Player Matchup

Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
SleepyMaou
Chaac
Level 88
God Stats
10W - 4L
1,728 SR
Queue Stats
134W - 118L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
ggezggezggezggez
Kuzenbo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,990 Elo+
Party 1
Team Averages
Level 99
1,576 SR
1,666 Elo+

VS

Team Averages
Level 72
1,232 SR
1,166 Elo+
Danzaburou
Danzaburou
BearTank64
Danzaburou
Level 16
God Stats
0W - 2L
1,283 SR
Queue Stats
7W - 16L
1,169 Elo+
Party 2
Ullr
Ullr
LDizzz
Ullr
Level 103
God Stats
8W - 5L
1,151 SR
Queue Stats
39W - 37L
1,107 Elo+
Party 2
Izanami
Izanami
Mexiplar
Izanami
Level 98
God Stats
1W - 1L
1,263 SR
Queue Stats
8W - 21L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
10 / 1 / 11
9,301
846
14,506
9,190
4,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
11
3 / 2 / 16
8,193
745
5,991
12,149
12,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
12 / 2 / 12
10,482
953
11,109
9,317
10,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BearTank64
Danzaburou
12
2 / 9 / 3
8,369
761
5,997
14,150
3,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
LDizzz
Ullr
11
1 / 6 / 2
7,408
673
2,640
8,844
1,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Mexiplar
Izanami
10
1 / 10 / 1
6,995
636
3,041
11,560
2,020
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
25
Kills
4
5
Deaths
25
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
11
15.5
L
Danzaburou
BearTank64
Danzaburou
2
9
3
0.39
L
Ullr
LDizzz
Ullr
1
6
2
0.33
L
Izanami
Mexiplar
Izanami
1
10
1
0.15
W
Chaac
3
2
16
5.5
W
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,606
Damage
11,678
30,656
Taken
34,554
27,218
Mitigated
7,483
11,884
Healing
1,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,506
799
0
4,818
9,190
4,598
858
83
9,107
36,546
0
L
Danzaburou
BearTank64
Danzaburou
5,997
2,935
0
1,226
14,150
3,555
0
9,827
4,012
0
13,136
L
Ullr
LDizzz
Ullr
2,640
854
0
505
8,844
1,908
0
6,349
2,290
0
20,975
L
Izanami
Mexiplar
Izanami
3,041
1,932
0
0
11,560
2,020
0
9,562
1,788
0
14,564
W
Chaac
5,991
1,069
0
5,340
12,149
12,372
507
175
11,974
0
18,002
W
11,109
3,130
0
1,726
9,317
10,248
663
235
9,082
27,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,976
Gold Earned
22,772
112
Minions Killed
72
7
Camps Cleared
1
592,291
Distance Traveled
402,998
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,301
846
53
5
1
170,734
2
L
Danzaburou
8,369
761
22
2
0
131,325
0
L
Ullr
7,408
673
36
3
1
128,474
2
L
Izanami
6,995
636
14
1
0
143,199
0
W
Chaac
8,193
745
22
2
2
203,515
4
W
Kuzenbo
10,482
953
37
3
4
218,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role