Player Matchup

Nox
Nox
Koutei06
Nox
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PhatNut007
Cthulhu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 1
Loki
Loki
ragingform1234
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,537 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,512 Elo+

VS

Team Averages
Level 61
1,474 SR
1,433 Elo+
Ares
Ares
DjDeathBed
Ares
Level 88
God Stats
0W - 2L
1,421 SR
Queue Stats
113W - 119L
1,436 Elo+
Party 2
Tiamat
Tiamat
McChungo
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 102L
1,409 Elo+
Party 2
Hou Yi
Hou Yi
agent fluf
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 121L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 11
8,939
813
9,067
4,400
1,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
PhatNut007
Cthulhu
13
11 / 3 / 6
9,319
847
12,994
12,628
13,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 9
7,617
692
3,159
5,054
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,574
689
3,463
10,735
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
McChungo
Tiamat
10
0 / 8 / 1
6,534
594
5,448
10,310
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
agent fluf
Hou Yi
10
2 / 7 / 0
7,147
650
7,194
9,763
3,484
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
18
Kills
3
4
Deaths
18
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
5
0
11
10.5
L
Tiamat
McChungo
Tiamat
0
8
1
0.06
W
Cthulhu
PhatNut007
Cthulhu
11
3
6
4.67
L
Hou Yi
agent fluf
Hou Yi
2
7
0
0.29
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,220
Damage
16,105
22,082
Taken
30,808
16,513
Mitigated
18,288
3,854
Healing
1,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,463
605
0
544
10,735
8,953
0
7,060
3,274
15,995
0
W
9,067
558
0
250
4,400
1,542
64
1,773
2,444
32,370
0
L
Tiamat
McChungo
Tiamat
5,448
891
0
328
10,310
5,851
0
7,243
2,817
15,126
0
W
Cthulhu
PhatNut007
Cthulhu
12,994
1,271
176
3,394
12,628
13,376
0
4,859
7,466
27,672
0
L
Hou Yi
agent fluf
Hou Yi
7,194
3,108
0
636
9,763
3,484
0
7,381
2,154
0
15,210
W
3,159
766
0
34
5,054
1,595
106
1,870
2,985
0
9,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
21,255
121
Minions Killed
66
5
Camps Cleared
4
662,913
Distance Traveled
496,116
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,574
689
33
3
3
165,724
0
W
Nox
8,939
813
66
6
2
220,792
2
L
Tiamat
6,534
594
17
2
1
161,577
0
W
Cthulhu
9,319
847
37
3
3
209,628
2
L
Hou Yi
7,147
650
16
1
0
168,815
0
W
Loki
7,617
692
18
2
0
232,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role