Player Matchup

Baron Samedi
Baron Samedi
Avyvl
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 49L
1,535 Elo+
Party 1
Atlas
Atlas
Bearticc
Atlas
Level 120
God Stats
5W - 1L
1,676 SR
Queue Stats
64W - 43L
1,612 Elo+
Party 1
Shiva
Shiva
fabricio-03-02
Shiva
Level 160
God Stats
43W - 28L
1,685 SR
Queue Stats
536W - 403L
1,581 Elo+
Solo
Neith
Neith
lVlarmalade
Neith
Level 160
God Stats
2W - 1L
1,829 SR
Queue Stats
37W - 9L
1,842 Elo+
Party 1
Ne Zha
Ne Zha
xWaffi
Ne Zha
Level 160
God Stats
1W - 0L
1,686 SR
Queue Stats
75W - 39L
1,674 Elo+
Party 1
Team Averages
Level 134
1,675 SR
1,649 Elo+

VS

Team Averages
Level 123
1,466 SR
1,555 Elo+
Chernobog
Chernobog
Latin-oz
Chernobog
Level 145
God Stats
34W - 27L
1,639 SR
Queue Stats
731W - 760L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
LrSlime
Cu Chulainn
Level 129
God Stats
0W - 3L
1,249 SR
Queue Stats
213W - 202L
1,605 Elo+
Solo
Chang'e
Chang'e
SCHLEEDEELLINI
Chang'e
Level 74
God Stats
0W - 6L
1,022 SR
Queue Stats
73W - 80L
1,532 Elo+
Solo
Discordia
Discordia
SuperflyReborn
Discordia
Level 160
God Stats
12W - 4L
1,618 SR
Queue Stats
311W - 320L
1,536 Elo+
Solo
Shiva
Shiva
harmlis
Shiva
Level 108
God Stats
14W - 7L
1,802 SR
Queue Stats
898W - 759L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Avyvl
Baron Samedi
18
3 / 4 / 19
10,767
1,077
10,489
10,314
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Bearticc
Atlas
18
5 / 2 / 19
12,168
1,217
10,659
14,942
16,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
14 / 4 / 16
13,703
1,370
26,735
18,924
21,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 1 / 15
12,137
1,214
14,009
12,185
4,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
xWaffi
Ne Zha
18
8 / 6 / 17
12,138
1,214
12,804
15,441
12,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

217

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Latin-oz
Chernobog
16
6 / 4 / 10
11,872
1,187
16,046
14,193
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
LrSlime
Cu Chulainn
16
1 / 11 / 8
10,207
1,021
12,753
20,469
23,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 7 / 10
10,987
1,099
10,677
13,751
4,222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
SuperflyReborn
Discordia
16
2 / 7 / 9
10,142
1,014
9,964
12,795
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
harmlis
Shiva
17
5 / 8 / 8
11,736
1,174
18,678
19,569
7,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
62
37
Kills
17
17
Deaths
37
86
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Avyvl
Baron Samedi
3
4
19
3.13
W
Atlas
Bearticc
Atlas
5
2
19
7.25
L
Chernobog
Latin-oz
Chernobog
6
4
10
2.75
L
Cu Chulainn
LrSlime
Cu Chulainn
1
11
8
0.45
L
3
7
10
1.14
L
Discordia
SuperflyReborn
Discordia
2
7
9
0.93
W
14
4
16
5.5
L
Shiva
harmlis
Shiva
5
8
8
1.13
W
7
1
15
14.5
W
Ne Zha
xWaffi
Ne Zha
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,696
Damage
68,118
71,806
Taken
80,777
59,131
Mitigated
45,113
21,875
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Avyvl
Baron Samedi
10,489
1,564
3,283
2,717
10,314
4,127
0
3,891
6,211
25,570
0
W
Atlas
Bearticc
Atlas
10,659
3,259
0
1,250
14,942
16,380
0
5,512
9,100
21,230
0
L
Chernobog
Latin-oz
Chernobog
16,046
8,226
0
1,637
14,193
5,051
0
3,112
11,081
0
37,116
L
Cu Chulainn
LrSlime
Cu Chulainn
12,753
3,466
0
355
20,469
23,398
0
6,071
14,398
4,580
32,204
L
10,677
505
1,435
3,249
13,751
4,222
0
4,088
9,663
26,596
0
L
Discordia
SuperflyReborn
Discordia
9,964
673
0
27
12,795
4,496
0
2,190
10,605
20,183
0
W
26,735
3,271
432
4,056
18,924
21,706
0
4,398
14,412
767
40,611
L
Shiva
harmlis
Shiva
18,678
2,315
399
406
19,569
7,946
0
6,454
13,115
0
38,421
W
14,009
7,293
0
5,684
12,185
4,570
0
2,832
9,233
0
44,329
W
Ne Zha
xWaffi
Ne Zha
12,804
4,283
0
4,453
15,441
12,348
0
5,100
10,139
0
28,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,913
Gold Earned
54,944
203
Minions Killed
185
5
Camps Cleared
6
923,667
Distance Traveled
859,644
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,767
1,077
40
4
0
169,187
0
W
Atlas
12,168
1,217
24
2
0
192,793
2
L
Chernobog
11,872
1,187
38
4
0
183,420
0
L
Cu Chulainn
10,207
1,021
42
4
0
176,083
2
L
Chang'e
10,987
1,099
32
3
4
159,690
0
L
Discordia
10,142
1,014
25
3
2
158,544
0
W
Shiva
13,703
1,370
40
4
1
211,501
5
L
Shiva
11,736
1,174
48
5
0
181,907
0
W
Neith
12,137
1,214
61
6
3
179,813
0
W
Ne Zha
12,138
1,214
38
4
1
170,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role