Player Matchup

Medusa
Medusa
AFabledGod
Medusa
Level 124
God Stats
6W - 4L
1,718 SR
Queue Stats
36W - 39L
1,576 Elo+
Party 3
Tyr
Tyr
Exrus27
Tyr
Level 100
God Stats
0W - 2L
1,307 SR
Queue Stats
104W - 97L
1,570 Elo+
Party 3
Cerberus
Cerberus
NinjaBerg
Cerberus
Level 145
God Stats
6W - 4L
1,770 SR
Queue Stats
87W - 82L
1,670 Elo+
Party 3
Agni
Agni
PURExHYSTERIAx
Agni
Level 154
God Stats
2W - 1L
1,600 SR
Queue Stats
190W - 183L
1,620 Elo+
Party 2
Gilgamesh
Gilgamesh
Rabbit6991
Gilgamesh
Level 104
God Stats
1W - 2L
1,512 SR
Queue Stats
274W - 249L
1,592 Elo+
Party 2
Team Averages
Level 125
1,581 SR
1,605 Elo+

VS

Team Averages
Level 73
1,687 SR
1,741 Elo+
Tsukuyomi
Tsukuyomi
CooCooCow
Tsukuyomi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 57L
1,605 Elo+
Solo
Ao Kuang
Ao Kuang
DemonicMaester1
Ao Kuang
Level 62
God Stats
4W - 0L
1,960 SR
Queue Stats
36W - 20L
1,712 Elo+
Party 1
Sol
Sol
Scrubtimus
Sol
Level 160
God Stats
4W - 2L
1,660 SR
Queue Stats
66W - 49L
1,764 Elo+
Party 1
Chernobog
Chernobog
SilentSquirt
Chernobog
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 22L
1,771 Elo+
Party 1
Horus
Horus
vervvxkekw
Horus
Level 41
God Stats
2W - 0L
1,813 SR
Queue Stats
163W - 82L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AFabledGod
Medusa
9
0 / 3 / 0
5,587
430
3,659
5,568
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
11
0 / 4 / 1
6,484
499
4,241
12,157
9,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
NinjaBerg
Cerberus
8
0 / 5 / 0
5,595
430
4,420
10,766
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 4 / 0
6,947
534
6,608
6,187
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Rabbit6991
Gilgamesh
11
2 / 3 / 1
6,986
537
7,042
12,284
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CooCooCow
Tsukuyomi
15
5 / 0 / 3
8,676
667
5,254
9,007
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
13
1 / 1 / 1
7,958
612
8,527
9,867
5,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 1 / 3
8,764
674
8,485
9,396
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
SilentSquirt
Chernobog
14
6 / 0 / 6
8,881
683
8,862
7,022
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
12
1 / 1 / 6
7,583
583
3,830
10,957
7,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
19
19
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
AFabledGod
Medusa
0
3
0
0
W
Tsukuyomi
CooCooCow
Tsukuyomi
5
0
3
6.5
W
Ao Kuang
1
1
1
1.5
L
Tyr
0
4
1
0.13
L
Cerberus
NinjaBerg
Cerberus
0
5
0
0
L
1
4
0
0.25
L
Gilgamesh
Rabbit6991
Gilgamesh
2
3
1
0.83
W
6
1
3
7.5
W
Chernobog
SilentSquirt
Chernobog
6
0
6
9
W
Horus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
34,958
46,962
Taken
46,249
25,832
Mitigated
21,266
9,189
Healing
25,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AFabledGod
Medusa
3,659
2,019
147
594
5,568
1,742
0
2,188
3,380
0
27,748
W
Tsukuyomi
CooCooCow
Tsukuyomi
5,254
1,292
0
4,458
9,007
3,232
0
3,684
5,323
0
55,483
W
Ao Kuang
8,527
1,748
0
5,932
9,867
5,295
8
551
9,316
44,212
0
L
Tyr
4,241
1,436
0
3,130
12,157
9,688
0
6,448
5,709
746
32,201
L
Cerberus
NinjaBerg
Cerberus
4,420
300
0
2,240
10,766
7,745
0
3,800
6,966
17,264
0
L
6,608
534
0
502
6,187
1,883
787
428
5,759
48,618
0
L
Gilgamesh
Rabbit6991
Gilgamesh
7,042
2,568
0
2,576
12,284
4,774
0
4,148
8,136
0
33,659
W
8,485
4,403
0
5,502
9,396
2,611
559
1,748
7,648
66,829
0
W
Chernobog
SilentSquirt
Chernobog
8,862
5,804
0
5,093
7,022
2,483
438
3,060
3,962
0
54,991
W
Horus
3,830
1,947
864
4,059
10,957
7,645
0
2,089
8,868
0
22,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
41,862
305
Minions Killed
450
0
Camps Cleared
0
1,332,251
Distance Traveled
1,458,665
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,587
430
58
4
0
242,591
3
W
Tsukuyomi
8,676
667
105
8
0
324,452
2
W
Ao Kuang
7,958
612
75
6
0
267,699
4
L
Tyr
6,484
499
73
6
0
254,348
0
L
Cerberus
5,595
430
16
1
0
268,787
5
L
Agni
6,947
534
100
8
0
275,159
8
L
Gilgamesh
6,986
537
58
4
0
291,366
0
W
Sol
8,764
674
129
10
0
270,760
2
W
Chernobog
8,881
683
114
9
0
300,060
2
W
Horus
7,583
583
27
2
0
295,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role