Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
KingBig_Beard
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,346 Elo+
Party 1
Neith
Neith
KryXun
Neith
Level 154
God Stats
2W - 0L
1,717 SR
Queue Stats
21W - 21L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
Sorareity
Guan Yu
Level 43
God Stats
4W - 0L
1,706 SR
Queue Stats
66W - 62L
1,448 Elo+
Party 1
Rama
Rama
bfiiire
Rama
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 93L
1,455 Elo+
Solo
Team Averages
Level 97
1,584 SR
1,444 Elo+

VS

Team Averages
Level 105
1,550 SR
1,448 Elo+
Odin
Odin
 
Odin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
CrunchyCuttie
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,503 Elo+
Party 2
Hades
Hades
Dream_Shatter
Hades
Level 107
God Stats
9W - 5L
1,749 SR
Queue Stats
305W - 302L
1,486 Elo+
Solo
Hercules
Hercules
agznac90
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
8 / 2 / 11
9,135
914
12,339
5,635
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 13
8,842
884
8,277
5,830
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
KryXun
Neith
16
6 / 3 / 13
9,793
979
15,922
9,863
3,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Sorareity
Guan Yu
14
6 / 4 / 16
9,062
906
11,353
13,715
11,667
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
bfiiire
Rama
15
4 / 3 / 19
9,070
907
15,627
7,037
2,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 4 / 9
8,206
821
5,744
15,815
10,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
 
Guan Yu
13
1 / 5 / 7
7,678
768
4,297
15,594
15,946
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
11
0 / 8 / 5
7,049
705
4,478
13,412
4,194
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
7 / 3 / 5
9,562
956
10,652
12,716
6,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
agznac90
Hercules
13
3 / 5 / 8
8,283
828
7,357
13,199
15,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
25
Kills
14
14
Deaths
25
72
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
2
11
6.75
L
Odin
 
Odin
3
4
9
1.88
L
Guan Yu
 
Guan Yu
1
5
7
0.9
L
Nemesis
0
8
5
0.31
L
7
3
5
3.17
W
1
2
13
3.75
W
Neith
KryXun
Neith
6
3
13
4.17
W
Guan Yu
Sorareity
Guan Yu
6
4
16
3.5
L
Hercules
agznac90
Hercules
3
5
8
1.4
W
Rama
bfiiire
Rama
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,518
Damage
32,528
42,080
Taken
70,736
21,919
Mitigated
52,681
16,193
Healing
31,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,339
1,271
531
961
5,635
1,963
1,369
1,356
4,220
23,180
0
L
Odin
 
Odin
5,744
887
620
3,124
15,815
10,368
165
4,989
10,826
0
10,631
L
Guan Yu
 
Guan Yu
4,297
728
8,721
6,613
15,594
15,946
235
4,027
11,567
0
14,105
L
Nemesis
4,478
518
816
1,438
13,412
4,194
603
2,913
10,499
0
9,182
L
10,652
498
1,762
4,599
12,716
6,966
228
4,527
8,189
26,494
0
W
8,277
392
405
1,092
5,830
1,737
868
3,072
2,697
23,986
0
W
Neith
KryXun
Neith
15,922
5,177
1,071
3,751
9,863
3,747
1,225
2,600
7,169
0
29,390
W
Guan Yu
Sorareity
Guan Yu
11,353
1,034
1,600
4,324
13,715
11,667
279
2,121
11,376
0
17,926
L
Hercules
agznac90
Hercules
7,357
1,247
679
2,844
13,199
15,207
246
4,160
9,039
0
11,988
W
Rama
bfiiire
Rama
15,627
9,724
594
1,864
7,037
2,805
1,321
1,503
5,400
0
24,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,902
Gold Earned
40,778
109
Minions Killed
86
0
Camps Cleared
0
911,812
Distance Traveled
910,800
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,135
914
16
2
0
161,395
2
L
Odin
8,206
821
9
1
0
177,030
0
L
Guan Yu
7,678
768
18
2
0
204,026
0
L
Nemesis
7,049
705
11
1
0
168,149
0
L
Hades
9,562
956
43
4
0
170,598
0
W
Thoth
8,842
884
27
3
0
190,189
1
W
Neith
9,793
979
37
4
0
178,292
4
W
Guan Yu
9,062
906
8
1
0
217,823
1
L
Hercules
8,283
828
5
1
0
190,997
0
W
Rama
9,070
907
21
2
0
164,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role