Player Matchup

Hel
Hel
GoldenDutch
Hel
Level 123
God Stats
5W - 3L
1,617 SR
Queue Stats
18W - 17L
1,429 Elo+
Solo
Yemoja
Yemoja
KodaHarvey
Yemoja
Level 28
God Stats
11W - 11L
1,089 SR
Queue Stats
60W - 82L
1,196 Elo+
Party 4
Nemesis
Nemesis
POLO1424
Nemesis
Level 158
God Stats
2W - 1L
1,232 SR
Queue Stats
39W - 43L
1,283 Elo+
Party 3
Baron Samedi
Baron Samedi
Princess Kaila
Baron Samedi
Level 29
God Stats
17W - 22L
1,385 SR
Queue Stats
81W - 114L
1,308 Elo+
Party 3
Danzaburou
Danzaburou
Weston990
Danzaburou
Level 29
God Stats
3W - 5L
1,274 SR
Queue Stats
60W - 82L
1,196 Elo+
Party 4
Team Averages
Level 73
1,319 SR
1,283 Elo+

VS

Team Averages
Level 71
1,534 SR
1,359 Elo+
Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
SalaBle799
Hou Yi
Level 105
God Stats
5W - 3L
1,730 SR
Queue Stats
83W - 88L
1,405 Elo+
Party 2
Terra
Terra
YonaG
Terra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,395 Elo+
Party 2
Vamana
Vamana
cometo2ndbrkfst
Vamana
Level 63
God Stats
9W - 15L
1,441 SR
Queue Stats
15W - 35L
1,310 Elo+
Party 1
Da Ji
Da Ji
l-aydenn-l
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 5
10,228
852
12,377
9,431
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
KodaHarvey
Yemoja
15
1 / 1 / 3
9,187
766
2,413
4,790
2,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
POLO1424
Nemesis
17
6 / 3 / 7
10,161
847
7,975
10,207
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Princess Kaila
Baron Samedi
16
4 / 1 / 6
9,164
764
11,123
11,016
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Weston990
Danzaburou
16
2 / 1 / 9
9,249
771
12,192
11,504
3,579
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 4 / 3
8,407
701
8,964
8,660
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
SalaBle799
Hou Yi
17
2 / 2 / 3
9,263
772
7,934
9,936
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Terra
YonaG
Terra
14
0 / 4 / 3
8,310
693
3,403
12,907
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 2
8,024
669
5,953
14,093
7,247
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
16
4 / 5 / 1
9,650
804
3,253
8,744
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
7
7
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
3
0.63
W
6
1
5
8.5
W
Yemoja
KodaHarvey
Yemoja
1
1
3
2.5
W
Nemesis
POLO1424
Nemesis
6
3
7
3.17
W
Baron Samedi
Princess Kaila
Baron Samedi
4
1
6
7
L
Hou Yi
SalaBle799
Hou Yi
2
2
3
1.75
W
Danzaburou
Weston990
Danzaburou
2
1
9
6.5
L
Terra
YonaG
Terra
0
4
3
0.38
L
0
4
2
0.25
L
Da Ji
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,080
Damage
29,507
46,948
Taken
54,340
20,651
Mitigated
26,345
22,126
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,964
645
307
385
8,660
2,608
413
4,884
3,414
28,652
0
W
12,377
408
4,662
4,863
9,431
3,708
709
2,543
6,654
40,763
0
W
Yemoja
KodaHarvey
Yemoja
2,413
189
4,714
1,126
4,790
2,530
815
1,404
3,230
17,606
0
W
Nemesis
POLO1424
Nemesis
7,975
3,167
0
1,482
10,207
5,447
0
792
9,381
0
34,661
W
Baron Samedi
Princess Kaila
Baron Samedi
11,123
689
1,546
1,732
11,016
5,387
865
3,353
7,398
25,511
0
L
Hou Yi
SalaBle799
Hou Yi
7,934
2,702
0
2,129
9,936
3,198
1,044
5,478
4,254
0
34,822
W
Danzaburou
Weston990
Danzaburou
12,192
4,647
0
2,001
11,504
3,579
0
3,370
6,718
0
32,084
L
Terra
YonaG
Terra
3,403
456
961
3,436
12,907
9,280
0
3,784
8,838
10,888
0
L
5,953
2,073
472
3,728
14,093
7,247
0
7,469
6,358
0
25,710
L
Da Ji
3,253
488
0
222
8,744
4,012
0
3,604
4,926
0
14,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,989
Gold Earned
43,654
226
Minions Killed
196
0
Camps Cleared
0
1,250,190
Distance Traveled
1,191,650
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,407
701
50
4
0
236,026
1
W
Hel
10,228
852
89
7
0
291,664
1
W
Yemoja
9,187
766
24
2
0
218,358
0
W
Nemesis
10,161
847
47
4
0
254,650
1
W
Baron Samedi
9,164
764
24
2
0
240,419
0
L
Hou Yi
9,263
772
58
5
0
234,587
2
W
Danzaburou
9,249
771
42
4
0
245,099
2
L
Terra
8,310
693
19
2
0
238,499
2
L
Vamana
8,024
669
38
3
0
255,551
0
L
Da Ji
9,650
804
31
3
0
226,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role