Player Matchup

Tiamat
Tiamat
HITMAN8102
Tiamat
Level 32
God Stats
1W - 1L
1,515 SR
Queue Stats
16W - 24L
1,603 Elo+
Solo
Ao Kuang
Ao Kuang
buguelo
Ao Kuang
Level 67
God Stats
3W - 4L
1,223 SR
Queue Stats
113W - 171L
1,317 Elo+
Solo
Ares
Ares
falvaro932
Ares
Level 32
God Stats
0W - 1L
1,221 SR
Queue Stats
6W - 23L
967 Elo+
Solo
Team Averages
Level 44
1,319 SR
1,296 Elo+

VS

Team Averages
Level 56
1,547 SR
1,300 Elo+
Medusa
Medusa
PenguinSoldao
Medusa
Level 103
God Stats
2W - 2L
1,407 SR
Queue Stats
108W - 121L
1,371 Elo+
Party 1
Zeus
Zeus
TEXAS SWIPER
Zeus
Level 30
God Stats
84W - 101L
1,566 SR
Queue Stats
112W - 155L
1,305 Elo+
Party 1
Khepri
Khepri
Warshall420
Khepri
Level 34
God Stats
2W - 2L
1,669 SR
Queue Stats
19W - 38L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HITMAN8102
Tiamat
9
0 / 4 / 0
5,351
669
2,577
6,074
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
buguelo
Ao Kuang
7
0 / 2 / 0
4,948
619
1,135
5,425
1,607
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 3 / 0
5,615
702
1,754
7,697
4,241
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
7,480
935
7,724
3,943
1,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 6
6,598
825
5,906
735
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
10
0 / 1 / 7
6,514
814
1,693
4,952
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
9
9
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
HITMAN8102
Tiamat
0
4
0
0
W
6
0
3
7.5
W
3
0
6
6
W
Khepri
0
1
7
3.5
L
Ao Kuang
buguelo
Ao Kuang
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,466
Damage
15,323
19,196
Taken
9,630
8,426
Mitigated
5,736
3,537
Healing
1,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
HITMAN8102
Tiamat
2,577
557
38
973
6,074
2,578
0
2,271
3,803
13,162
0
W
7,724
4,021
0
0
3,943
1,631
1,449
2,488
1,455
0
41,326
W
5,906
505
0
0
735
282
516
551
184
14,196
0
W
Khepri
1,693
242
0
1,373
4,952
3,823
370
2,695
2,257
6,107
0
L
Ao Kuang
buguelo
Ao Kuang
1,135
340
0
899
5,425
1,607
0
2,486
2,939
7,775
0
L
1,754
87
0
1,627
7,697
4,241
0
3,686
4,011
7,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,914
Gold Earned
20,592
52
Minions Killed
101
3
Camps Cleared
5
360,606
Distance Traveled
471,991
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,351
669
34
4
2
130,981
1
W
Medusa
7,480
935
66
8
2
155,828
2
W
Zeus
6,598
825
20
3
2
159,096
2
W
Khepri
6,514
814
15
2
1
157,067
2
L
Ao Kuang
4,948
619
13
2
1
111,785
1
L
Ares
5,615
702
5
1
0
117,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role