
484
8,621
13,351
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Technip
Medusa
18
3 / 7 / 7
11,717
469
12,158
21,278
8,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
17
3 / 10 / 3
11,070
443
8,971
22,781
20,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
43
Kills
22
22
Deaths
43
60
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Assassin1772
Thanatos
10
10
4
1.2
L
1
9
9
0.61
W
He Bo
Lexxcar02
He Bo
9
5
20
3.8
L
5
7
6
1.14
L
Medusa
Technip
Medusa
3
7
7
0.93
W
Sylvanus
cappochip
Sylvanus
3
5
12
1.8
W
5
2
12
5.5
L
Gilgamesh
3
10
3
0.45
W
Cliodhna
omar_bands
Cliodhna
16
5
9
4.1
W
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,725
Damage
61,187
100,752
Taken
105,009
76,876
Mitigated
70,884
29,483
Healing
25,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Assassin1772
Thanatos
22,924
7,435
0
16,227
23,440
10,477
0
8,016
15,132
0
81,388
L
8,513
124
105
3,120
24,159
26,557
44
8,537
15,354
21,984
0
W
He Bo
Lexxcar02
He Bo
21,640
723
0
5,277
14,527
4,100
1,813
3,329
10,944
82,352
0
L
8,621
2,699
0
2,089
13,351
5,275
258
3,990
8,993
73,999
0
L
Medusa
Technip
Medusa
12,158
5,505
0
2,141
21,278
8,247
0
2,188
19,030
0
76,574
W
Sylvanus
cappochip
Sylvanus
6,517
1,498
1,639
6,864
23,550
34,942
798
4,358
18,667
37,184
10,624
W
13,742
1,159
0
5,256
19,696
22,152
134
4,424
14,648
13,993
70,116
L
Gilgamesh
8,971
1,665
0
1,460
22,781
20,328
0
6,483
16,151
196
53,766
W
Cliodhna
omar_bands
Cliodhna
23,252
4,395
0
8,448
25,542
10,072
1,399
3,758
21,603
0
124,760
W
19,574
7,166
0
1,999
17,437
5,610
5,971
2,318
15,087
0
124,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,830
Gold Earned
57,499
603
Minions Killed
471
0
Camps Cleared
0
2,484,725
Distance Traveled
2,244,564
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,655
506
90
4
0
487,066
1
L
Ares
9,948
398
20
1
0
452,130
8
W
He Bo
14,682
587
114
5
0
510,197
6
L
Hera
12,109
484
140
6
0
446,396
6
L
Medusa
11,717
469
121
5
0
456,582
8
W
Sylvanus
12,595
504
57
2
0
424,944
6
W
Tyr
14,029
561
147
6
0
530,488
0
L
Gilgamesh
11,070
443
100
4
0
402,390
7
W
Cliodhna
15,014
601
119
5
0
568,653
5
W
Skadi
14,510
580
166
7
0
450,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role