Player Matchup

Ares
Ares
Diamond V
BanChaac
Ares
Diamond V
Level 125
God Stats
120W - 35L
1,862 SR
Queue Stats
430W - 213L
1,941 MMR
Party 1
Achilles
Achilles
Diamond I
IStealBuffs
Achilles
Diamond I
Level 158
God Stats
8W - 7L
1,592 SR
Queue Stats
111W - 53L
2,463 MMR
Party 1
Thoth
Thoth
Masters
McThroat
Thoth
Masters
Level 119
God Stats
16W - 17L
1,660 SR
Queue Stats
275W - 161L
2,428 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,705 SR
2,277 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,610 SR
1,774 MMR
Baba Yaga
Baba Yaga
Platinum V
Estebajvr20
Baba Yaga
Platinum V
Level 103
God Stats
27W - 9L
1,799 SR
Queue Stats
82W - 66L
1,688 MMR
Party 2
Fenrir
Fenrir
Platinum I
frae961
Fenrir
Platinum I
Level 149
God Stats
0W - 2L
1,418 SR
Queue Stats
38W - 39L
1,754 MMR
Party 2
Tyr
Tyr
Platinum II
sheldon421
Tyr
Platinum II
Level 128
God Stats
5W - 7L
1,611 SR
Queue Stats
109W - 97L
1,879 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 2 / 10
13,969
665
18,814
24,459
40,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
IStealBuffs
Achilles
19
6 / 1 / 4
13,715
653
17,303
19,161
24,894
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
McThroat
Thoth
19
4 / 3 / 6
14,045
669
17,506
7,932
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ShivaAtlasBastetMorgan Le FayAh Muzen Cab

VS

Bans
MedusaCabrakanChironArtioChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Estebajvr20
Baba Yaga
18
2 / 3 / 3
12,636
602
14,752
15,783
6,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
frae961
Fenrir
16
4 / 5 / 2
12,829
611
13,259
20,325
15,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
0 / 4 / 3
11,322
539
9,956
24,844
21,626
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
6
6
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
2
2
10
3.5
L
Baba Yaga
Estebajvr20
Baba Yaga
2
3
3
1.17
W
Achilles
IStealBuffs
Achilles
6
1
4
8
W
Thoth
McThroat
Thoth
4
3
6
2.33
L
Fenrir
frae961
Fenrir
4
5
2
1
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,623
Damage
37,967
51,552
Taken
60,952
68,248
Mitigated
43,922
8,817
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
18,814
480
0
6,641
24,459
40,265
337
6,947
17,187
31,249
0
L
Baba Yaga
Estebajvr20
Baba Yaga
14,752
1,056
0
4,612
15,783
6,487
0
10,028
5,755
70,066
0
W
Achilles
IStealBuffs
Achilles
17,303
2,946
0
1,988
19,161
24,894
434
7,137
11,708
0
42,094
W
Thoth
McThroat
Thoth
17,506
190
0
188
7,932
3,089
602
1,227
6,480
97,811
0
L
Fenrir
frae961
Fenrir
13,259
3,118
0
3,118
20,325
15,809
0
9,870
10,360
0
29,541
L
9,956
969
0
6,732
24,844
21,626
0
16,783
8,061
0
30,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,729
Gold Earned
36,787
209
Minions Killed
184
10
Camps Cleared
8
1,233,582
Distance Traveled
1,200,730
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,969
665
22
1
2
405,795
3
L
Baba Yaga
12,636
602
114
5
1
398,211
3
W
Achilles
13,715
653
30
1
2
434,161
6
W
Thoth
14,045
669
157
7
6
393,626
1
L
Fenrir
12,829
611
32
2
1
385,492
4
L
Tyr
11,322
539
38
2
6
417,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role