Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Aleaksz
Scylla
Level 41
God Stats
31W - 12L
1,642 SR
Queue Stats
122W - 96L
1,566 Elo+
Party 1
Poseidon
Poseidon
Bigfries
Poseidon
Level 72
God Stats
5W - 1L
1,813 SR
Queue Stats
207W - 166L
1,554 Elo+
Party 1
Zeus
Zeus
Warcome
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
doujji
Nu Wa
Level 109
God Stats
5W - 1L
1,727 SR
Queue Stats
176W - 106L
1,586 Elo+
Party 1
Team Averages
Level 68
1,636 SR
1,531 Elo+

VS

Team Averages
Level 57
1,451 SR
1,440 Elo+
Susano
Susano
DfergK
Susano
Level 68
God Stats
6W - 13L
1,392 SR
Queue Stats
102W - 109L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Douuma
Gilgamesh
Level 97
God Stats
0W - 3L
1,518 SR
Queue Stats
27W - 24L
1,460 Elo+
Solo
Izanami
Izanami
Eunbi2012
Izanami
Level 15
God Stats
0W - 3L
1,290 SR
Queue Stats
13W - 21L
1,447 Elo+
Solo
Atlas
Atlas
GBABY1326
Atlas
Level 80
God Stats
4W - 8L
1,554 SR
Queue Stats
120W - 118L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
GanksterTank
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
4 / 2 / 17
11,988
749
14,966
14,034
12,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
Aleaksz
Scylla
18
5 / 2 / 11
11,691
731
9,594
11,827
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
Bigfries
Poseidon
20
11 / 5 / 10
13,275
830
19,806
14,354
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
Warcome
Zeus
17
2 / 4 / 9
10,851
678
4,858
6,127
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nu Wa
doujji
Nu Wa
20
5 / 0 / 13
12,550
784
16,589
5,137
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DfergK
Susano
18
5 / 2 / 1
11,522
720
7,793
11,815
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Douuma
Gilgamesh
16
3 / 8 / 2
9,984
624
6,236
20,748
9,238
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Eunbi2012
Izanami
18
1 / 4 / 5
10,438
652
6,886
12,679
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
GBABY1326
Atlas
17
3 / 7 / 7
10,720
670
9,922
22,641
25,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
GanksterTank
Zhong Kui
16
1 / 6 / 4
10,023
626
8,644
17,469
9,809
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
27
Kills
13
13
Deaths
27
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
17
6.25
W
Scylla
Aleaksz
Scylla
5
2
11
5.25
W
Poseidon
Bigfries
Poseidon
11
5
10
3.2
L
Susano
DfergK
Susano
5
2
1
2.75
L
Gilgamesh
Douuma
Gilgamesh
3
8
2
0.5
L
Izanami
Eunbi2012
Izanami
1
4
5
0.88
L
Atlas
GBABY1326
Atlas
3
7
7
0.93
L
Zhong Kui
GanksterTank
Zhong Kui
1
6
4
0.5
W
Zeus
Warcome
Zeus
2
4
9
1.63
W
Nu Wa
doujji
Nu Wa
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,813
Damage
39,481
51,479
Taken
85,352
26,219
Mitigated
53,011
13,789
Healing
18,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,966
1,331
1,749
6,477
14,034
12,806
1,008
4,978
8,684
37,930
0
W
Scylla
Aleaksz
Scylla
9,594
356
0
1,141
11,827
3,730
417
4,298
7,223
25,399
0
W
Poseidon
Bigfries
Poseidon
19,806
4,940
0
2,961
14,354
5,893
3,743
4,633
9,421
70,300
4,689
L
Susano
DfergK
Susano
7,793
486
0
3,256
11,815
4,592
0
6,885
4,590
0
37,768
L
Gilgamesh
Douuma
Gilgamesh
6,236
630
0
2,573
20,748
9,238
424
16,906
3,069
0
24,309
L
Izanami
Eunbi2012
Izanami
6,886
3,912
277
2,710
12,679
4,138
2,442
10,164
2,041
0
45,991
L
Atlas
GBABY1326
Atlas
9,922
2,344
659
3,047
22,641
25,234
0
14,219
7,440
34,899
0
L
Zhong Kui
GanksterTank
Zhong Kui
8,644
899
0
5,507
17,469
9,809
26
13,389
3,344
36,632
0
W
Zeus
Warcome
Zeus
4,858
640
0
311
6,127
1,841
776
1,784
4,221
22,573
0
W
Nu Wa
doujji
Nu Wa
16,589
3,647
84
1,066
5,137
1,949
417
1,613
3,364
49,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,355
Gold Earned
52,687
293
Minions Killed
269
0
Camps Cleared
0
1,542,552
Distance Traveled
1,433,804
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,988
749
55
3
0
320,885
4
W
Scylla
11,691
731
36
2
0
319,239
0
W
Poseidon
13,275
830
94
6
0
320,396
5
L
Susano
11,522
720
54
3
0
331,951
6
L
Gilgamesh
9,984
624
35
2
0
300,392
1
L
Izanami
10,438
652
85
5
0
268,538
1
L
Atlas
10,720
670
33
2
0
287,995
0
L
Zhong Kui
10,023
626
62
4
0
244,928
0
W
Zeus
10,851
678
31
2
0
260,245
0
W
Nu Wa
12,550
784
77
5
0
321,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role