Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Ivan Dragos Jab
Bacchus
Level 108
God Stats
4W - 2L
1,480 SR
Queue Stats
168W - 190L
1,355 Elo+
Solo
Amaterasu
Amaterasu
Smokedgolem
Amaterasu
Level 107
God Stats
2W - 1L
1,291 SR
Queue Stats
88W - 109L
1,366 Elo+
Solo
Chang'e
Chang'e
lshavianl
Chang'e
Level 68
God Stats
5W - 3L
1,710 SR
Queue Stats
94W - 98L
1,459 Elo+
Party 3
Team Averages
Level 114
1,496 SR
1,436 Elo+

VS

Team Averages
Level 82
1,434 SR
1,414 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
GreatWhyteShart
Osiris
Level 69
God Stats
6W - 6L
1,500 SR
Queue Stats
342W - 353L
1,378 Elo+
Solo
Nox
Nox
Icaligvla16
Nox
Level 82
God Stats
7W - 4L
1,636 SR
Queue Stats
252W - 259L
1,392 Elo+
Party 2
Sun Wukong
Sun Wukong
Parrallaxx-
Sun Wukong
Level 67
God Stats
0W - 2L
1,274 SR
Queue Stats
31W - 42L
1,330 Elo+
Party 2
Ra
Ra
WilderDrache718
Ra
Level 64
God Stats
0W - 2L
1,261 SR
Queue Stats
27W - 27L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
5 / 1 / 12
10,180
925
12,624
12,269
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
 
Pele
16
3 / 4 / 15
9,460
860
10,605
12,040
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 0 / 10
8,602
782
3,083
5,226
5,421
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
Smokedgolem
Amaterasu
14
1 / 2 / 13
8,471
770
3,261
14,882
13,393
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
lshavianl
Chang'e
15
7 / 1 / 6
9,366
851
9,966
8,554
3,808
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
3 / 2 / 3
8,963
815
10,870
6,634
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 6 / 2
6,668
606
5,961
10,519
10,668
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 4 / 4
8,078
734
7,674
8,779
3,141
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Parrallaxx-
Sun Wukong
10
0 / 5 / 3
6,644
604
4,801
8,291
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 5
7,817
711
6,060
7,158
2,376
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
19
Kills
8
8
Deaths
19
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
1
12
11
W
Pele
 
Pele
3
4
15
2.63
L
Yu Huang
 
Yu Huang
3
2
3
2.25
L
1
6
2
0.33
L
3
4
4
1.25
W
3
0
10
8
L
Sun Wukong
Parrallaxx-
Sun Wukong
0
5
3
0.3
W
Amaterasu
Smokedgolem
Amaterasu
1
2
13
3.75
L
1
2
5
1.75
W
Chang'e
lshavianl
Chang'e
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,539
Damage
35,366
52,971
Taken
41,381
41,762
Mitigated
23,827
26,312
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,624
1,599
545
2,973
12,269
12,275
536
5,977
6,198
0
24,151
W
Pele
 
Pele
10,605
1,335
1,037
3,237
12,040
6,865
1,166
6,657
5,256
0
40,728
L
Yu Huang
 
Yu Huang
10,870
1,245
1,263
1,397
6,634
2,562
0
1,563
4,990
27,987
0
L
5,961
898
137
314
10,519
10,668
0
3,917
6,419
0
8,063
L
7,674
847
304
759
8,779
3,141
0
3,569
5,120
19,066
0
W
3,083
105
703
391
5,226
5,421
518
3,410
1,761
5,305
0
L
Sun Wukong
Parrallaxx-
Sun Wukong
4,801
1,107
666
1,166
8,291
5,080
0
2,749
5,399
0
8,213
W
Amaterasu
Smokedgolem
Amaterasu
3,261
818
838
4,935
14,882
13,393
1,156
4,503
10,255
0
11,982
L
6,060
834
2,606
2,218
7,158
2,376
0
1,251
5,761
15,708
0
W
Chang'e
lshavianl
Chang'e
9,966
121
7,186
4,467
8,554
3,808
1,613
4,057
4,437
15,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,079
Gold Earned
38,170
123
Minions Killed
103
0
Camps Cleared
0
1,137,853
Distance Traveled
912,192
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,180
925
21
2
0
190,981
0
W
Pele
9,460
860
72
7
0
210,593
0
L
Yu Huang
8,963
815
42
4
0
200,220
0
L
Osiris
6,668
606
2
0
0
166,143
0
L
Nox
8,078
734
30
3
0
202,069
0
W
Bacchus
8,602
782
0
0
0
263,897
0
L
Sun Wukong
6,644
604
7
1
0
155,172
0
W
Amaterasu
8,471
770
16
1
0
223,883
2
L
Ra
7,817
711
22
2
0
188,588
0
W
Chang'e
9,366
851
14
1
0
248,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role