Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Littenyouup
Apollo
Level 87
God Stats
10W - 17L
1,480 SR
Queue Stats
901W - 864L
1,494 Elo+
Solo
Ares
Ares
Maxwells26
Ares
Level 156
God Stats
3W - 3L
1,392 SR
Queue Stats
198W - 184L
1,548 Elo+
Solo
Thanatos
Thanatos
SilverPixel
Thanatos
Level 104
God Stats
1W - 2L
1,489 SR
Queue Stats
63W - 63L
1,502 Elo+
Solo
Danzaburou
Danzaburou
iGot5omeC0C0
Danzaburou
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 123
1,472 SR
1,509 Elo+

VS

Team Averages
Level 117
1,561 SR
1,519 Elo+
Chiron
Chiron
Apags
Chiron
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 28L
1,534 Elo+
Party 2
Skadi
Skadi
YoUN33DJesuS
Skadi
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 32L
1,576 Elo+
Party 2
Anubis
Anubis
Zestfuls
Anubis
Level 125
God Stats
3W - 1L
1,507 SR
Queue Stats
184W - 171L
1,482 Elo+
Party 1
Da Ji
Da Ji
bnasti97
Da Ji
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 172L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
ssherrill85
Cthulhu
Level 84
God Stats
9W - 5L
1,801 SR
Queue Stats
228W - 200L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 7 / 8
8,489
653
11,265
12,151
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Apollo
17
5 / 6 / 7
9,945
765
8,500
13,315
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 7 / 7
9,893
761
10,594
19,709
21,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
SilverPixel
Thanatos
16
3 / 7 / 6
9,046
696
8,507
10,981
3,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
iGot5omeC0C0
Danzaburou
17
5 / 4 / 8
9,836
757
11,655
9,717
3,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Apags
Chiron
18
9 / 4 / 13
11,121
855
12,718
11,892
4,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 17
10,120
778
10,180
10,137
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Zestfuls
Anubis
19
11 / 3 / 12
11,639
895
15,407
12,935
7,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
bnasti97
Da Ji
16
5 / 6 / 16
10,233
787
10,042
13,250
6,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
ssherrill85
Cthulhu
19
4 / 3 / 19
11,633
895
10,720
17,461
28,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
108
19
Kills
31
31
Deaths
20
36
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
8
0.71
W
Chiron
Apags
Chiron
9
4
13
3.88
L
Apollo
5
6
7
1.42
L
5
7
7
1.21
L
Thanatos
SilverPixel
Thanatos
3
7
6
0.86
W
2
4
17
2.63
W
Anubis
Zestfuls
Anubis
11
3
12
5.67
W
Da Ji
bnasti97
Da Ji
5
6
16
2.17
L
Danzaburou
iGot5omeC0C0
Danzaburou
5
4
8
2.25
W
Cthulhu
ssherrill85
Cthulhu
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,521
Damage
59,067
65,873
Taken
65,675
35,724
Mitigated
51,433
17,712
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,265
3,125
0
1,508
12,151
3,203
0
5,589
6,562
0
20,159
W
Chiron
Apags
Chiron
12,718
3,813
2,109
2,291
11,892
4,809
2,939
2,309
9,583
0
25,754
L
Apollo
8,500
3,805
697
2,527
13,315
4,642
32
5,735
7,580
0
22,983
L
10,594
562
958
3,577
19,709
21,258
0
6,399
13,310
18,628
0
L
Thanatos
SilverPixel
Thanatos
8,507
2,006
726
5,620
10,981
3,092
0
5,426
5,555
0
14,410
W
10,180
4,207
457
1,072
10,137
4,273
2,686
1,289
8,848
0
26,818
W
Anubis
Zestfuls
Anubis
15,407
667
593
5,339
12,935
7,414
342
3,012
9,923
34,376
0
W
Da Ji
bnasti97
Da Ji
10,042
2,322
865
1,574
13,250
6,504
1,204
1,628
11,622
0
12,771
L
Danzaburou
iGot5omeC0C0
Danzaburou
11,655
3,619
0
2,099
9,717
3,529
0
2,978
6,739
0
23,605
W
Cthulhu
ssherrill85
Cthulhu
10,720
217
1,775
2,394
17,461
28,433
339
2,356
15,105
24,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,209
Gold Earned
54,746
107
Minions Killed
142
0
Camps Cleared
0
950,531
Distance Traveled
1,088,760
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,489
653
21
2
0
191,420
0
W
Chiron
11,121
855
27
2
0
214,853
0
L
Apollo
9,945
765
39
3
0
182,598
0
L
Ares
9,893
761
7
1
0
191,362
0
L
Thanatos
9,046
696
12
1
0
216,458
0
W
Skadi
10,120
778
50
4
0
202,914
0
W
Anubis
11,639
895
17
1
0
224,335
0
W
Da Ji
10,233
787
12
1
0
211,247
0
L
Danzaburou
9,836
757
28
2
0
168,693
0
W
Cthulhu
11,633
895
36
3
0
235,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role