Player Matchup

Bakasura
Bakasura
Foxlum56
Bakasura
Level 68
God Stats
2W - 1L
1,698 SR
Queue Stats
108W - 107L
1,329 Elo+
Solo
Kukulkan
Kukulkan
UnknownDarkAngel
Kukulkan
Level 97
God Stats
10W - 6L
1,583 SR
Queue Stats
14W - 22L
1,310 Elo+
Solo
Yu Huang
Yu Huang
XUndeadUnicornX
Yu Huang
Level 108
God Stats
1W - 1L
1,310 SR
Queue Stats
63W - 52L
1,472 Elo+
Party 2
The Morrigan
The Morrigan
rushore21
The Morrigan
Level 63
God Stats
12W - 11L
1,425 SR
Queue Stats
216W - 205L
1,424 Elo+
Solo
Cthulhu
Cthulhu
sippa_dip2466
Cthulhu
Level 79
God Stats
5W - 3L
1,631 SR
Queue Stats
14W - 10L
1,446 Elo+
Party 2
Team Averages
Level 83
1,529 SR
1,396 Elo+

VS

Team Averages
Level 82
1,455 SR
1,412 Elo+
Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Ezekiel_18_23
Cabrakan
Level 62
God Stats
5W - 4L
1,377 SR
Queue Stats
76W - 94L
1,365 Elo+
Solo
Rama
Rama
Grimreaper12635
Rama
Level 139
God Stats
4W - 10L
1,626 SR
Queue Stats
413W - 452L
1,346 Elo+
Party 1
Sol
Sol
Prime bim3573
Sol
Level 26
God Stats
14W - 15L
1,651 SR
Queue Stats
181W - 180L
1,350 Elo+
Party 1
Yu Huang
Yu Huang
onichan11
Yu Huang
Level 57
God Stats
0W - 1L
1,119 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Foxlum56
Bakasura
12
2 / 2 / 3
7,274
606
5,109
10,636
4,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 1
7,087
591
4,779
4,204
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
12
5 / 1 / 0
7,616
635
4,173
5,624
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
rushore21
The Morrigan
13
8 / 1 / 0
8,161
680
6,891
5,344
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
1 / 1 / 4
6,565
547
4,207
6,573
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 2 / 2
6,303
525
2,980
9,818
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Ezekiel_18_23
Cabrakan
8
1 / 4 / 0
5,205
434
3,270
7,485
4,747
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 2 / 1
6,093
508
3,252
8,378
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 3 / 0
6,647
554
4,415
7,733
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yu Huang
onichan11
Yu Huang
8
0 / 6 / 0
5,164
430
1,304
5,380
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
17
Kills
6
6
Deaths
17
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
2
1
L
Cabrakan
Ezekiel_18_23
Cabrakan
1
4
0
0.25
W
Bakasura
Foxlum56
Bakasura
2
2
3
1.75
L
1
2
1
0.75
L
3
3
0
1
W
1
1
1
1.5
W
Yu Huang
5
1
0
5
L
Yu Huang
onichan11
Yu Huang
0
6
0
0
W
The Morrigan
rushore21
The Morrigan
8
1
0
8
W
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,159
Damage
15,221
32,381
Taken
38,794
13,351
Mitigated
14,563
12,833
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,980
636
0
3,502
9,818
2,926
0
3,599
6,189
0
39,852
L
Cabrakan
Ezekiel_18_23
Cabrakan
3,270
418
0
0
7,485
4,747
0
3,940
3,469
16,516
0
W
Bakasura
Foxlum56
Bakasura
5,109
4,067
0
5,503
10,636
4,092
2,138
2,244
8,273
0
36,422
L
3,252
2,912
0
2,965
8,378
2,566
291
3,503
4,690
0
32,906
L
4,415
1,473
0
2,404
7,733
3,119
939
4,821
2,867
32,712
0
W
4,779
105
0
1,356
4,204
1,525
0
1,843
2,131
42,367
0
W
Yu Huang
4,173
1,059
0
1,980
5,624
1,845
0
1,289
4,335
46,180
3,671
L
Yu Huang
onichan11
Yu Huang
1,304
56
0
210
5,380
1,205
0
3,327
2,003
15,349
0
W
The Morrigan
rushore21
The Morrigan
6,891
2,657
0
2,438
5,344
1,592
1,769
1,104
4,040
40,844
2,403
W
Cthulhu
4,207
485
0
1,556
6,573
4,297
0
1,901
4,613
17,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,703
Gold Earned
29,412
379
Minions Killed
275
0
Camps Cleared
0
1,157,907
Distance Traveled
1,046,558
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,303
525
70
6
0
247,281
1
L
Cabrakan
5,205
434
30
3
0
208,262
6
W
Bakasura
7,274
606
89
7
0
279,569
0
L
Rama
6,093
508
65
5
0
216,299
1
L
Sol
6,647
554
82
7
0
209,448
0
W
Kukulkan
7,087
591
84
7
0
235,190
1
W
Yu Huang
7,616
635
105
9
0
221,813
4
L
Yu Huang
5,164
430
28
2
0
165,268
0
W
The Morrigan
8,161
680
80
7
0
212,786
0
W
Cthulhu
6,565
547
21
2
0
208,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role