Player Matchup

Neith
Neith
ASCardinal
Neith
Level 29
God Stats
21W - 10L
1,919 SR
Queue Stats
343W - 276L
1,713 Elo+
Party 2
Zeus
Zeus
Ddog8193
Zeus
Level 61
God Stats
4W - 2L
1,760 SR
Queue Stats
28W - 21L
1,570 Elo+
Party 2
Athena
Athena
epjohnson
Athena
Level 63
God Stats
10W - 6L
1,663 SR
Queue Stats
363W - 308L
1,712 Elo+
Party 2
Team Averages
Level 51
1,781 SR
1,665 Elo+

VS

Team Averages
Level 107
1,555 SR
1,775 Elo+
Rama
Rama
MrMagicMAC
Rama
Level 143
God Stats
1W - 0L
1,305 SR
Queue Stats
91W - 55L
1,749 Elo+
Party 1
Atlas
Atlas
Nixflow
Atlas
Level 155
God Stats
2W - 2L
1,619 SR
Queue Stats
117W - 103L
1,596 Elo+
Solo
King Arthur
King Arthur
Overburden
King Arthur
Level 23
God Stats
12W - 3L
1,742 SR
Queue Stats
33W - 6L
1,982 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 4 / 1
7,946
662
8,651
10,618
3,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
11
1 / 6 / 1
7,825
652
6,297
7,437
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
epjohnson
Athena
11
1 / 4 / 2
8,137
678
3,450
15,205
16,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 5
10,476
873
12,977
7,679
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Nixflow
Atlas
14
1 / 1 / 13
9,431
786
8,276
14,865
16,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Overburden
King Arthur
14
4 / 2 / 7
9,089
757
8,082
12,787
9,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
1
0.38
L
Zeus
1
6
1
0.25
W
9
0
5
11.5
W
Atlas
Nixflow
Atlas
1
1
13
7.5
W
King Arthur
Overburden
King Arthur
4
2
7
3.75
L
Athena
epjohnson
Athena
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,398
Damage
29,335
33,260
Taken
35,331
22,972
Mitigated
29,006
4,246
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,651
3,383
0
589
10,618
3,925
0
2,672
7,946
0
34,987
L
Zeus
6,297
622
0
310
7,437
2,592
0
2,747
4,690
22,493
0
W
12,977
7,109
0
1,099
7,679
2,980
1,746
2,017
5,506
0
66,176
W
Atlas
Nixflow
Atlas
8,276
2,930
449
4,741
14,865
16,948
193
3,553
11,034
25,635
0
W
King Arthur
Overburden
King Arthur
8,082
956
0
1,664
12,787
9,078
250
3,749
8,795
0
23,315
L
Athena
epjohnson
Athena
3,450
769
455
2,892
15,205
16,455
0
2,965
12,240
8,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,908
Gold Earned
28,996
118
Minions Killed
178
1
Camps Cleared
9
612,236
Distance Traveled
687,688
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,946
662
63
5
0
196,124
3
L
Zeus
7,825
652
45
4
1
194,434
0
W
Rama
10,476
873
110
9
6
227,229
3
W
Atlas
9,431
786
30
3
2
216,017
2
W
King Arthur
9,089
757
38
3
1
244,442
1
L
Athena
8,137
678
10
1
0
221,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role