Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DiabloCelestial
Aphrodite
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 219L
1,576 Elo+
Solo
Chaac
Chaac
SourNutt
Chaac
Level 140
God Stats
1W - 3L
1,726 SR
Queue Stats
147W - 133L
1,586 Elo+
Solo
Sobek
Sobek
UrEnvious
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 101L
1,590 Elo+
Solo
Team Averages
Level 127
1,545 SR
1,550 Elo+

VS

Team Averages
Level 136
1,485 SR
1,551 Elo+
Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JoeySlapNuts35
Aphrodite
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,638 Elo+
Solo
Artemis
Artemis
LordStonyStark
Artemis
Level 149
God Stats
2W - 3L
1,266 SR
Queue Stats
121W - 120L
1,558 Elo+
Solo
Jing Wei
Jing Wei
WeAreLeague
Jing Wei
Level 106
God Stats
3W - 0L
1,739 SR
Queue Stats
213W - 234L
1,533 Elo+
Solo
Hera
Hera
nibblesnarf777
Hera
Level 160
God Stats
8W - 8L
1,420 SR
Queue Stats
469W - 475L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 2 / 8
8,180
818
14,215
8,560
3,116
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
 
He Bo
11
2 / 7 / 1
7,150
715
1,318
8,849
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
DiabloCelestial
Aphrodite
16
3 / 3 / 6
8,312
831
4,414
13,039
7,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
SourNutt
Chaac
14
7 / 4 / 4
8,511
851
13,969
21,194
14,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
UrEnvious
Sobek
13
0 / 4 / 8
7,336
734
2,696
15,582
16,170
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 15
8,622
862
4,755
11,144
11,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
JoeySlapNuts35
Aphrodite
15
1 / 2 / 14
8,585
859
10,123
11,286
6,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 11
9,608
961
12,921
11,596
6,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
WeAreLeague
Jing Wei
14
4 / 4 / 13
8,770
877
12,861
8,344
3,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 1 / 5
9,779
978
18,436
6,114
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
77
13
Kills
19
20
Deaths
13
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
8
2.5
L
He Bo
 
He Bo
2
7
1
0.36
W
Ganesha
 
Ganesha
0
3
15
2.5
L
Aphrodite
DiabloCelestial
Aphrodite
3
3
6
2
W
Aphrodite
JoeySlapNuts35
Aphrodite
1
2
14
4
W
6
3
11
3.83
L
Chaac
SourNutt
Chaac
7
4
4
2.25
L
Sobek
UrEnvious
Sobek
0
4
8
1
W
Jing Wei
WeAreLeague
Jing Wei
4
4
13
2.63
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,612
Damage
59,096
67,224
Taken
48,484
43,794
Mitigated
30,811
32,065
Healing
25,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,215
2,622
649
2,830
8,560
3,116
1,017
5,119
3,441
34,648
0
L
He Bo
 
He Bo
1,318
162
246
1,026
8,849
3,388
0
5,068
3,781
7,064
0
W
Ganesha
 
Ganesha
4,755
207
966
1,959
11,144
11,607
272
4,430
6,714
9,033
0
L
Aphrodite
DiabloCelestial
Aphrodite
4,414
441
7,943
7,758
13,039
7,029
240
7,626
5,413
17,975
0
W
Aphrodite
JoeySlapNuts35
Aphrodite
10,123
1,084
8,666
7,680
11,286
6,724
246
5,028
6,258
19,812
0
W
12,921
5,370
1,077
2,913
11,596
6,717
2,610
4,950
6,646
0
25,226
L
Chaac
SourNutt
Chaac
13,969
1,122
603
6,708
21,194
14,091
240
8,843
12,351
0
19,370
L
Sobek
UrEnvious
Sobek
2,696
138
608
3,694
15,582
16,170
208
6,658
8,924
8,502
0
W
Jing Wei
WeAreLeague
Jing Wei
12,861
10,576
563
1,447
8,344
3,263
2,501
5,040
3,304
0
20,650
W
18,436
3,828
201
226
6,114
2,500
239
3,195
2,919
33,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,489
Gold Earned
45,364
103
Minions Killed
110
0
Camps Cleared
0
889,440
Distance Traveled
975,147
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,180
818
45
5
0
173,648
3
L
He Bo
7,150
715
8
1
0
157,509
0
W
Ganesha
8,622
862
0
0
0
207,678
0
L
Aphrodite
8,312
831
30
3
0
196,732
1
W
Aphrodite
8,585
859
26
3
0
209,978
1
W
Artemis
9,608
961
23
2
0
168,013
3
L
Chaac
8,511
851
11
1
0
171,127
0
L
Sobek
7,336
734
9
1
0
190,424
0
W
Jing Wei
8,770
877
16
2
0
180,035
0
W
Hera
9,779
978
45
5
0
209,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role