Player Matchup

Sol
Sol
CHI TOWN 1620
Sol
Level 68
God Stats
10W - 13L
1,669 SR
Queue Stats
184W - 208L
1,444 Elo+
Party 1
Pele
Pele
Charcopoco
Pele
Level 109
God Stats
0W - 1L
1,180 SR
Queue Stats
222W - 227L
1,476 Elo+
Party 1
Baba Yaga
Baba Yaga
DreadHeadedMir
Baba Yaga
Level 149
God Stats
2W - 2L
1,733 SR
Queue Stats
186W - 191L
1,483 Elo+
Party 1
Susano
Susano
PesoVsWRLD
Susano
Level 109
God Stats
2W - 4L
1,818 SR
Queue Stats
83W - 98L
1,505 Elo+
Party 1
Izanami
Izanami
ThEyYnvYmE
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 198L
1,433 Elo+
Party 1
Team Averages
Level 100
1,580 SR
1,468 Elo+

VS

Team Averages
Level 93
1,580 SR
1,587 Elo+
Bellona
Bellona
 
Bellona
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Jhene_Chilombo
Kali
Level 119
God Stats
6W - 5L
1,534 SR
Queue Stats
281W - 261L
1,615 Elo+
Party 2
He Bo
He Bo
TopnotchSmoke94
He Bo
Level 48
God Stats
42W - 25L
1,695 SR
Queue Stats
117W - 105L
1,642 Elo+
Party 2
Sylvanus
Sylvanus
bigberny666
Sylvanus
Level 23
God Stats
2W - 0L
1,673 SR
Queue Stats
6W - 2L
1,556 Elo+
Party 3
Medusa
Medusa
joacko-07
Medusa
Level 157
God Stats
4W - 1L
1,497 SR
Queue Stats
175W - 169L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 5
8,413
443
5,084
12,518
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 1
9,505
500
10,212
18,024
12,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
DreadHeadedMir
Baba Yaga
13
1 / 8 / 3
8,235
433
7,169
16,627
10,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
PesoVsWRLD
Susano
16
6 / 8 / 4
10,326
543
11,191
17,146
8,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ThEyYnvYmE
Izanami
10
0 / 9 / 3
6,748
355
3,508
15,535
4,011
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
9 / 1 / 6
11,441
602
11,041
16,518
17,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
12 / 5 / 3
12,214
643
15,438
17,660
9,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 3 / 9
13,528
712
16,463
11,057
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
bigberny666
Sylvanus
17
2 / 3 / 4
11,004
579
12,637
15,963
16,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
joacko-07
Medusa
17
3 / 1 / 8
11,040
581
7,991
7,843
3,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
13
Kills
37
37
Deaths
13
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
1
6
12
L
2
10
5
0.45
L
4
2
1
2.25
L
Baba Yaga
DreadHeadedMir
Baba Yaga
1
8
3
0.31
W
12
5
3
2.7
L
Susano
PesoVsWRLD
Susano
6
8
4
1
L
Izanami
ThEyYnvYmE
Izanami
0
9
3
0.17
W
11
3
9
5.17
W
Sylvanus
bigberny666
Sylvanus
2
3
4
1.33
W
Medusa
joacko-07
Medusa
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,164
Damage
63,570
79,850
Taken
69,041
38,894
Mitigated
51,048
16,446
Healing
24,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,041
3,538
7
6,856
16,518
17,262
828
2,911
13,607
0
76,225
L
5,084
1,197
0
1,297
12,518
3,591
0
4,185
8,173
41,661
0
L
10,212
3,022
0
8,688
18,024
12,380
0
7,969
10,055
0
53,311
L
Baba Yaga
DreadHeadedMir
Baba Yaga
7,169
491
229
2,127
16,627
10,196
0
4,112
12,381
35,579
0
W
15,438
7,408
0
7,997
17,660
9,936
21
2,619
14,929
0
79,294
L
Susano
PesoVsWRLD
Susano
11,191
2,893
0
2,581
17,146
8,716
0
5,444
11,546
0
56,289
L
Izanami
ThEyYnvYmE
Izanami
3,508
2,055
0
1,524
15,535
4,011
0
5,429
10,020
0
29,994
W
16,463
680
0
2,352
11,057
4,471
948
4,734
6,323
97,565
0
W
Sylvanus
bigberny666
Sylvanus
12,637
3,272
547
6,450
15,963
16,308
1,655
547
14,798
60,529
12,733
W
Medusa
joacko-07
Medusa
7,991
2,059
0
590
7,843
3,071
3,681
1,442
6,401
0
83,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,227
Gold Earned
59,227
403
Minions Killed
647
0
Camps Cleared
0
1,784,638
Distance Traveled
1,897,360
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,441
602
115
6
0
428,006
5
L
Sol
8,413
443
79
4
0
316,025
5
L
Pele
9,505
500
102
5
0
396,817
3
L
Baba Yaga
8,235
433
62
3
0
335,461
5
W
Kali
12,214
643
107
6
0
393,097
4
L
Susano
10,326
543
102
5
0
389,042
2
L
Izanami
6,748
355
58
3
0
347,293
1
W
He Bo
13,528
712
184
10
0
410,585
3
W
Sylvanus
11,004
579
127
7
0
293,092
0
W
Medusa
11,040
581
114
6
0
372,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role