Player Matchup

Baron Samedi
Baron Samedi
Diamond I
 
Baron Samedi
Diamond I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond III
AuGooose
Heimdallr
Diamond III
Level 159
God Stats
6W - 5L
1,781 SR
Queue Stats
138W - 121L
2,234 MMR
Solo
Eset
Eset
Diamond IV
Diramu
Eset
Diamond IV
Level 160
God Stats
0W - 1L
1,229 SR
Queue Stats
106W - 101L
2,067 MMR
Party 1
Osiris
Osiris
Diamond V
JOHNSCHNATTER
Osiris
Diamond V
Level 155
God Stats
8W - 13L
1,517 SR
Queue Stats
88W - 79L
2,067 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,505 SR
1,874 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,500 SR
1,896 MMR
Arachne
Arachne
Diamond II
 
Arachne
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond II
 
Terra
Diamond II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond I
CaptainRunos
Amaterasu
Diamond I
Level 128
God Stats
553W - 394L
1,683 SR
Queue Stats
1,063W - 1,074L
2,390 MMR
Solo
Skadi
Skadi
Platinum I
FattyAttacky
Skadi
Platinum I
Level 87
God Stats
1W - 6L
1,053 SR
Queue Stats
231W - 226L
2,003 MMR
Solo
Poseidon
Poseidon
Diamond V
gmrxiii
Poseidon
Diamond V
Level 160
God Stats
23W - 16L
1,762 SR
Queue Stats
537W - 522L
2,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 4 / 3
6,835
570
6,599
7,549
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
 
Fenrir
12
3 / 2 / 0
6,623
552
3,178
6,523
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
AuGooose
Heimdallr
11
0 / 3 / 0
6,194
516
4,521
7,341
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Diramu
Eset
10
1 / 4 / 1
5,871
489
3,261
9,176
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 2 / 1
7,430
619
9,684
14,200
15,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BellonaUllrThothCliodhna

VS

Bans
PersephoneBastetLokiTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 2 / 0
7,339
612
10,497
13,601
6,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
 
Terra
10
2 / 1 / 8
6,665
555
3,331
11,196
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
CaptainRunos
Amaterasu
12
2 / 2 / 5
6,961
580
3,069
7,992
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 0 / 3
8,397
700
8,247
7,207
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
gmrxiii
Poseidon
11
2 / 5 / 3
6,617
551
5,491
6,634
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
10
Kills
15
15
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
3
1.13
L
Fenrir
 
Fenrir
3
2
0
1.5
W
Arachne
 
Arachne
3
2
0
1.5
W
Terra
 
Terra
2
1
8
6
L
Heimdallr
AuGooose
Heimdallr
0
3
0
0
W
Amaterasu
CaptainRunos
Amaterasu
2
2
5
2.25
L
Eset
Diramu
Eset
1
4
1
0.38
W
6
0
3
7.5
L
3
2
1
1.75
W
Poseidon
gmrxiii
Poseidon
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,243
Damage
30,635
44,789
Taken
46,630
27,471
Mitigated
21,134
17,456
Healing
18,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,599
570
420
1,834
7,549
3,899
31
4,421
3,128
38,227
0
L
Fenrir
 
Fenrir
3,178
585
0
2,657
6,523
2,186
0
662
5,861
0
35,145
W
Arachne
 
Arachne
10,497
6,229
0
7,471
13,601
6,842
135
0
13,601
0
43,615
W
Terra
 
Terra
3,331
1,138
761
3,976
11,196
7,056
0
3,837
6,605
9,201
4,319
L
Heimdallr
AuGooose
Heimdallr
4,521
3,042
0
2,402
7,341
1,691
0
406
6,935
0
40,569
W
Amaterasu
CaptainRunos
Amaterasu
3,069
1,080
0
1,717
7,992
3,170
0
704
7,196
0
44,178
L
Eset
Diramu
Eset
3,261
389
324
1,915
9,176
4,685
0
2,783
6,393
22,456
0
W
8,247
3,955
0
3,474
7,207
2,019
908
981
6,226
0
61,912
L
9,684
5,047
0
7,904
14,200
15,010
0
0
14,200
0
58,191
W
Poseidon
gmrxiii
Poseidon
5,491
1,291
0
1,097
6,634
2,047
0
3,855
2,557
38,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,953
Gold Earned
35,979
430
Minions Killed
367
0
Camps Cleared
0
1,158,966
Distance Traveled
1,254,801
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,835
570
85
7
0
214,448
3
L
Fenrir
6,623
552
79
7
0
295,045
4
W
Arachne
7,339
612
82
7
0
256,057
6
W
Terra
6,665
555
16
1
0
246,092
3
L
Heimdallr
6,194
516
83
7
0
207,670
3
W
Amaterasu
6,961
580
79
7
0
293,654
1
L
Eset
5,871
489
38
3
0
212,794
2
W
Skadi
8,397
700
105
9
0
235,900
4
L
Osiris
7,430
619
145
12
0
229,009
3
W
Poseidon
6,617
551
85
7
0
223,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role