Player Matchup

Chronos
Chronos
JPaulC
Chronos
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,571 Elo+
Party 3
Mercury
Mercury
TrayADD
Mercury
Level 106
God Stats
4W - 7L
1,507 SR
Queue Stats
158W - 151L
1,491 Elo+
Party 1
Shiva
Shiva
kan4crooo
Shiva
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Eset
Eset
remontantrose
Eset
Level 104
God Stats
6W - 5L
1,562 SR
Queue Stats
53W - 78L
1,441 Elo+
Party 1
Fenrir
Fenrir
xXScooobyXx
Fenrir
Level 49
God Stats
5W - 1L
1,795 SR
Queue Stats
50W - 36L
1,709 Elo+
Party 3
Team Averages
Level 72
1,573 SR
1,542 Elo+

VS

Team Averages
Level 60
1,509 SR
1,529 Elo+
Rama
Rama
Cuddou
Rama
Level 66
God Stats
3W - 1L
1,738 SR
Queue Stats
282W - 311L
1,452 Elo+
Solo
Shiva
Shiva
DarkoSmiles
Shiva
Level 138
God Stats
51W - 33L
1,419 SR
Queue Stats
81W - 62L
1,453 Elo+
Party 2
Gilgamesh
Gilgamesh
Earth2Irvine
Gilgamesh
Level 29
God Stats
15W - 15L
1,595 SR
Queue Stats
53W - 57L
1,629 Elo+
Party 2
Loki
Loki
Lachrymal
Loki
Level 44
God Stats
4W - 3L
1,294 SR
Queue Stats
54W - 31L
1,579 Elo+
Party 2
Ra
Ra
RichStacks
Ra
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 76L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JPaulC
Chronos
10
2 / 1 / 2
5,877
534
3,421
3,956
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
TrayADD
Mercury
10
1 / 4 / 2
5,868
533
2,602
7,649
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
kan4crooo
Shiva
10
0 / 4 / 0
5,562
506
1,481
7,458
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 1
6,205
564
4,120
5,526
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
10
2 / 2 / 3
6,382
580
5,890
8,278
6,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cuddou
Rama
11
0 / 2 / 2
6,261
569
2,316
6,524
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 2
5,606
510
3,949
9,564
3,433
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Earth2Irvine
Gilgamesh
13
5 / 0 / 2
7,613
692
5,533
6,472
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
12
7 / 0 / 1
7,075
643
4,001
6,218
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 3
6,530
594
2,494
4,402
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
15
15
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
Cuddou
Rama
0
2
2
0.5
W
2
2
2
1.5
W
Gilgamesh
Earth2Irvine
Gilgamesh
5
0
2
6
L
Chronos
JPaulC
Chronos
2
1
2
3
W
Loki
7
0
1
7.5
W
1
3
3
0.83
L
Mercury
TrayADD
Mercury
1
4
2
0.5
L
Shiva
kan4crooo
Shiva
0
4
0
0
L
2
4
1
0.63
L
Fenrir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,514
Damage
18,293
32,867
Taken
33,180
16,756
Mitigated
11,570
7,085
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Cuddou
Rama
2,316
1,779
0
2,675
6,524
1,852
0
1,591
4,933
0
33,930
W
3,949
859
0
1,700
9,564
3,433
0
2,729
6,835
0
16,140
W
Gilgamesh
Earth2Irvine
Gilgamesh
5,533
2,228
0
3,184
6,472
2,841
0
284
5,931
0
47,943
L
Chronos
JPaulC
Chronos
3,421
1,646
0
909
3,956
911
956
0
3,956
28,275
0
W
Loki
4,001
1,446
0
3,238
6,218
1,923
0
1,138
5,080
0
32,297
W
2,494
336
581
955
4,402
1,521
385
1,799
2,603
43,114
0
L
Mercury
TrayADD
Mercury
2,602
975
0
342
7,649
2,490
0
1,285
6,364
0
30,002
L
Shiva
kan4crooo
Shiva
1,481
198
0
1,840
7,458
4,862
0
0
7,458
0
28,696
L
4,120
432
93
756
5,526
1,562
0
815
4,711
37,766
0
L
Fenrir
5,890
1,628
222
2,923
8,278
6,931
0
394
7,884
0
26,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
33,085
310
Minions Killed
354
0
Camps Cleared
0
1,009,835
Distance Traveled
1,080,527
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,261
569
81
7
0
182,750
2
W
Shiva
5,606
510
22
2
0
219,026
4
W
Gilgamesh
7,613
692
100
9
0
223,519
5
L
Chronos
5,877
534
55
5
0
204,221
2
W
Loki
7,075
643
62
6
0
250,459
3
W
Ra
6,530
594
89
8
0
204,773
3
L
Mercury
5,868
533
61
6
0
222,475
0
L
Shiva
5,562
506
66
6
0
199,716
5
L
Eset
6,205
564
80
7
0
174,540
4
L
Fenrir
6,382
580
48
4
0
208,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role