Player Matchup

Horus
Horus
Silver V
PanxoB
Horus
Silver V
Level 109
God Stats
1W - 2L
1,550 SR
Queue Stats
23W - 36L
1,357 MMR
Party 1
Thor
Thor
Gold IV
gustavorf_103
Thor
Gold IV
Level 158
God Stats
6W - 10L
1,319 SR
Queue Stats
235W - 228L
1,420 MMR
Solo
Poseidon
Poseidon
Gold IV
jeduardog20
Poseidon
Gold IV
Level 153
God Stats
25W - 32L
1,431 SR
Queue Stats
608W - 605L
1,402 MMR
Solo
Medusa
Medusa
Gold V
matthias3200
Medusa
Gold V
Level 127
God Stats
13W - 8L
1,650 SR
Queue Stats
137W - 140L
1,393 MMR
Solo
Geb
Geb
Silver II
tiohielo22
Geb
Silver II
Level 140
God Stats
1W - 1L
1,701 SR
Queue Stats
8W - 14L
1,495 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,530 SR
1,413 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,597 SR
1,434 MMR
Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
Jabariwonderman
Nu Wa
Gold III
Level 143
God Stats
19W - 16L
1,622 SR
Queue Stats
85W - 86L
1,492 MMR
Party 2
Freya
Freya
Bronze III
Samantha 700719
Freya
Bronze III
Level 66
God Stats
4W - 3L
1,432 SR
Queue Stats
107W - 116L
1,400 MMR
Solo
Sylvanus
Sylvanus
Gold IV
skullsking
Sylvanus
Gold IV
Level 141
God Stats
10W - 7L
1,723 SR
Queue Stats
86W - 88L
1,400 MMR
Party 2
Atlas
Atlas
Gold IV
xXMysticFlowXx
Atlas
Gold IV
Level 122
God Stats
5W - 6L
1,707 SR
Queue Stats
196W - 195L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PanxoB
Horus
5
2 / 0 / 0
3,627
725
1,357
3,012
1,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 0 / 0
2,719
544
197
786
161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
jeduardog20
Poseidon
6
0 / 2 / 0
3,269
654
289
1,833
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
5
0 / 0 / 2
3,323
665
2,252
3,097
693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
2,924
585
421
2,923
982
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GaneshaCliodhnaBastetUllr

VS

Bans
ShivaAthenaGuan YuThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
1 / 0 / 0
4,111
822
1,020
2,542
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 0 / 1
4,183
837
1,197
928
204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 0
3,388
678
1,388
2,668
449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
skullsking
Sylvanus
6
0 / 0 / 0
3,730
746
1,746
2,127
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

4
0 / 1 / 0
3,133
627
1,641
2,247
468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
0
0
1
W
1
0
1
1.5
L
Horus
PanxoB
Horus
2
0
0
2
W
0
1
0
0
L
0
0
0
0
L
Poseidon
jeduardog20
Poseidon
0
2
0
0
L
Medusa
0
0
2
1
W
Sylvanus
skullsking
Sylvanus
0
0
0
0
L
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,516
Damage
6,992
11,651
Taken
10,512
3,296
Mitigated
2,634
5,555
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,020
650
0
509
2,542
614
0
40
2,502
0
17,792
W
1,197
480
0
433
928
204
135
201
679
18,517
0
L
Horus
PanxoB
Horus
1,357
876
257
1,845
3,012
1,065
0
1,565
1,431
0
7,268
W
1,388
722
0
1,160
2,668
449
0
0
2,668
11,005
0
L
197
51
0
488
786
161
0
191
579
0
2,913
L
Poseidon
jeduardog20
Poseidon
289
136
0
238
1,833
395
0
729
1,048
18,032
0
L
Medusa
2,252
1,165
0
1,456
3,097
693
0
1,634
1,447
0
15,207
W
Sylvanus
skullsking
Sylvanus
1,746
698
0
1,454
2,127
899
558
421
1,706
11,546
4,057
L
421
61
0
1,271
2,923
982
0
1,439
1,468
8,060
0
W
1,641
829
281
832
2,247
468
0
0
2,247
4,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,862
Gold Earned
18,545
100
Minions Killed
157
0
Camps Cleared
0
435,877
Distance Traveled
479,281
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,111
822
51
10
0
120,291
1
W
Nu Wa
4,183
837
35
7
0
103,978
1
L
Horus
3,627
725
14
3
0
110,851
1
W
Freya
3,388
678
25
5
0
90,906
3
L
Thor
2,719
544
10
2
0
34,464
1
L
Poseidon
3,269
654
29
6
0
103,318
3
L
Medusa
3,323
665
31
6
0
90,404
1
W
Sylvanus
3,730
746
39
8
0
80,178
0
L
Geb
2,924
585
16
3
0
96,840
1
W
Atlas
3,133
627
7
1
0
83,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role