Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
DC_EMERITUS
Nemesis
Level 84
God Stats
1W - 4L
1,371 SR
Queue Stats
69W - 80L
1,401 Elo+
Party 3
Scylla
Scylla
DRDISCHARGE
Scylla
Level 141
God Stats
0W - 5L
1,480 SR
Queue Stats
10W - 19L
1,435 Elo+
Party 1
Fafnir
Fafnir
Eazy Mike Geezy
Fafnir
Level 124
God Stats
10W - 22L
1,499 SR
Queue Stats
146W - 155L
1,405 Elo+
Solo
Charybdis
Charybdis
lUncleFlight
Charybdis
Level 89
God Stats
3W - 3L
1,449 SR
Queue Stats
15W - 18L
1,435 Elo+
Party 1
Team Averages
Level 117
1,460 SR
1,435 Elo+

VS

Team Averages
Level 130
1,409 SR
1,452 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BlowYourMind22
Ares
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 156L
1,357 Elo+
Party 2
Gilgamesh
Gilgamesh
LTXLucas
Gilgamesh
Level 128
God Stats
1W - 2L
1,207 SR
Queue Stats
48W - 48L
1,483 Elo+
Party 2
Sol
Sol
VictorKairo
Sol
Level 131
God Stats
3W - 4L
1,276 SR
Queue Stats
148W - 190L
1,430 Elo+
Party 2
Neith
Neith
willy_zelle
Neith
Level 159
God Stats
33W - 16L
1,563 SR
Queue Stats
136W - 144L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 2 / 2
6,158
513
2,097
6,556
4,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
DC_EMERITUS
Nemesis
11
3 / 4 / 1
6,387
532
5,591
10,407
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
10
0 / 4 / 1
5,928
494
2,153
6,466
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 1
6,576
548
2,325
8,257
5,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
lUncleFlight
Charybdis
10
1 / 3 / 2
6,197
516
5,057
8,655
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
6 / 0 / 1
7,763
647
8,510
3,856
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 2
6,094
508
3,079
8,661
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LTXLucas
Gilgamesh
12
2 / 1 / 6
6,954
580
5,616
7,681
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 2
6,933
578
3,729
6,535
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
3 / 1 / 2
6,999
583
4,705
5,070
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
13
14
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
2
1
W
Nu Wa
 
Nu Wa
6
0
1
6.5
W
1
3
2
0.67
L
Nemesis
DC_EMERITUS
Nemesis
3
4
1
0.88
L
Scylla
0
4
1
0.13
L
2
1
1
2.5
W
Gilgamesh
LTXLucas
Gilgamesh
2
1
6
5
W
1
2
2
1
L
Charybdis
lUncleFlight
Charybdis
1
3
2
0.67
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,223
Damage
25,639
40,341
Taken
31,803
16,709
Mitigated
13,170
10,697
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,097
330
0
643
6,556
4,535
170
2,469
3,985
0
19,881
W
Nu Wa
 
Nu Wa
8,510
2,190
0
682
3,856
1,598
563
1,232
2,624
43,802
0
W
3,079
191
0
794
8,661
4,591
0
1,352
7,309
12,145
4,728
L
Nemesis
DC_EMERITUS
Nemesis
5,591
2,150
0
3,319
10,407
2,969
0
3,969
6,228
0
32,318
L
Scylla
2,153
330
0
250
6,466
1,565
0
2,557
3,711
36,276
0
L
2,325
498
1,660
2,196
8,257
5,441
0
2,692
5,403
16,609
0
W
Gilgamesh
LTXLucas
Gilgamesh
5,616
2,361
0
649
7,681
3,363
88
841
6,744
0
38,376
W
3,729
1,043
0
2,891
6,535
1,801
1,317
313
6,039
39,056
0
L
Charybdis
lUncleFlight
Charybdis
5,057
2,626
57
2,572
8,655
2,199
0
2,483
6,040
0
37,705
W
4,705
771
0
1,116
5,070
1,817
969
740
4,330
0
37,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,246
Gold Earned
34,743
295
Minions Killed
352
0
Camps Cleared
0
1,137,237
Distance Traveled
1,172,076
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,158
513
55
5
0
232,251
3
W
Nu Wa
7,763
647
86
7
0
242,702
3
W
Ares
6,094
508
31
3
0
238,347
1
L
Nemesis
6,387
532
65
5
0
255,797
4
L
Scylla
5,928
494
68
6
0
205,138
1
L
Fafnir
6,576
548
30
3
0
220,029
2
W
Gilgamesh
6,954
580
67
6
0
270,916
2
W
Sol
6,933
578
80
7
0
198,618
4
L
Charybdis
6,197
516
77
6
0
224,022
1
W
Neith
6,999
583
88
7
0
221,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role