Player Matchup

Thoth
Thoth
Cramirah
Thoth
Level 59
God Stats
0W - 1L
1,308 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
KvDOLPHIN
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,684 Elo+
Party 2
Athena
Athena
SeveringMACEx
Athena
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
336W - 316L
1,425 Elo+
Party 3
Chernobog
Chernobog
Thammer130
Chernobog
Level 86
God Stats
0W - 2L
1,311 SR
Queue Stats
225W - 206L
1,394 Elo+
Party 3
Ymir
Ymir
TheIllest0101
Ymir
Level 142
God Stats
3W - 6L
1,213 SR
Queue Stats
496W - 540L
1,411 Elo+
Solo
Team Averages
Level 93
1,367 SR
1,483 Elo+

VS

Team Averages
Level 125
1,522 SR
1,561 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Omibloop
Morgan Le Fay
Level 107
God Stats
4W - 4L
1,549 SR
Queue Stats
140W - 162L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
Saintninja
Cliodhna
Level 121
God Stats
2W - 0L
1,730 SR
Queue Stats
119W - 113L
1,552 Elo+
Party 4
Chiron
Chiron
Spectys
Chiron
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,794 Elo+
Party 4
Rama
Rama
maskoto510
Rama
Level 127
God Stats
1W - 0L
1,331 SR
Queue Stats
8W - 3L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cramirah
Thoth
14
2 / 6 / 4
8,150
679
13,192
9,827
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
KvDOLPHIN
Thanatos
15
4 / 6 / 4
8,705
725
9,962
13,233
5,645
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 4 / 7
8,104
675
7,907
15,193
22,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
Thammer130
Chernobog
16
2 / 5 / 3
8,442
704
8,833
8,597
3,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 6 / 1
7,333
611
7,002
15,356
14,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
4 / 2 / 22
9,857
821
10,169
19,978
11,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Omibloop
Morgan Le Fay
16
6 / 1 / 12
9,514
793
12,569
8,509
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Saintninja
Cliodhna
15
7 / 4 / 10
9,618
802
7,657
9,044
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Spectys
Chiron
18
9 / 2 / 15
10,936
911
18,790
12,331
4,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 18
9,149
762
7,173
8,192
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
10
Kills
27
27
Deaths
10
19
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
2
22
7.5
L
Thoth
Cramirah
Thoth
2
6
4
0.67
L
Thanatos
KvDOLPHIN
Thanatos
4
6
4
1
W
Morgan Le Fay
Omibloop
Morgan Le Fay
6
1
12
12
W
Cliodhna
Saintninja
Cliodhna
7
4
10
3
L
1
4
7
1.13
W
Chiron
Spectys
Chiron
9
2
15
8.25
L
Chernobog
Thammer130
Chernobog
2
5
3
0.7
L
1
6
1
0.25
W
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,896
Damage
56,358
62,206
Taken
58,054
48,782
Mitigated
27,109
15,753
Healing
31,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
10,169
898
2,499
7,575
19,978
11,634
25
7,016
12,580
14,638
0
L
Thoth
Cramirah
Thoth
13,192
730
601
1,424
9,827
3,282
0
4,308
5,466
22,284
0
L
Thanatos
KvDOLPHIN
Thanatos
9,962
785
1,469
5,554
13,233
5,645
0
3,907
9,210
0
13,802
W
Morgan Le Fay
Omibloop
Morgan Le Fay
12,569
1,032
1,809
3,183
8,509
2,937
803
4,663
3,700
26,886
0
W
Cliodhna
Saintninja
Cliodhna
7,657
971
431
1,721
9,044
4,712
1,363
3,632
5,172
0
13,465
L
7,907
2,119
1,668
1,809
15,193
22,381
0
6,742
8,217
15,009
0
W
Chiron
Spectys
Chiron
18,790
7,578
2,553
7,309
12,331
4,617
1,429
7,255
4,922
0
34,074
L
Chernobog
Thammer130
Chernobog
8,833
1,691
530
284
8,597
3,428
0
2,342
6,224
0
21,057
L
7,002
116
686
1,728
15,356
14,046
0
5,439
9,705
14,365
0
W
7,173
4,827
1,388
2,715
8,192
3,209
1,157
4,505
3,579
0
18,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
49,074
97
Minions Killed
124
0
Camps Cleared
0
1,032,774
Distance Traveled
1,090,680
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,857
821
6
1
0
249,368
2
L
Thoth
8,150
679
18
2
0
202,094
1
L
Thanatos
8,705
725
7
1
0
206,815
0
W
Morgan Le Fay
9,514
793
19
2
0
212,276
1
W
Cliodhna
9,618
802
24
2
0
202,146
0
L
Athena
8,104
675
21
2
0
230,713
0
W
Chiron
10,936
911
44
4
0
217,032
0
L
Chernobog
8,442
704
42
4
0
204,319
0
L
Ymir
7,333
611
9
1
0
188,833
0
W
Rama
9,149
762
31
3
0
209,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role