Player Matchup

Discordia
Discordia
BossinUp6969
Discordia
Level 128
God Stats
2W - 0L
1,774 SR
Queue Stats
25W - 34L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
CulturedMexican
Cthulhu
Level 13
God Stats
10W - 14L
1,209 SR
Queue Stats
12W - 22L
1,202 Elo+
Party 1
Bastet
Bastet
Localzonly808
Bastet
Level 27
God Stats
23W - 20L
1,559 SR
Queue Stats
30W - 40L
1,397 Elo+
Party 1
Team Averages
Level 56
1,514 SR
1,321 Elo+

VS

Team Averages
Level 84
1,343 SR
1,355 Elo+
Mulan
Mulan
BlazedNLovinIt
Mulan
Level 106
God Stats
20W - 22L
1,521 SR
Queue Stats
438W - 501L
1,358 Elo+
Party 2
Cupid
Cupid
Krook3dMotionz
Cupid
Level 28
God Stats
0W - 5L
1,177 SR
Queue Stats
131W - 165L
1,325 Elo+
Party 2
Zeus
Zeus
STFXxCrusader
Zeus
Level 118
God Stats
0W - 2L
1,330 SR
Queue Stats
73W - 99L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BossinUp6969
Discordia
14
4 / 0 / 7
8,735
728
10,836
4,090
1,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 7
8,619
718
4,896
8,118
6,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 8
8,576
715
7,994
6,212
2,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,122
594
3,744
11,236
7,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 0
7,778
648
3,433
7,216
2,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 1
7,902
659
4,786
8,897
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Discordia
BossinUp6969
Discordia
4
0
7
7.5
W
4
0
7
7.5
L
1
2
0
0.5
W
4
1
8
8
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
11,963
18,420
Taken
27,349
9,588
Mitigated
14,193
3,177
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,744
349
0
633
11,236
7,626
0
6,545
4,275
0
12,347
W
Discordia
BossinUp6969
Discordia
10,836
138
284
427
4,090
1,161
193
1,496
2,594
39,527
0
W
4,896
165
251
1,164
8,118
6,201
46
1,735
6,383
15,654
0
L
3,433
715
544
1,932
7,216
2,714
0
4,005
3,021
0
18,787
W
7,994
900
0
1,051
6,212
2,226
0
1,670
4,542
0
17,419
L
4,786
203
321
1,522
8,897
3,853
0
4,882
3,929
32,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
22,802
119
Minions Killed
121
3
Camps Cleared
3
736,055
Distance Traveled
602,509
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,122
594
21
2
0
210,656
2
W
Discordia
8,735
728
69
6
1
233,934
3
W
Cthulhu
8,619
718
22
2
0
248,420
0
L
Cupid
7,778
648
46
4
1
205,289
2
W
Bastet
8,576
715
28
2
2
253,701
2
L
Zeus
7,902
659
54
5
2
186,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role