Player Matchup

Nu Wa
Nu Wa
Alucioh
Nu Wa
Level 157
God Stats
2W - 0L
1,786 SR
Queue Stats
127W - 120L
1,564 Elo+
Solo
Bellona
Bellona
Malicen
Bellona
Level 68
God Stats
1W - 0L
1,945 SR
Queue Stats
24W - 21L
1,586 Elo+
Party 2
Arachne
Arachne
PureHavoK
Arachne
Level 160
God Stats
10W - 4L
1,726 SR
Queue Stats
748W - 798L
1,570 Elo+
Solo
Eset
Eset
Vividx
Eset
Level 142
God Stats
2W - 1L
1,478 SR
Queue Stats
40W - 36L
1,581 Elo+
Party 2
Hera
Hera
ohseven
Hera
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,638 Elo+
Solo
Team Averages
Level 136
1,687 SR
1,588 Elo+

VS

Team Averages
Level 124
1,503 SR
1,581 Elo+
Zeus
Zeus
ACM13
Zeus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 188L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
KelMilk
Kumbhakarna
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
231W - 193L
1,579 Elo+
Solo
Discordia
Discordia
PurpleRoller
Discordia
Level 127
God Stats
0W - 1L
1,276 SR
Queue Stats
86W - 77L
1,580 Elo+
Party 1
Hun Batz
Hun Batz
TheeToonz
Hun Batz
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
173W - 160L
1,627 Elo+
Party 1
Ravana
Ravana
WhyMikeyy
Ravana
Level 145
God Stats
2W - 1L
1,523 SR
Queue Stats
105W - 88L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alucioh
Nu Wa
20
3 / 5 / 11
12,122
713
19,173
11,830
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Malicen
Bellona
18
7 / 7 / 7
12,550
738
16,600
18,398
24,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
PureHavoK
Arachne
19
4 / 7 / 11
12,243
720
10,503
27,130
15,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
Vividx
Eset
20
7 / 4 / 8
14,108
830
11,877
16,830
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
ohseven
Hera
16
1 / 7 / 7
10,467
616
8,595
12,527
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ACM13
Zeus
19
9 / 4 / 11
12,405
730
21,097
12,624
5,495
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kumbhakarna
KelMilk
Kumbhakarna
19
2 / 4 / 18
10,971
645
5,872
21,262
20,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
PurpleRoller
Discordia
20
9 / 2 / 18
12,931
761
22,511
10,910
4,160
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
TheeToonz
Hun Batz
19
3 / 6 / 22
12,209
718
16,977
14,902
10,377
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
WhyMikeyy
Ravana
18
7 / 6 / 9
11,660
686
12,107
18,727
15,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
108
22
Kills
30
30
Deaths
22
44
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Zeus
ACM13
Zeus
9
4
11
3.63
W
Nu Wa
Alucioh
Nu Wa
3
5
11
1.7
L
Kumbhakarna
KelMilk
Kumbhakarna
2
4
18
2.75
W
Bellona
Malicen
Bellona
7
7
7
1.5
W
Arachne
PureHavoK
Arachne
4
7
11
1.36
L
Discordia
PurpleRoller
Discordia
9
2
18
9
L
Hun Batz
TheeToonz
Hun Batz
3
6
22
2.33
W
Eset
Vividx
Eset
7
4
8
2.75
L
Ravana
WhyMikeyy
Ravana
7
6
9
1.92
W
Hera
ohseven
Hera
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,748
Damage
78,564
86,715
Taken
78,425
58,800
Mitigated
56,775
25,550
Healing
23,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
ACM13
Zeus
21,097
2,186
2,338
2,586
12,624
5,495
36
6,093
6,527
69,340
0
W
Nu Wa
Alucioh
Nu Wa
19,173
8,777
939
1,476
11,830
4,469
2,247
6,531
5,299
50,305
0
L
Kumbhakarna
KelMilk
Kumbhakarna
5,872
482
1,929
2,720
21,262
20,961
308
11,246
9,918
16,845
0
W
Bellona
Malicen
Bellona
16,600
3,369
216
768
18,398
24,798
799
9,910
8,488
1,921
23,863
W
Arachne
PureHavoK
Arachne
10,503
5,951
2,547
8,829
27,130
15,587
739
14,296
12,834
0
17,051
L
Discordia
PurpleRoller
Discordia
22,511
1,216
2,746
2,143
10,910
4,160
1,464
6,380
4,530
56,698
0
L
Hun Batz
TheeToonz
Hun Batz
16,977
4,275
914
1,783
14,902
10,377
255
7,438
7,384
0
38,246
W
Eset
Vividx
Eset
11,877
697
2,932
5,480
16,830
9,110
1,079
11,025
5,805
30,729
0
L
Ravana
WhyMikeyy
Ravana
12,107
2,504
786
6,001
18,727
15,782
1,089
9,361
9,286
0
37,042
W
Hera
ohseven
Hera
8,595
1,770
363
2,000
12,527
4,836
215
7,718
4,809
23,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,490
Gold Earned
60,176
155
Minions Killed
323
0
Camps Cleared
0
1,428,328
Distance Traveled
1,422,825
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,405
730
126
7
0
251,692
3
W
Nu Wa
12,122
713
46
3
0
295,837
0
L
Kumbhakarna
10,971
645
26
2
0
321,327
1
W
Bellona
12,550
738
28
2
0
258,772
1
W
Arachne
12,243
720
8
0
0
323,362
4
L
Discordia
12,931
761
79
5
0
296,521
0
L
Hun Batz
12,209
718
49
3
0
291,817
3
W
Eset
14,108
830
32
2
0
305,488
5
L
Ravana
11,660
686
43
3
0
261,468
0
W
Hera
10,467
616
41
2
0
244,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role