Player Matchup

Ra
Ra
DSinfinity429
Ra
Level 159
God Stats
6W - 5L
1,292 SR
Queue Stats
361W - 259L
1,529 Elo+
Party 2
Jormungandr
Jormungandr
Porky03
Jormungandr
Level 156
God Stats
4W - 0L
1,500 SR
Queue Stats
198W - 136L
1,471 Elo+
Party 2
Odin
Odin
bleisersitoo
Odin
Level 105
God Stats
2W - 0L
1,702 SR
Queue Stats
116W - 114L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chavmauel
Tsukuyomi
Level 156
God Stats
5W - 0L
1,500 SR
Queue Stats
119W - 77L
1,585 Elo+
Party 2
Ares
Ares
xoxCUJOxox
Ares
Level 148
God Stats
6W - 3L
1,488 SR
Queue Stats
261W - 280L
1,518 Elo+
Solo
Team Averages
Level 145
1,496 SR
1,518 Elo+

VS

Team Averages
Level 90
1,513 SR
1,419 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Cramirah
Odin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,407 Elo+
Party 1
Medusa
Medusa
KvDOLPHIN
Medusa
Level 48
God Stats
0W - 1L
1,477 SR
Queue Stats
11W - 9L
1,464 Elo+
Party 1
Anubis
Anubis
TrillixHD
Anubis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,242 Elo+
Party 1
Guan Yu
Guan Yu
alexder215
Guan Yu
Level 69
God Stats
5W - 3L
1,586 SR
Queue Stats
434W - 448L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 27
9,743
1,083
15,758
8,455
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Porky03
Jormungandr
17
14 / 3 / 22
10,298
1,144
20,028
9,841
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 1 / 24
9,944
1,105
8,256
13,788
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
chavmauel
Tsukuyomi
17
11 / 2 / 23
9,955
1,106
12,947
9,109
6,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 32
8,592
955
4,019
11,733
11,207
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 6 / 6
6,971
775
9,581
17,085
7,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
13
1 / 7 / 9
8,026
892
4,054
12,848
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
KvDOLPHIN
Medusa
11
0 / 9 / 8
6,818
758
7,161
10,987
2,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
TrillixHD
Anubis
14
5 / 8 / 1
9,123
1,014
12,198
10,847
4,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
alexder215
Guan Yu
14
3 / 8 / 6
9,214
1,024
5,166
14,240
15,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
40
38
Kills
10
11
Deaths
38
128
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
6
6
0.67
L
Odin
1
7
9
0.79
W
8
2
27
10.75
L
Medusa
KvDOLPHIN
Medusa
0
9
8
0.44
W
Jormungandr
Porky03
Jormungandr
14
3
22
8.33
L
Anubis
TrillixHD
Anubis
5
8
1
0.69
L
Guan Yu
alexder215
Guan Yu
3
8
6
0.75
W
5
1
24
17
W
Tsukuyomi
chavmauel
Tsukuyomi
11
2
23
11.25
W
0
3
32
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,008
Damage
38,160
52,926
Taken
66,007
35,760
Mitigated
40,904
21,518
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,581
158
0
2,926
17,085
7,261
0
10,804
5,957
18,231
0
L
Odin
4,054
1,427
343
1,178
12,848
10,009
0
8,011
4,552
141
8,942
W
15,758
1,926
5,910
3,307
8,455
4,293
1,894
3,384
4,915
31,954
0
L
Medusa
KvDOLPHIN
Medusa
7,161
3,111
133
335
10,987
2,957
0
6,475
4,362
0
13,254
W
Jormungandr
Porky03
Jormungandr
20,028
2,573
984
465
9,841
5,505
880
4,050
5,613
33,150
0
L
Anubis
TrillixHD
Anubis
12,198
376
34
2,018
10,847
4,813
0
5,192
5,455
23,839
0
L
Guan Yu
alexder215
Guan Yu
5,166
202
1,077
1,821
14,240
15,864
0
8,312
5,650
1,455
8,633
W
8,256
608
349
5,677
13,788
8,456
386
6,367
7,297
226
13,246
W
Tsukuyomi
chavmauel
Tsukuyomi
12,947
2,899
1,443
2,113
9,109
6,299
1,868
2,636
6,261
0
22,448
W
4,019
471
47
1,223
11,733
11,207
652
4,829
6,730
6,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,532
Gold Earned
40,152
95
Minions Killed
69
0
Camps Cleared
0
948,233
Distance Traveled
695,082
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,971
775
17
2
0
155,867
1
L
Odin
8,026
892
9
1
0
152,665
0
W
Ra
9,743
1,083
44
5
0
177,550
1
L
Medusa
6,818
758
16
2
0
142,631
0
W
Jormungandr
10,298
1,144
24
3
0
167,495
0
L
Anubis
9,123
1,014
26
3
0
111,920
0
L
Guan Yu
9,214
1,024
1
0
0
131,999
0
W
Odin
9,944
1,105
17
2
0
216,495
0
W
Tsukuyomi
9,955
1,106
6
1
0
212,855
3
W
Ares
8,592
955
4
0
0
173,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role