Player Matchup

Danzaburou
Danzaburou
HeavenlyCinn
Danzaburou
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 18L
1,238 Elo+
Party 1
Bakasura
Bakasura
TheSleepyWalrus
Bakasura
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,614 Elo+
Party 1
Shiva
Shiva
usualslouth
Shiva
Level 106
God Stats
6W - 2L
1,685 SR
Queue Stats
23W - 36L
1,450 Elo+
Party 1
Team Averages
Level 85
1,562 SR
1,434 Elo+

VS

Team Averages
Level 55
1,574 SR
1,430 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Ap3x 057563
Fenrir
Level 55
God Stats
6W - 6L
1,482 SR
Queue Stats
80W - 109L
1,406 Elo+
Party 2
Cupid
Cupid
Betobot1006
Cupid
Level 29
God Stats
6W - 3L
1,739 SR
Queue Stats
85W - 104L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeavenlyCinn
Danzaburou
19
7 / 4 / 11
14,175
746
11,800
14,687
6,374
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
20
12 / 3 / 8
14,847
781
32,523
22,026
11,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 14
13,529
712
12,261
16,896
22,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
4 / 9 / 3
12,631
665
20,602
18,396
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
17
3 / 7 / 5
12,974
683
9,463
22,122
23,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 8 / 4
12,316
648
8,947
21,199
7,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
24
Kills
9
9
Deaths
24
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
9
3
0.61
L
Fenrir
3
7
5
0.79
L
2
8
4
0.5
W
Danzaburou
HeavenlyCinn
Danzaburou
7
4
11
3.13
W
Bakasura
12
3
8
5.33
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,584
Damage
39,012
53,609
Taken
61,717
40,507
Mitigated
37,147
15,738
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
20,602
48
0
1,135
18,396
6,704
0
136
16,279
71,187
0
L
Fenrir
9,463
2,011
0
1,452
22,122
23,050
0
0
18,592
0
25,413
L
8,947
3,686
73
2,771
21,199
7,393
0
80
19,493
0
36,670
W
Danzaburou
HeavenlyCinn
Danzaburou
11,800
3,654
92
2,940
14,687
6,374
2,112
5,733
8,541
0
54,474
W
Bakasura
32,523
20,980
0
8,924
22,026
11,434
0
7,705
13,602
0
71,964
W
12,261
1,384
818
2,964
16,896
22,699
80
6,825
9,411
0
30,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,551
Gold Earned
37,921
233
Minions Killed
207
12
Camps Cleared
5
1,118,008
Distance Traveled
851,861
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,631
665
102
5
4
216,941
5
L
Fenrir
12,974
683
37
2
1
335,701
0
L
Cupid
12,316
648
68
4
0
299,219
4
W
Danzaburou
14,175
746
107
6
0
324,726
2
W
Bakasura
14,847
781
109
6
12
411,405
4
W
Shiva
13,529
712
17
1
0
381,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role