Player Matchup

Neith
Neith
Amehe
Neith
Level 65
God Stats
1W - 0L
1,717 SR
Queue Stats
9W - 11L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
Dexamenus
Cernunnos
Level 157
God Stats
1W - 1L
1,282 SR
Queue Stats
152W - 154L
1,520 Elo+
Solo
Set
Set
Googlemayahoo
Set
Level 143
God Stats
3W - 1L
1,731 SR
Queue Stats
219W - 219L
1,509 Elo+
Solo
Guan Yu
Guan Yu
PetoriousBIG
Guan Yu
Level 133
God Stats
7W - 6L
1,669 SR
Queue Stats
306W - 285L
1,535 Elo+
Solo
Xing Tian
Xing Tian
Sweetling
Xing Tian
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,558 Elo+
Party 1
Team Averages
Level 121
1,580 SR
1,509 Elo+

VS

Team Averages
Level 122
1,471 SR
1,572 Elo+
Bastet
Bastet
A6GRAMLINE
Bastet
Level 155
God Stats
14W - 23L
1,414 SR
Queue Stats
994W - 928L
1,612 Elo+
Party 2
Ra
Ra
BEU FrankArt
Ra
Level 86
God Stats
0W - 2L
1,493 SR
Queue Stats
221W - 186L
1,544 Elo+
Solo
Nu Wa
Nu Wa
BTK7oh2
Nu Wa
Level 138
God Stats
2W - 2L
1,546 SR
Queue Stats
144W - 124L
1,664 Elo+
Party 2
Bacchus
Bacchus
OMG_DID_I_PRAY
Bacchus
Level 106
God Stats
5W - 8L
1,402 SR
Queue Stats
638W - 684L
1,470 Elo+
Solo
Nemesis
Nemesis
TopDawgJames
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 300L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amehe
Neith
20
10 / 4 / 13
14,016
738
26,298
17,414
6,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Dexamenus
Cernunnos
20
9 / 8 / 14
14,174
746
24,245
22,300
7,885
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 3 / 14
13,146
692
13,379
29,957
13,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
PetoriousBIG
Guan Yu
20
7 / 4 / 20
13,455
708
15,491
22,402
29,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Sweetling
Xing Tian
20
1 / 7 / 24
12,956
682
13,132
19,667
27,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
A6GRAMLINE
Bastet
20
7 / 7 / 13
13,441
707
25,935
22,719
9,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
4 / 7 / 15
12,902
679
20,449
18,347
17,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
BTK7oh2
Nu Wa
20
6 / 5 / 12
13,299
700
20,698
12,592
5,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 5 / 15
13,395
705
9,938
25,852
43,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
TopDawgJames
Nemesis
20
6 / 9 / 11
13,140
692
13,599
23,227
11,571
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
92
33
Kills
26
26
Deaths
33
85
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bastet
A6GRAMLINE
Bastet
7
7
13
1.93
W
Neith
Amehe
Neith
10
4
13
4.13
L
4
7
15
1.64
L
Nu Wa
BTK7oh2
Nu Wa
6
5
12
2.4
W
Cernunnos
Dexamenus
Cernunnos
9
8
14
2
W
6
3
14
4.33
L
3
5
15
2.1
W
Guan Yu
PetoriousBIG
Guan Yu
7
4
20
4.25
W
Xing Tian
Sweetling
Xing Tian
1
7
24
1.86
L
Nemesis
TopDawgJames
Nemesis
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,545
Damage
90,619
111,740
Taken
102,737
85,603
Mitigated
87,654
52,751
Healing
39,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
A6GRAMLINE
Bastet
25,935
5,949
1,716
5,946
22,719
9,276
1,403
1,375
21,121
0
33,329
W
Neith
Amehe
Neith
26,298
8,979
500
5,312
17,414
6,904
1,532
6,990
10,424
0
69,710
L
20,449
1,185
9,576
6,194
18,347
17,879
333
4,431
13,681
58,438
0
L
Nu Wa
BTK7oh2
Nu Wa
20,698
6,497
865
1,688
12,592
5,343
1,413
1,582
10,866
40,489
0
W
Cernunnos
Dexamenus
Cernunnos
24,245
12,700
486
3,537
22,300
7,885
2,049
10,882
11,418
0
56,232
W
13,379
4,759
2,343
14,340
29,957
13,782
563
13,320
16,637
0
39,041
L
9,938
646
578
6,736
25,852
43,585
498
2,859
22,621
20,187
0
W
Guan Yu
PetoriousBIG
Guan Yu
15,491
398
13,269
10,403
22,402
29,987
431
11,442
10,960
0
29,336
W
Xing Tian
Sweetling
Xing Tian
13,132
853
1,126
1,435
19,667
27,045
436
8,451
11,216
35,167
0
L
Nemesis
TopDawgJames
Nemesis
13,599
4,469
1,056
4,707
23,227
11,571
376
2,885
20,068
0
27,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,747
Gold Earned
66,177
262
Minions Killed
189
0
Camps Cleared
0
1,663,267
Distance Traveled
1,639,150
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,441
707
18
1
0
365,810
2
W
Neith
14,016
738
94
5
0
342,218
0
L
Ra
12,902
679
72
4
0
315,176
1
L
Nu Wa
13,299
700
35
2
0
293,399
0
W
Cernunnos
14,174
746
74
4
0
281,021
0
W
Set
13,146
692
39
2
0
351,301
1
L
Bacchus
13,395
705
17
1
0
353,217
3
W
Guan Yu
13,455
708
17
1
0
371,608
0
W
Xing Tian
12,956
682
38
2
0
317,119
0
L
Nemesis
13,140
692
47
2
0
311,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role