Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MommaFlutters
Da Ji
Level 47
God Stats
3W - 0L
1,776 SR
Queue Stats
9W - 10L
1,496 Elo+
Party 1
Anhur
Anhur
hydratedbreak83
Anhur
Level 24
God Stats
5W - 0L
1,801 SR
Queue Stats
15W - 3L
1,500 Elo+
Party 1
Team Averages
Level 71
1,692 SR
1,499 Elo+

VS

Team Averages
Level 86
1,273 SR
1,317 Elo+
Cerberus
Cerberus
Citygirlz
Cerberus
Level 88
God Stats
1W - 1L
1,458 SR
Queue Stats
30W - 46L
1,489 Elo+
Party 2
Chang'e
Chang'e
IcyPrince
Chang'e
Level 107
God Stats
0W - 1L
1,143 SR
Queue Stats
4W - 13L
1,272 Elo+
Party 2
Thoth
Thoth
SuaveSarcasm
Thoth
Level 63
God Stats
0W - 1L
1,218 SR
Queue Stats
2W - 7L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 19
8,153
815
4,089
6,254
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 1 / 15
8,070
807
7,892
7,698
4,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
21 / 1 / 3
10,465
1,047
16,108
6,748
2,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Citygirlz
Cerberus
8
0 / 7 / 1
6,135
614
1,389
11,007
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
IcyPrince
Chang'e
9
0 / 8 / 1
5,911
591
1,596
11,334
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 10 / 1
6,730
673
2,905
11,023
2,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
25
Kills
1
2
Deaths
25
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
19
9.5
L
Cerberus
Citygirlz
Cerberus
0
7
1
0.07
L
Chang'e
IcyPrince
Chang'e
0
8
1
0.06
W
4
1
15
11.5
L
1
10
1
0.15
W
21
1
3
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,089
Damage
5,890
20,700
Taken
33,364
12,320
Mitigated
10,684
4,132
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,089
707
1,111
1,133
6,254
4,915
731
1,448
4,806
15,483
0
L
Cerberus
Citygirlz
Cerberus
1,389
78
26
641
11,007
6,037
0
2,171
8,836
5,418
0
L
Chang'e
IcyPrince
Chang'e
1,596
85
476
1,342
11,334
2,595
0
1,572
9,762
13,809
0
W
7,892
1,442
0
531
7,698
4,486
0
3,059
4,639
0
18,414
L
2,905
303
0
288
11,023
2,052
0
606
10,417
15,975
0
W
16,108
9,480
0
1,357
6,748
2,919
1,899
2,073
4,675
0
40,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
18,776
93
Minions Killed
53
7
Camps Cleared
2
520,897
Distance Traveled
370,475
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,153
815
20
2
1
174,547
0
L
Cerberus
6,135
614
12
1
0
90,102
2
L
Chang'e
5,911
591
19
2
2
153,175
0
W
Da Ji
8,070
807
18
2
3
170,704
0
L
Thoth
6,730
673
22
2
0
127,198
1
W
Anhur
10,465
1,047
55
6
3
175,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role