Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
XxSnowWolfLovexX
Ah Puch
Level 149
God Stats
9W - 9L
1,591 SR
Queue Stats
315W - 283L
1,525 Elo+
Party 2
Horus
Horus
restlessbike
Horus
Level 128
God Stats
18W - 15L
1,580 SR
Queue Stats
266W - 225L
1,537 Elo+
Party 2
Team Averages
Level 102
1,557 SR
1,521 Elo+

VS

Team Averages
Level 77
1,315 SR
1,540 Elo+
Arachne
Arachne
Hexacious
Arachne
Level 28
God Stats
4W - 3L
1,710 SR
Queue Stats
70W - 69L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
IIxPAINZxII
Baron Samedi
Level 88
God Stats
39W - 22L
968 SR
Queue Stats
117W - 99L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Yurzl
Cthulhu
Level 114
God Stats
1W - 2L
1,266 SR
Queue Stats
182W - 177L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 1 / 6
8,233
748
5,512
7,204
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
5 / 2 / 4
8,119
738
11,128
6,865
2,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 8
7,683
698
3,842
9,280
4,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hexacious
Arachne
11
1 / 1 / 1
6,642
604
3,145
6,134
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
IIxPAINZxII
Baron Samedi
11
1 / 4 / 2
6,980
635
3,846
6,951
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Yurzl
Cthulhu
11
1 / 5 / 2
6,910
628
8,979
10,269
7,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
6
6
L
Arachne
Hexacious
Arachne
1
1
1
1.5
L
Baron Samedi
IIxPAINZxII
Baron Samedi
1
4
2
0.5
W
5
2
4
3.5
L
Cthulhu
Yurzl
Cthulhu
1
5
2
0.4
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,482
Damage
15,970
23,349
Taken
23,354
11,501
Mitigated
12,241
11,946
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,512
518
0
2,501
7,204
5,068
0
3,640
3,291
307
20,874
L
Arachne
Hexacious
Arachne
3,145
1,967
0
1,433
6,134
2,146
0
3,080
3,054
0
8,682
L
Baron Samedi
IIxPAINZxII
Baron Samedi
3,846
148
426
1,689
6,951
2,743
0
3,087
3,864
17,126
0
W
11,128
937
0
2,060
6,865
2,326
308
4,161
2,449
35,581
0
L
Cthulhu
Yurzl
Cthulhu
8,979
200
282
1,383
10,269
7,352
0
5,442
4,827
28,820
0
W
3,842
1,110
1,893
5,492
9,280
4,107
198
4,947
4,138
0
13,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,035
Gold Earned
20,532
126
Minions Killed
83
6
Camps Cleared
4
580,712
Distance Traveled
622,280
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,233
748
35
3
2
205,884
2
L
Arachne
6,642
604
17
2
1
237,354
1
L
Baron Samedi
6,980
635
31
3
2
189,108
4
W
Ah Puch
8,119
738
66
6
4
161,080
1
L
Cthulhu
6,910
628
35
3
1
195,818
3
W
Horus
7,683
698
25
2
0
213,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role