Player Matchup

Sol
Sol
FUNPOLICE QOTSA
Sol
Level 135
God Stats
0W - 1L
1,239 SR
Queue Stats
117W - 119L
1,416 Elo+
Solo
King Arthur
King Arthur
FallingPil0t
King Arthur
Level 83
God Stats
2W - 8L
1,353 SR
Queue Stats
105W - 134L
1,459 Elo+
Solo
Khepri
Khepri
Latin Long Pipe
Khepri
Level 121
God Stats
4W - 9L
1,215 SR
Queue Stats
421W - 454L
1,580 Elo+
Solo
Tyr
Tyr
Rudagarma
Tyr
Level 87
God Stats
7W - 9L
1,204 SR
Queue Stats
257W - 254L
1,535 Elo+
Solo
Hel
Hel
Spaikk
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 161L
1,418 Elo+
Solo
Team Averages
Level 110
1,302 SR
1,482 Elo+

VS

Team Averages
Level 89
1,442 SR
1,492 Elo+
Bacchus
Bacchus
Bkwargreymon
Bacchus
Level 74
God Stats
3W - 9L
1,211 SR
Queue Stats
425W - 414L
1,567 Elo+
Solo
Cernunnos
Cernunnos
Foncho507
Cernunnos
Level 94
God Stats
40W - 45L
1,397 SR
Queue Stats
69W - 91L
1,345 Elo+
Solo
Cliodhna
Cliodhna
Foreiign SZN
Cliodhna
Level 107
God Stats
48W - 36L
1,657 SR
Queue Stats
241W - 281L
1,523 Elo+
Party 1
Freya
Freya
Jayosocietyy
Freya
Level 67
God Stats
5W - 10L
1,397 SR
Queue Stats
518W - 612L
1,513 Elo+
Party 1
Charybdis
Charybdis
tomeegunn
Charybdis
Level 103
God Stats
4W - 3L
1,548 SR
Queue Stats
102W - 115L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 6
12,712
669
18,060
20,495
9,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
FallingPil0t
King Arthur
20
2 / 5 / 7
13,528
712
12,158
33,405
31,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 5 / 6
11,832
623
11,558
24,881
35,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
3 / 4 / 8
13,311
701
23,014
29,472
23,666
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
Spaikk
Hel
20
3 / 4 / 7
12,984
683
10,987
20,224
17,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bkwargreymon
Bacchus
20
2 / 3 / 15
13,697
721
19,997
28,046
44,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Foncho507
Cernunnos
20
4 / 3 / 7
13,623
717
13,368
15,112
7,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Foreiign SZN
Cliodhna
20
11 / 1 / 8
15,508
816
32,712
25,866
14,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 2 / 11
13,770
725
16,119
20,703
10,995
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
tomeegunn
Charybdis
20
4 / 6 / 11
13,904
732
23,693
17,909
8,379
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
75
14
Kills
23
23
Deaths
15
34
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bkwargreymon
Bacchus
2
3
15
3.17
L
3
5
6
1.2
L
King Arthur
FallingPil0t
King Arthur
2
5
7
1.1
W
Cernunnos
Foncho507
Cernunnos
4
3
7
2.5
W
Cliodhna
Foreiign SZN
Cliodhna
11
1
8
15
W
2
2
11
3.75
L
3
5
6
1.2
L
3
4
8
1.75
L
Hel
Spaikk
Hel
3
4
7
1.63
W
Charybdis
tomeegunn
Charybdis
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,777
Damage
105,889
128,477
Taken
107,636
117,512
Mitigated
84,727
33,602
Healing
33,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bkwargreymon
Bacchus
19,997
2,773
0
2,006
28,046
44,290
70
10,447
17,599
45,936
0
L
18,060
4,746
0
2,026
20,495
9,511
1,388
9,414
11,006
51,801
4,258
L
King Arthur
FallingPil0t
King Arthur
12,158
1,124
2,785
7,418
33,405
31,079
0
7,053
26,202
0
40,851
W
Cernunnos
Foncho507
Cernunnos
13,368
7,209
0
6,838
15,112
7,063
4,127
6,651
8,461
0
41,115
W
Cliodhna
Foreiign SZN
Cliodhna
32,712
5,616
0
12,158
25,866
14,000
3,475
9,220
16,646
0
90,821
W
16,119
5,860
0
8,611
20,703
10,995
1,388
8,675
12,028
51,666
0
L
11,558
904
0
435
24,881
35,992
390
4,560
20,214
43,052
0
L
23,014
780
0
4,236
29,472
23,666
0
5,392
24,000
0
55,473
L
Hel
Spaikk
Hel
10,987
632
7,026
9,676
20,224
17,264
497
9,663
10,521
47,784
0
W
Charybdis
tomeegunn
Charybdis
23,693
20,262
0
4,079
17,909
8,379
2,699
4,486
13,423
0
63,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,367
Gold Earned
70,502
328
Minions Killed
347
0
Camps Cleared
0
1,810,956
Distance Traveled
1,882,815
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,697
721
56
3
0
408,252
0
L
Sol
12,712
669
72
4
0
323,271
2
L
King Arthur
13,528
712
62
3
0
321,256
2
W
Cernunnos
13,623
717
63
3
0
318,468
0
W
Cliodhna
15,508
816
105
6
0
458,397
4
W
Freya
13,770
725
70
4
0
373,443
0
L
Khepri
11,832
623
38
2
0
356,034
0
L
Tyr
13,311
701
89
5
0
432,634
1
L
Hel
12,984
683
67
4
0
377,761
4
W
Charybdis
13,904
732
53
3
0
324,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role