Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
CilJakkya
Cerberus
Level 64
God Stats
8W - 5L
1,767 SR
Queue Stats
20W - 14L
1,674 Elo+
Party 1
Merlin
Merlin
DevilMassacer16
Merlin
Level 143
God Stats
10W - 3L
1,899 SR
Queue Stats
201W - 183L
1,674 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Math_ruiz
Tsukuyomi
Level 156
God Stats
27W - 19L
1,682 SR
Queue Stats
281W - 280L
1,495 Elo+
Party 2
Xbalanque
Xbalanque
weeman2310
Xbalanque
Level 125
God Stats
13W - 9L
1,596 SR
Queue Stats
125W - 115L
1,705 Elo+
Party 1
Team Averages
Level 130
1,689 SR
1,610 Elo+

VS

Team Averages
Level 146
1,501 SR
1,540 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LordSarasaland
Baron Samedi
Level 139
God Stats
0W - 4L
1,448 SR
Queue Stats
236W - 228L
1,561 Elo+
Party 3
Bakasura
Bakasura
Numberrrs-
Bakasura
Level 157
God Stats
10W - 8L
1,515 SR
Queue Stats
170W - 148L
1,540 Elo+
Party 3
Hachiman
Hachiman
SoHoriZon
Hachiman
Level 157
God Stats
5W - 7L
1,544 SR
Queue Stats
205W - 194L
1,567 Elo+
Party 3
Atlas
Atlas
killzone101897
Atlas
Level 149
God Stats
26W - 25L
1,500 SR
Queue Stats
205W - 166L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
4 / 0 / 1
7,185
719
5,156
5,600
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
CilJakkya
Cerberus
9
2 / 2 / 3
5,758
576
2,933
8,531
4,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 2
6,220
622
4,945
3,201
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Math_ruiz
Tsukuyomi
10
2 / 1 / 2
6,224
622
2,752
4,802
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
weeman2310
Xbalanque
10
1 / 3 / 3
5,824
582
4,568
6,539
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 4 / 1
5,262
526
2,136
9,774
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
LordSarasaland
Baron Samedi
9
0 / 3 / 0
5,258
526
1,620
5,233
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Numberrrs-
Bakasura
11
4 / 1 / 0
6,257
626
4,994
6,785
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
SoHoriZon
Hachiman
11
2 / 1 / 1
6,211
621
4,159
7,981
2,334
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 3
5,418
542
3,923
5,863
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
7
7
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
0
1
4.5
L
Erlang Shen
 
Erlang Shen
0
4
1
0.13
W
Cerberus
CilJakkya
Cerberus
2
2
3
1.75
W
1
1
2
2
L
Baron Samedi
LordSarasaland
Baron Samedi
0
3
0
0
W
Tsukuyomi
Math_ruiz
Tsukuyomi
2
1
2
3
L
Bakasura
Numberrrs-
Bakasura
4
1
0
4
L
Hachiman
SoHoriZon
Hachiman
2
1
1
2.5
L
1
1
3
2.5
W
Xbalanque
weeman2310
Xbalanque
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,354
Damage
16,832
28,673
Taken
35,636
12,723
Mitigated
14,481
10,056
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,156
2,012
0
2,189
5,600
4,364
0
559
4,552
0
41,550
L
Erlang Shen
 
Erlang Shen
2,136
963
0
4,506
9,774
4,179
302
1,126
8,648
0
29,524
W
Cerberus
CilJakkya
Cerberus
2,933
370
1,022
1,978
8,531
4,252
0
2,318
5,983
8,980
4,188
W
4,945
350
0
398
3,201
1,042
0
700
2,151
41,924
0
L
Baron Samedi
LordSarasaland
Baron Samedi
1,620
138
56
765
5,233
2,469
0
2,430
2,803
29,263
0
W
Tsukuyomi
Math_ruiz
Tsukuyomi
2,752
899
0
2,458
4,802
1,350
0
1,050
3,657
0
28,378
L
Bakasura
Numberrrs-
Bakasura
4,994
3,551
0
1,666
6,785
2,321
0
1,511
5,274
0
31,490
L
Hachiman
SoHoriZon
Hachiman
4,159
2,471
0
4,320
7,981
2,334
0
119
7,862
0
42,855
L
3,923
1,608
112
1,387
5,863
3,178
0
2,081
3,782
14,536
0
W
Xbalanque
weeman2310
Xbalanque
4,568
1,346
0
2,011
6,539
1,715
0
916
5,623
0
37,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,211
Gold Earned
28,406
333
Minions Killed
314
0
Camps Cleared
0
1,104,066
Distance Traveled
1,021,351
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,185
719
90
9
0
244,992
2
L
Erlang Shen
5,262
526
63
6
0
199,582
2
W
Cerberus
5,758
576
21
2
0
213,455
0
W
Merlin
6,220
622
75
8
0
200,395
3
L
Baron Samedi
5,258
526
64
6
0
176,928
3
W
Tsukuyomi
6,224
622
78
8
0
251,215
0
L
Bakasura
6,257
626
89
9
0
241,903
3
L
Hachiman
6,211
621
82
8
0
193,233
2
L
Atlas
5,418
542
16
2
0
209,705
1
W
Xbalanque
5,824
582
69
7
0
194,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role