Player Matchup

Xing Tian
Xing Tian
BLACK J0KER 18
Xing Tian
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,789 Elo+
Solo
Geb
Geb
Carmine Wick
Geb
Level 146
God Stats
2W - 2L
1,802 SR
Queue Stats
151W - 116L
1,582 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Elsamus2920
Cu Chulainn
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 73L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
KillermonkeyQc
Danzaburou
Level 151
God Stats
0W - 3L
1,176 SR
Queue Stats
116W - 110L
1,562 Elo+
Party 3
Horus
Horus
wimmy
Horus
Level 76
God Stats
1W - 3L
1,397 SR
Queue Stats
63W - 63L
1,539 Elo+
Party 3
Team Averages
Level 135
1,475 SR
1,603 Elo+

VS

Team Averages
Level 141
1,462 SR
1,574 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
HazelRose01
Chang'e
Level 109
God Stats
3W - 6L
1,468 SR
Queue Stats
136W - 112L
1,586 Elo+
Party 1
Tiamat
Tiamat
I3angl3ros
Tiamat
Level 149
God Stats
2W - 0L
1,681 SR
Queue Stats
398W - 351L
1,585 Elo+
Party 1
Ymir
Ymir
Popearoni
Ymir
Level 158
God Stats
3W - 2L
1,375 SR
Queue Stats
128W - 106L
1,598 Elo+
Party 1
Fenrir
Fenrir
Zach1475
Fenrir
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
84W - 62L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BLACK J0KER 18
Xing Tian
18
4 / 6 / 12
11,270
704
15,672
21,814
33,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 3
8,260
516
1,150
3,049
2,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Elsamus2920
Cu Chulainn
20
5 / 5 / 12
13,091
818
25,592
23,391
33,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
KillermonkeyQc
Danzaburou
20
12 / 5 / 9
14,051
878
31,318
21,980
9,865
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
wimmy
Horus
18
2 / 6 / 14
11,019
689
8,942
20,999
23,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
4 / 2 / 13
12,863
804
23,045
13,847
7,908
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
HazelRose01
Chang'e
19
5 / 3 / 10
12,032
752
8,978
16,505
9,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
I3angl3ros
Tiamat
20
4 / 5 / 13
12,611
788
12,758
20,905
17,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
1 / 3 / 18
12,841
803
10,500
26,723
35,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Zach1475
Fenrir
18
7 / 10 / 7
12,292
768
14,184
18,563
21,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
82
23
Kills
21
23
Deaths
23
50
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
13
5.25
L
Xing Tian
BLACK J0KER 18
Xing Tian
4
6
12
1.67
L
0
1
3
1.5
L
Cu Chulainn
Elsamus2920
Cu Chulainn
5
5
12
2.2
W
Chang'e
HazelRose01
Chang'e
5
3
10
3.33
W
Tiamat
I3angl3ros
Tiamat
4
5
13
2.1
L
Danzaburou
KillermonkeyQc
Danzaburou
12
5
9
3.3
W
Ymir
1
3
18
3.33
W
Fenrir
Zach1475
Fenrir
7
10
7
1.05
L
Horus
wimmy
Horus
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,674
Damage
69,465
91,233
Taken
96,543
102,602
Mitigated
92,376
34,084
Healing
44,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
23,045
9,533
1,178
1,185
13,847
7,908
2,036
4,081
9,766
66,186
0
L
Xing Tian
BLACK J0KER 18
Xing Tian
15,672
793
1,639
2,017
21,814
33,302
144
11,547
9,710
28,438
0
L
1,150
64
991
1,138
3,049
2,385
0
1,183
1,866
1,985
0
L
Cu Chulainn
Elsamus2920
Cu Chulainn
25,592
3,449
834
2,424
23,391
33,576
903
14,023
8,631
0
58,567
W
Chang'e
HazelRose01
Chang'e
8,978
710
13,890
8,037
16,505
9,854
770
3,347
13,158
25,029
0
W
Tiamat
I3angl3ros
Tiamat
12,758
626
2,863
4,142
20,905
17,484
1,381
3,150
17,755
33,028
0
L
Danzaburou
KillermonkeyQc
Danzaburou
31,318
13,180
1,411
7,851
21,980
9,865
3,444
13,067
8,913
0
71,945
W
Ymir
10,500
1,289
6,304
6,008
26,723
35,851
438
3,915
22,808
15,280
0
W
Fenrir
Zach1475
Fenrir
14,184
2,884
0
828
18,563
21,279
568
2,329
16,234
0
20,438
L
Horus
wimmy
Horus
8,942
5,070
8,449
7,330
20,999
23,474
717
13,892
6,832
0
17,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,691
Gold Earned
62,639
181
Minions Killed
173
0
Camps Cleared
0
1,143,237
Distance Traveled
1,451,728
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,863
804
79
5
0
327,267
3
L
Xing Tian
11,270
704
17
1
0
267,862
4
L
Geb
8,260
516
1
0
0
59,243
1
L
Cu Chulainn
13,091
818
48
3
0
280,543
1
W
Chang'e
12,032
752
34
2
0
275,726
2
W
Tiamat
12,611
788
40
3
0
302,962
1
L
Danzaburou
14,051
878
96
6
0
262,980
0
W
Ymir
12,841
803
15
1
0
292,940
0
W
Fenrir
12,292
768
5
0
0
252,833
0
L
Horus
11,019
689
19
1
0
272,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role