Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BoBoZanetti
Hades
Level 49
God Stats
2W - 1L
1,443 SR
Queue Stats
3W - 2L
1,825 Elo+
Party 3
Horus
Horus
GhedeNibo
Horus
Level 67
God Stats
1W - 3L
1,392 SR
Queue Stats
552W - 583L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Pen1sMightier
Danzaburou
Level 42
God Stats
12W - 8L
1,726 SR
Queue Stats
20W - 19L
1,550 Elo+
Party 2
Ymir
Ymir
fightclubalumm
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,660 Elo+
Party 3
Team Averages
Level 78
1,512 SR
1,603 Elo+

VS

Team Averages
Level 101
1,508 SR
1,471 Elo+
Charybdis
Charybdis
Archeron14
Charybdis
Level 157
God Stats
19W - 17L
1,617 SR
Queue Stats
169W - 165L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
Daarathekid
Tsukuyomi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,350 Elo+
Party 1
Eset
Eset
ILoveTacoBelle
Eset
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,812 Elo+
Solo
Shiva
Shiva
Mikao1
Shiva
Level 119
God Stats
4W - 5L
1,389 SR
Queue Stats
14W - 29L
1,329 Elo+
Party 1
Ganesha
Ganesha
chocoboadict
Ganesha
Level 145
God Stats
6W - 6L
1,533 SR
Queue Stats
148W - 194L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 3 / 3
8,111
811
6,845
8,442
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 1
6,873
687
6,440
10,291
4,898
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
GhedeNibo
Horus
11
0 / 5 / 1
6,190
619
3,179
12,193
10,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Pen1sMightier
Danzaburou
14
2 / 5 / 2
7,341
734
5,371
9,065
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 7 / 1
6,246
625
2,781
11,570
7,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Archeron14
Charybdis
15
4 / 1 / 5
8,048
805
5,978
7,441
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Daarathekid
Tsukuyomi
14
4 / 2 / 13
8,260
826
6,350
9,253
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
11 / 0 / 7
9,197
920
16,778
7,360
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Mikao1
Shiva
15
5 / 1 / 12
8,200
820
9,523
6,551
3,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ganesha
chocoboadict
Ganesha
14
0 / 1 / 13
7,222
722
3,349
5,925
3,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
5
Kills
24
24
Deaths
5
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
3
1.17
W
Charybdis
Archeron14
Charybdis
4
1
5
6.5
L
1
4
1
0.38
W
Tsukuyomi
Daarathekid
Tsukuyomi
4
2
13
5.25
L
Horus
GhedeNibo
Horus
0
5
1
0.1
W
11
0
7
14.5
W
Shiva
Mikao1
Shiva
5
1
12
11
L
Danzaburou
Pen1sMightier
Danzaburou
2
5
2
0.6
W
Ganesha
chocoboadict
Ganesha
0
1
13
6.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,616
Damage
41,978
51,561
Taken
36,530
28,408
Mitigated
15,867
7,740
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,845
3,495
0
1,187
8,442
2,726
1,807
4,707
3,735
0
37,468
W
Charybdis
Archeron14
Charybdis
5,978
2,965
0
2,729
7,441
2,561
1,096
2,375
5,042
0
27,752
L
6,440
346
15
2,045
10,291
4,898
0
3,242
7,049
18,679
0
W
Tsukuyomi
Daarathekid
Tsukuyomi
6,350
1,982
0
2,694
9,253
3,159
459
2,245
5,740
0
23,932
L
Horus
GhedeNibo
Horus
3,179
1,743
723
2,223
12,193
10,448
0
3,952
8,241
0
8,374
W
16,778
2,253
737
2,152
7,360
2,780
322
1,512
5,726
42,634
0
W
Shiva
Mikao1
Shiva
9,523
2,464
888
1,831
6,551
3,806
842
1,811
4,662
0
18,380
L
Danzaburou
Pen1sMightier
Danzaburou
5,371
1,846
0
1,297
9,065
2,937
220
3,587
5,478
0
21,960
W
Ganesha
chocoboadict
Ganesha
3,349
196
180
607
5,925
3,561
449
932
4,939
12,735
0
L
2,781
32
0
250
11,570
7,399
0
4,639
6,931
8,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,761
Gold Earned
40,927
159
Minions Killed
202
0
Camps Cleared
0
884,096
Distance Traveled
1,064,901
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,111
811
71
7
0
189,891
9
W
Charybdis
8,048
805
60
6
0
190,382
2
L
Hades
6,873
687
28
3
0
186,574
2
W
Tsukuyomi
8,260
826
38
4
0
224,324
3
L
Horus
6,190
619
7
1
0
172,708
1
W
Eset
9,197
920
65
7
0
210,668
4
W
Shiva
8,200
820
38
4
0
226,642
0
L
Danzaburou
7,341
734
44
4
0
175,804
1
W
Ganesha
7,222
722
1
0
0
212,885
6
L
Ymir
6,246
625
9
1
0
159,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role