Player Matchup

Gilgamesh
Gilgamesh
CVALT
Gilgamesh
Level 63
God Stats
5W - 2L
1,510 SR
Queue Stats
15W - 9L
1,706 Elo+
Party 1
Ares
Ares
Dinkleberg714
Ares
Level 158
God Stats
1W - 0L
1,927 SR
Queue Stats
18W - 14L
1,642 Elo+
Party 1
Ra
Ra
McLovin143
Ra
Level 128
God Stats
1W - 1L
2,029 SR
Queue Stats
18W - 12L
1,671 Elo+
Party 1
Team Averages
Level 116
1,822 SR
1,673 Elo+

VS

Team Averages
Level 125
1,482 SR
1,500 Elo+
Bakasura
Bakasura
FarmedBySaints
Bakasura
Level 154
God Stats
6W - 4L
1,500 SR
Queue Stats
247W - 269L
1,533 Elo+
Party 2
Chaac
Chaac
MaceMadness
Chaac
Level 71
God Stats
1W - 2L
1,408 SR
Queue Stats
113W - 129L
1,439 Elo+
Solo
Hel
Hel
XxBroV20xX
Hel
Level 149
God Stats
2W - 3L
1,538 SR
Queue Stats
207W - 215L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CVALT
Gilgamesh
12
2 / 2 / 2
7,667
697
2,913
6,429
5,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 4
8,854
805
7,471
9,215
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 1 / 4
8,517
774
6,374
6,595
2,965
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
2 / 4 / 1
7,481
680
5,271
9,903
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 2
6,150
559
1,866
3,347
1,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 2 / 2
7,646
695
5,682
7,122
3,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
4
4
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CVALT
Gilgamesh
2
2
2
1.5
W
2
1
4
4
L
Bakasura
2
4
1
0.63
L
0
0
2
1
W
2
1
4
4
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,758
Damage
12,819
22,239
Taken
20,372
16,994
Mitigated
9,071
6,991
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CVALT
Gilgamesh
2,913
637
0
245
6,429
5,781
591
1,609
4,558
0
13,338
W
7,471
526
0
2,151
9,215
8,248
717
2,507
6,362
14,856
0
L
Bakasura
5,271
3,727
0
1,593
9,903
3,748
0
5,968
3,935
0
18,226
L
1,866
255
0
746
3,347
1,490
0
2,165
1,182
0
5,444
W
6,374
544
1,507
3,088
6,595
2,965
1,036
2,474
3,880
57,110
0
L
5,682
194
1,384
2,439
7,122
3,833
0
6,029
1,093
27,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,038
Gold Earned
21,277
148
Minions Killed
105
6
Camps Cleared
4
607,971
Distance Traveled
497,648
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,667
697
22
2
3
187,715
0
W
Ares
8,854
805
14
1
1
211,532
5
L
Bakasura
7,481
680
45
4
4
216,917
1
L
Chaac
6,150
559
4
0
0
72,233
2
W
Ra
8,517
774
112
10
2
208,724
1
L
Hel
7,646
695
56
5
0
208,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role