Player Matchup

Anubis
Anubis
AggroChief
Anubis
Level 59
God Stats
32W - 27L
1,498 SR
Queue Stats
124W - 132L
1,468 Elo+
Party 2
Chaac
Chaac
Crankin90s
Chaac
Level 33
God Stats
21W - 31L
1,474 SR
Queue Stats
96W - 129L
1,393 Elo+
Party 2
King Arthur
King Arthur
Hadoukittenz
King Arthur
Level 64
God Stats
12W - 18L
1,340 SR
Queue Stats
227W - 234L
1,485 Elo+
Party 2
Neith
Neith
SabineMando
Neith
Level 92
God Stats
10W - 11L
1,412 SR
Queue Stats
86W - 87L
1,500 Elo+
Solo
Pele
Pele
WroughtCarnage
Pele
Level 116
God Stats
4W - 4L
1,557 SR
Queue Stats
154W - 156L
1,471 Elo+
Party 2
Team Averages
Level 73
1,456 SR
1,463 Elo+

VS

Team Averages
Level 103
1,541 SR
1,428 Elo+
Sylvanus
Sylvanus
Magnuel
Sylvanus
Level 128
God Stats
18W - 22L
1,514 SR
Queue Stats
38W - 45L
1,404 Elo+
Solo
Zhong Kui
Zhong Kui
Tanneke
Zhong Kui
Level 115
God Stats
6W - 3L
1,778 SR
Queue Stats
472W - 495L
1,458 Elo+
Solo
Camazotz
Camazotz
TrayADD
Camazotz
Level 106
God Stats
2W - 1L
1,300 SR
Queue Stats
158W - 151L
1,486 Elo+
Party 1
Anubis
Anubis
luisjr98
Anubis
Level 64
God Stats
24W - 22L
1,600 SR
Queue Stats
251W - 243L
1,362 Elo+
Solo
Charybdis
Charybdis
remontantrose
Charybdis
Level 104
God Stats
8W - 10L
1,515 SR
Queue Stats
53W - 78L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AggroChief
Anubis
19
5 / 6 / 6
12,729
455
16,923
23,709
9,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
17
2 / 9 / 6
11,833
423
11,642
31,626
25,491
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
Hadoukittenz
King Arthur
19
7 / 4 / 7
12,797
457
18,363
27,296
25,039
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 6 / 6
11,977
428
17,777
18,274
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 6 / 7
12,305
439
16,553
24,173
7,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Magnuel
Sylvanus
20
8 / 3 / 17
13,349
477
20,276
30,620
51,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Tanneke
Zhong Kui
20
6 / 4 / 8
13,625
487
19,930
25,354
17,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
TrayADD
Camazotz
20
9 / 3 / 6
13,815
493
20,837
30,546
13,441
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
luisjr98
Anubis
20
2 / 9 / 10
13,576
485
8,988
20,463
14,277
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
remontantrose
Charybdis
20
6 / 4 / 14
15,310
547
25,076
20,009
8,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
23
Kills
31
31
Deaths
23
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Anubis
AggroChief
Anubis
5
6
6
1.33
L
Chaac
2
9
6
0.56
L
King Arthur
Hadoukittenz
King Arthur
7
4
7
2.63
W
Sylvanus
Magnuel
Sylvanus
8
3
17
5.5
L
5
6
6
1.33
W
Zhong Kui
Tanneke
Zhong Kui
6
4
8
2.5
W
Camazotz
TrayADD
Camazotz
9
3
6
4
L
4
6
7
1.25
W
Anubis
luisjr98
Anubis
2
9
10
0.78
W
Charybdis
remontantrose
Charybdis
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,258
Damage
95,107
125,078
Taken
126,992
72,826
Mitigated
105,453
30,368
Healing
69,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AggroChief
Anubis
16,923
1,769
0
11,793
23,709
9,655
460
9,918
13,791
100,696
0
L
Chaac
11,642
1,998
310
7,435
31,626
25,491
158
9,687
21,939
0
65,032
L
King Arthur
Hadoukittenz
King Arthur
18,363
2,848
0
1,250
27,296
25,039
564
12,475
14,821
0
75,782
W
Sylvanus
Magnuel
Sylvanus
20,276
3,593
6,668
15,387
30,620
51,228
500
3,758
26,862
53,148
12,654
L
17,777
8,558
0
4,340
18,274
5,267
974
6,049
12,225
0
44,310
W
Zhong Kui
Tanneke
Zhong Kui
19,930
2,381
0
13,428
25,354
17,560
2,588
6,954
18,400
90,283
0
W
Camazotz
TrayADD
Camazotz
20,837
5,284
0
18,504
30,546
13,441
0
2,294
28,252
0
92,531
L
16,553
3,020
0
5,240
24,173
7,374
240
9,975
14,198
0
102,311
W
Anubis
luisjr98
Anubis
8,988
485
491
6,662
20,463
14,277
297
2,916
17,547
99,537
0
W
Charybdis
remontantrose
Charybdis
25,076
15,478
0
8,520
20,009
8,947
3,860
1,001
19,008
0
150,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,641
Gold Earned
69,675
560
Minions Killed
686
0
Camps Cleared
0
2,584,865
Distance Traveled
2,445,617
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,729
455
153
5
0
445,769
2
L
Chaac
11,833
423
123
4
0
536,448
6
L
King Arthur
12,797
457
109
4
0
491,933
1
W
Sylvanus
13,349
477
79
3
0
489,802
8
L
Neith
11,977
428
50
2
0
533,082
0
W
Zhong Kui
13,625
487
142
5
0
490,712
5
W
Camazotz
13,815
493
108
4
0
555,206
1
L
Pele
12,305
439
125
4
0
577,633
13
W
Anubis
13,576
485
162
6
0
448,995
0
W
Charybdis
15,310
547
195
7
0
460,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role