Player Matchup

Thoth
Thoth
CaptainInvictus
Thoth
Level 53
God Stats
1W - 1L
1,323 SR
Queue Stats
58W - 22L
1,776 Elo+
Party 1
Xbalanque
Xbalanque
DemonicMaester1
Xbalanque
Level 62
God Stats
8W - 3L
1,680 SR
Queue Stats
36W - 20L
1,710 Elo+
Party 1
Bellona
Bellona
elpisaperros69
Bellona
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
210W - 197L
1,577 Elo+
Party 3
Gilgamesh
Gilgamesh
vervvxkekw
Gilgamesh
Level 41
God Stats
4W - 4L
1,718 SR
Queue Stats
163W - 82L
1,864 Elo+
Party 1
Sylvanus
Sylvanus
xdiegobaby
Sylvanus
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
174W - 163L
1,592 Elo+
Party 3
Team Averages
Level 60
1,544 SR
1,704 Elo+

VS

Team Averages
Level 82
1,756 SR
1,658 Elo+
Skadi
Skadi
CaprineVEVO
Skadi
Level 52
God Stats
4W - 3L
2,031 SR
Queue Stats
83W - 49L
1,695 Elo+
Party 2
King Arthur
King Arthur
MooseBRUH
King Arthur
Level 109
God Stats
2W - 3L
1,621 SR
Queue Stats
199W - 178L
1,708 Elo+
Party 2
Zeus
Zeus
NotFaded
Zeus
Level 127
God Stats
1W - 1L
1,690 SR
Queue Stats
73W - 61L
1,691 Elo+
Party 2
Da Ji
Da Ji
SearaMist
Da Ji
Level 109
God Stats
3W - 2L
1,885 SR
Queue Stats
101W - 86L
1,658 Elo+
Party 2
Xing Tian
Xing Tian
WieldingHydra
Xing Tian
Level 13
God Stats
4W - 3L
1,554 SR
Queue Stats
18W - 13L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,412
561
5,679
5,057
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
DemonicMaester1
Xbalanque
15
7 / 1 / 2
9,421
628
10,654
9,548
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 2
8,941
596
5,468
9,953
9,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
vervvxkekw
Gilgamesh
17
6 / 1 / 1
9,351
623
7,121
12,970
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
xdiegobaby
Sylvanus
12
0 / 1 / 5
7,595
506
3,681
10,766
8,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,021
401
3,746
7,894
1,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MooseBRUH
King Arthur
14
3 / 1 / 0
8,383
559
7,277
10,688
9,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
12
0 / 3 / 3
6,964
464
6,824
6,067
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
SearaMist
Da Ji
12
1 / 3 / 3
7,296
486
5,284
11,188
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
WieldingHydra
Xing Tian
9
1 / 3 / 3
6,935
462
4,503
12,761
7,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
5
5
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
2
1
3
3.5
W
Xbalanque
DemonicMaester1
Xbalanque
7
1
2
8
L
King Arthur
MooseBRUH
King Arthur
3
1
0
3
L
Zeus
0
3
3
0.5
L
Da Ji
SearaMist
Da Ji
1
3
3
0.83
L
Xing Tian
WieldingHydra
Xing Tian
1
3
3
0.83
W
0
1
2
1
W
Gilgamesh
vervvxkekw
Gilgamesh
6
1
1
6.5
W
Sylvanus
xdiegobaby
Sylvanus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,603
Damage
27,634
48,294
Taken
48,598
31,015
Mitigated
24,954
18,833
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,746
1,641
0
605
7,894
1,242
0
1,807
6,087
0
34,138
W
5,679
158
0
1,006
5,057
2,274
0
1,971
3,086
65,585
0
W
Xbalanque
DemonicMaester1
Xbalanque
10,654
5,852
0
4,260
9,548
3,199
2,445
1,586
7,962
0
60,450
L
King Arthur
MooseBRUH
King Arthur
7,277
1,285
0
2,619
10,688
9,712
0
399
10,289
0
56,117
L
Zeus
6,824
712
0
500
6,067
2,347
0
1,536
4,531
44,499
0
L
Da Ji
SearaMist
Da Ji
5,284
899
0
500
11,188
3,746
0
1,527
9,661
0
45,901
L
Xing Tian
WieldingHydra
Xing Tian
4,503
559
1,393
2,641
12,761
7,907
0
4,091
8,670
12,571
0
W
5,468
2,598
0
5,111
9,953
9,899
532
0
9,953
0
59,718
W
Gilgamesh
vervvxkekw
Gilgamesh
7,121
2,543
0
2,644
12,970
6,920
0
4,312
8,658
0
74,571
W
Sylvanus
xdiegobaby
Sylvanus
3,681
1,237
2,467
3,345
10,766
8,723
53
3,458
7,308
19,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,720
Gold Earned
35,599
576
Minions Killed
383
0
Camps Cleared
0
1,476,332
Distance Traveled
1,499,693
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,021
401
70
5
0
273,895
2
W
Thoth
8,412
561
148
10
0
310,252
4
W
Xbalanque
9,421
628
126
8
0
270,024
5
L
King Arthur
8,383
559
117
8
0
306,901
3
L
Zeus
6,964
464
101
7
0
295,286
7
L
Da Ji
7,296
486
82
5
0
319,786
0
L
Xing Tian
6,935
462
13
1
0
303,825
5
W
Bellona
8,941
596
144
10
0
261,967
0
W
Gilgamesh
9,351
623
122
8
0
359,904
4
W
Sylvanus
7,595
506
36
2
0
274,185
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role