Player Matchup

Olorun
Olorun
JennasaurusRex44
Olorun
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 129L
1,179 Elo+
Party 2
Ymir
Ymir
Midknight19
Ymir
Level 49
God Stats
4W - 3L
1,100 SR
Queue Stats
20W - 21L
1,242 Elo+
Solo
Bastet
Bastet
toddzilla333
Bastet
Level 73
God Stats
16W - 15L
1,396 SR
Queue Stats
124W - 189L
1,277 Elo+
Party 2
Team Averages
Level 46
1,332 SR
1,232 Elo+

VS

Team Averages
Level 65
1,418 SR
1,135 Elo+
Chernobog
Chernobog
Flarpenshiar
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,078 Elo+
Party 1
Da Ji
Da Ji
Killerdoom22
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,078 Elo+
Party 1
Nox
Nox
setro1951
Nox
Level 135
God Stats
56W - 98L
1,255 SR
Queue Stats
119W - 194L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 16
13,261
698
8,402
13,647
5,512
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 0 / 13
15,295
805
13,644
24,467
33,692
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bastet
20
15 / 4 / 7
15,287
805
16,472
19,049
9,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Flarpenshiar
Chernobog
15
1 / 11 / 5
11,756
619
8,146
15,050
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 13 / 4
12,518
659
11,812
18,466
8,716
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 6 / 4
14,631
770
13,951
13,418
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
28
Kills
10
10
Deaths
30
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Flarpenshiar
Chernobog
1
11
5
0.32
W
3
6
16
1.83
L
3
13
4
0.38
W
10
0
13
16.5
L
6
6
4
1.33
W
Bastet
15
4
7
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,518
Damage
33,909
57,163
Taken
46,934
48,640
Mitigated
17,706
15,988
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Flarpenshiar
Chernobog
8,146
5,236
0
0
15,050
4,720
1,503
6,665
8,385
111
31,696
W
8,402
4,382
244
1,051
13,647
5,512
1,706
3,051
10,596
39,012
0
L
11,812
4,310
0
0
18,466
8,716
180
9,933
8,533
0
23,722
W
13,644
2,512
0
6,488
24,467
33,692
416
6,877
17,590
44,402
0
L
13,951
649
60
2,877
13,418
4,270
745
5,648
7,770
52,011
0
W
Bastet
16,472
5,529
387
7,818
19,049
9,436
815
5,492
13,557
0
65,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,843
Gold Earned
38,905
162
Minions Killed
161
9
Camps Cleared
3
903,969
Distance Traveled
842,079
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,756
619
52
3
1
246,723
1
W
Olorun
13,261
698
51
3
1
285,461
0
L
Da Ji
12,518
659
28
1
0
278,098
0
W
Ymir
15,295
805
36
2
1
327,867
0
L
Nox
14,631
770
81
4
2
317,258
3
W
Bastet
15,287
805
75
4
7
290,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role