Player Matchup

Ymir
Ymir
Cornballodin4
Ymir
Level 146
God Stats
2W - 1L
1,510 SR
Queue Stats
100W - 70L
1,724 Elo+
Party 3
Kuzenbo
Kuzenbo
CrimsonTaiyou
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 23L
1,896 Elo+
Party 3
Cliodhna
Cliodhna
Gilgamesh0831
Cliodhna
Level 155
God Stats
3W - 1L
1,487 SR
Queue Stats
166W - 102L
1,770 Elo+
Party 3
Ao Kuang
Ao Kuang
MyParkBully8450
Ao Kuang
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,737 Elo+
Party 3
Cupid
Cupid
ONLY PLAYS GOKI
Cupid
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 21L
1,947 Elo+
Party 3
Team Averages
Level 71
1,499 SR
1,815 Elo+

VS

Team Averages
Level 55
1,488 SR
1,542 Elo+
Susano
Susano
AldoMagni
Susano
Level 88
God Stats
1W - 3L
1,390 SR
Queue Stats
16W - 16L
1,482 Elo+
Party 2
Fafnir
Fafnir
BlinkThis
Fafnir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 88L
1,597 Elo+
Party 1
Atlas
Atlas
SM_Yaki
Atlas
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,560 Elo+
Party 2
Jing Wei
Jing Wei
Vazreus
Jing Wei
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
261W - 212L
1,536 Elo+
Party 1
Scylla
Scylla
Zemiikk
Scylla
Level 28
God Stats
8W - 11L
1,549 SR
Queue Stats
319W - 326L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 2 / 8
7,971
613
5,808
7,730
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
12
1 / 2 / 4
7,045
542
4,103
9,689
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Gilgamesh0831
Cliodhna
13
4 / 0 / 4
7,702
592
8,814
10,080
3,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ao Kuang
13
2 / 2 / 2
7,630
587
5,950
11,163
7,061
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
12 / 0 / 5
9,262
712
14,337
9,952
3,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AldoMagni
Susano
11
2 / 5 / 0
6,391
492
4,449
8,350
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
BlinkThis
Fafnir
13
2 / 2 / 2
7,801
600
9,329
12,708
8,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
SM_Yaki
Atlas
7
0 / 6 / 1
5,232
402
1,656
11,302
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Vazreus
Jing Wei
9
1 / 9 / 0
5,643
434
4,663
12,925
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Zemiikk
Scylla
8
0 / 6 / 2
5,166
397
1,845
6,174
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
28
Kills
5
6
Deaths
28
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
AldoMagni
Susano
2
5
0
0.4
L
Fafnir
BlinkThis
Fafnir
2
2
2
1.5
W
9
2
8
6.5
W
Kuzenbo
1
2
4
1.5
W
Cliodhna
Gilgamesh0831
Cliodhna
4
0
4
6
W
Ao Kuang
2
2
2
1.5
W
12
0
5
14.5
L
Atlas
SM_Yaki
Atlas
0
6
1
0.08
L
Jing Wei
Vazreus
Jing Wei
1
9
0
0.11
L
Scylla
Zemiikk
Scylla
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,012
Damage
21,942
48,614
Taken
51,459
22,268
Mitigated
20,677
20,290
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AldoMagni
Susano
4,449
922
0
1,698
8,350
2,475
0
2,735
5,495
0
28,924
L
Fafnir
BlinkThis
Fafnir
9,329
4,333
0
6,317
12,708
8,764
0
6,120
6,574
44,299
0
W
5,808
1,413
0
1,035
7,730
3,000
0
601
6,727
21,458
2,791
W
Kuzenbo
4,103
1,289
0
3,080
9,689
5,409
0
2,129
7,560
41,549
0
W
Cliodhna
Gilgamesh0831
Cliodhna
8,814
1,105
0
3,835
10,080
3,477
462
2,375
7,705
0
40,516
W
Ao Kuang
5,950
1,744
0
5,109
11,163
7,061
1,144
6,303
4,860
34,323
0
W
14,337
9,309
718
6,513
9,952
3,321
2,418
1,422
8,530
0
56,621
L
Atlas
SM_Yaki
Atlas
1,656
346
152
755
11,302
5,285
0
2,419
8,637
10,220
0
L
Jing Wei
Vazreus
Jing Wei
4,663
3,509
0
2,169
12,925
2,811
0
2,881
9,848
0
26,908
L
Scylla
Zemiikk
Scylla
1,845
52
0
500
6,174
1,342
0
1,016
5,114
14,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,610
Gold Earned
30,233
328
Minions Killed
226
0
Camps Cleared
0
1,320,970
Distance Traveled
1,161,955
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,391
492
60
5
0
254,466
0
L
Fafnir
7,801
600
84
6
0
223,883
1
W
Ymir
7,971
613
30
2
0
281,846
2
W
Kuzenbo
7,045
542
77
6
0
259,583
2
W
Cliodhna
7,702
592
55
4
0
290,633
3
W
Ao Kuang
7,630
587
70
5
0
242,783
2
W
Cupid
9,262
712
96
7
0
246,125
0
L
Atlas
5,232
402
11
1
0
215,584
1
L
Jing Wei
5,643
434
48
4
0
242,735
0
L
Scylla
5,166
397
23
2
0
225,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role