Player Matchup

Cthulhu
Cthulhu
BeefMeister
Cthulhu
Level 17
God Stats
14W - 21L
1,326 SR
Queue Stats
26W - 52L
1,199 Elo+
Party 2
Hades
Hades
JstierR
Hades
Level 21
God Stats
4W - 8L
1,431 SR
Queue Stats
28W - 71L
1,166 Elo+
Party 2
Ullr
Ullr
Wolframium5828
Ullr
Level 66
God Stats
4W - 11L
1,468 SR
Queue Stats
44W - 92L
1,208 Elo+
Party 2
Team Averages
Level 35
1,408 SR
1,191 Elo+

VS

Team Averages
Level 59
1,355 SR
1,130 Elo+
Anubis
Anubis
Gadna03
Anubis
Level 27
God Stats
6W - 7L
1,448 SR
Queue Stats
19W - 60L
1,124 Elo+
Party 1
Fenrir
Fenrir
cpsb09
Fenrir
Level 82
God Stats
1W - 1L
1,227 SR
Queue Stats
19W - 61L
1,124 Elo+
Party 1
Bellona
Bellona
kjackson649
Bellona
Level 68
God Stats
2W - 2L
1,392 SR
Queue Stats
17W - 51L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeefMeister
Cthulhu
14
3 / 5 / 10
10,708
669
11,353
20,079
13,930
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
JstierR
Hades
16
5 / 7 / 8
11,259
704
11,621
16,673
8,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 5 / 7
10,877
680
9,964
14,317
3,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gadna03
Anubis
19
8 / 3 / 9
13,251
828
20,006
10,232
5,152
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
cpsb09
Fenrir
15
2 / 5 / 14
11,385
712
10,678
17,161
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
kjackson649
Bellona
17
7 / 5 / 9
12,344
772
10,070
16,094
15,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
13
Kills
17
17
Deaths
13
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BeefMeister
Cthulhu
3
5
10
1.6
W
Anubis
Gadna03
Anubis
8
3
9
4.17
L
Hades
JstierR
Hades
5
7
8
1.29
L
5
5
7
1.7
W
Fenrir
cpsb09
Fenrir
2
5
14
1.8
W
Bellona
kjackson649
Bellona
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,938
Damage
40,754
51,069
Taken
43,487
25,095
Mitigated
30,359
5,413
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BeefMeister
Cthulhu
11,353
348
405
1,418
20,079
13,930
260
10,830
8,869
24,721
0
W
Anubis
Gadna03
Anubis
20,006
812
248
5,380
10,232
5,152
1,030
5,164
5,068
57,587
0
L
Hades
JstierR
Hades
11,621
515
487
2,810
16,673
8,013
1,073
4,674
11,529
44,422
0
L
9,964
3,561
0
293
14,317
3,152
1,216
6,012
7,921
0
29,765
W
Fenrir
cpsb09
Fenrir
10,678
3,415
99
4,613
17,161
9,289
870
10,368
6,793
0
30,879
W
Bellona
kjackson649
Bellona
10,070
2,889
0
3,276
16,094
15,918
845
9,046
7,048
0
41,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,844
Gold Earned
36,980
142
Minions Killed
161
6
Camps Cleared
9
867,278
Distance Traveled
823,104
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,708
669
43
3
1
305,570
1
W
Anubis
13,251
828
72
5
3
261,217
7
L
Hades
11,259
704
68
4
3
275,068
4
L
Ullr
10,877
680
31
2
2
286,640
0
W
Fenrir
11,385
712
38
2
2
284,862
3
W
Bellona
12,344
772
51
3
4
277,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role