Player Matchup

Rama
Rama
Jarockis
Rama
Level 117
God Stats
2W - 0L
1,260 SR
Queue Stats
138W - 107L
1,550 Elo+
Solo
Ares
Ares
Specknose
Ares
Level 122
God Stats
2W - 2L
1,442 SR
Queue Stats
55W - 49L
1,542 Elo+
Party 2
Vamana
Vamana
UrDumb36329
Vamana
Level 47
God Stats
1W - 1L
1,294 SR
Queue Stats
48W - 62L
1,564 Elo+
Solo
Fenrir
Fenrir
doodmonkey
Fenrir
Level 113
God Stats
3W - 1L
1,617 SR
Queue Stats
54W - 45L
1,605 Elo+
Party 2
Yu Huang
Yu Huang
sharkwhale
Yu Huang
Level 65
God Stats
1W - 0L
1,368 SR
Queue Stats
11W - 12L
1,472 Elo+
Party 2
Team Averages
Level 93
1,396 SR
1,547 Elo+

VS

Team Averages
Level 92
1,541 SR
1,531 Elo+
Neith
Neith
Cankklez
Neith
Level 148
God Stats
7W - 6L
1,572 SR
Queue Stats
152W - 153L
1,439 Elo+
Party 1
Set
Set
EdgeDoe
Set
Level 151
God Stats
0W - 1L
1,299 SR
Queue Stats
12W - 16L
1,539 Elo+
Solo
Persephone
Persephone
TAYFAWNYxD
Persephone
Level 86
God Stats
22W - 23L
1,508 SR
Queue Stats
80W - 84L
1,444 Elo+
Party 1
Agni
Agni
Toilet Emoji
Agni
Level 45
God Stats
40W - 47L
1,489 SR
Queue Stats
185W - 198L
1,435 Elo+
Party 1
Susano
Susano
YouCantOutliftMe
Susano
Level 29
God Stats
143W - 36L
1,838 SR
Queue Stats
189W - 65L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 1 / 4
8,236
686
4,589
7,364
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ares
17
7 / 2 / 7
9,911
826
11,667
9,808
5,111
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
17
4 / 2 / 6
9,430
786
9,636
13,711
14,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
doodmonkey
Fenrir
14
3 / 3 / 4
8,239
687
4,837
13,092
14,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
sharkwhale
Yu Huang
15
2 / 4 / 5
8,391
699
8,467
8,527
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cankklez
Neith
15
1 / 4 / 5
8,479
707
8,223
9,130
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Set
14
2 / 4 / 7
7,978
665
4,932
12,158
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
TAYFAWNYxD
Persephone
14
0 / 2 / 4
8,054
671
6,531
10,503
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 7
7,615
635
7,350
5,591
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 2 / 2
9,626
802
11,937
10,980
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
17
Kills
12
12
Deaths
17
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
Cankklez
Neith
1
4
5
0.88
L
Set
2
4
7
1.38
W
Rama
1
1
4
3
W
Ares
7
2
7
5.25
L
Persephone
TAYFAWNYxD
Persephone
0
2
4
1
L
0
5
7
0.7
W
Vamana
4
2
6
3.5
L
9
2
2
5
W
Fenrir
doodmonkey
Fenrir
3
3
4
1.67
W
Yu Huang
sharkwhale
Yu Huang
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,196
Damage
38,973
52,502
Taken
48,362
39,649
Mitigated
20,014
13,266
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cankklez
Neith
8,223
2,688
0
1,374
9,130
4,174
232
4,828
4,266
0
28,818
L
Set
4,932
1,274
0
646
12,158
5,183
92
3,800
8,138
0
14,383
W
Rama
4,589
3,289
0
2,515
7,364
2,539
1,218
1,678
5,686
0
24,330
W
Ares
11,667
398
0
3,248
9,808
5,111
0
2,982
6,826
31,591
0
L
Persephone
TAYFAWNYxD
Persephone
6,531
318
0
2,582
10,503
3,731
0
3,927
6,533
29,182
0
L
7,350
1,011
0
80
5,591
1,882
43
2,304
3,235
18,860
0
W
Vamana
9,636
3,486
119
4,987
13,711
14,207
41
4,127
9,584
0
46,181
L
11,937
3,103
0
663
10,980
5,044
0
5,184
5,699
0
23,950
W
Fenrir
doodmonkey
Fenrir
4,837
1,471
237
1,699
13,092
14,811
279
3,590
9,502
0
17,099
W
Yu Huang
sharkwhale
Yu Huang
8,467
368
87
374
8,527
2,981
659
1,504
7,023
20,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,207
Gold Earned
41,752
212
Minions Killed
183
0
Camps Cleared
0
1,213,839
Distance Traveled
1,199,877
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,479
707
59
5
0
214,585
2
L
Set
7,978
665
26
2
0
261,518
3
W
Rama
8,236
686
38
3
0
211,371
4
W
Ares
9,911
826
43
4
0
264,119
2
L
Persephone
8,054
671
45
4
0
234,877
0
L
Agni
7,615
635
25
2
0
244,196
1
W
Vamana
9,430
786
81
7
0
258,747
0
L
Susano
9,626
802
28
2
0
244,701
1
W
Fenrir
8,239
687
15
1
0
248,258
0
W
Yu Huang
8,391
699
35
3
0
231,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role