Player Matchup

Baron Samedi
Baron Samedi
Aye Incursio
Baron Samedi
Level 113
God Stats
25W - 28L
1,543 SR
Queue Stats
422W - 441L
1,503 Elo+
Party 3
Chiron
Chiron
Kelkaven
Chiron
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 34L
1,474 Elo+
Party 2
Ymir
Ymir
SentientWisper
Ymir
Level 127
God Stats
4W - 1L
1,736 SR
Queue Stats
35W - 33L
1,537 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stormiblues
Tsukuyomi
Level 107
God Stats
7W - 10L
1,254 SR
Queue Stats
529W - 597L
1,519 Elo+
Party 3
Ah Puch
Ah Puch
xxArima
Ah Puch
Level 142
God Stats
20W - 18L
1,655 SR
Queue Stats
630W - 690L
1,537 Elo+
Party 3
Team Averages
Level 117
1,538 SR
1,514 Elo+

VS

Team Averages
Level 110
1,591 SR
1,493 Elo+
Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CQSM1C
Gilgamesh
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 113L
1,423 Elo+
Party 1
Skadi
Skadi
Rolln
Skadi
Level 131
God Stats
118W - 92L
1,605 SR
Queue Stats
680W - 649L
1,566 Elo+
Party 1
Cliodhna
Cliodhna
Rumesiel
Cliodhna
Level 109
God Stats
2W - 4L
1,653 SR
Queue Stats
15W - 14L
1,458 Elo+
Solo
Fenrir
Fenrir
Thenobody3487
Fenrir
Level 126
God Stats
7W - 5L
1,699 SR
Queue Stats
122W - 171L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aye Incursio
Baron Samedi
17
9 / 4 / 7
10,548
620
11,315
11,884
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Kelkaven
Chiron
16
10 / 3 / 5
10,291
605
14,322
12,388
4,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 15
9,452
556
9,208
16,101
15,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
Stormiblues
Tsukuyomi
16
6 / 1 / 8
9,938
585
7,608
9,414
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
xxArima
Ah Puch
17
3 / 4 / 3
10,213
601
10,839
12,296
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 6 / 2
8,762
515
8,145
14,386
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
CQSM1C
Gilgamesh
14
2 / 4 / 2
8,455
497
6,675
12,148
8,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Rolln
Skadi
15
5 / 5 / 1
9,671
569
10,666
12,341
3,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
Rumesiel
Cliodhna
16
4 / 7 / 3
9,290
546
11,933
14,350
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 8 / 5
7,367
433
6,026
17,602
12,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
30
Kills
15
15
Deaths
30
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
6
2
0.5
W
Baron Samedi
Aye Incursio
Baron Samedi
9
4
7
3.13
L
Gilgamesh
CQSM1C
Gilgamesh
2
4
2
0.75
W
Chiron
Kelkaven
Chiron
10
3
5
4.17
L
Skadi
Rolln
Skadi
5
5
1
1.1
L
Cliodhna
Rumesiel
Cliodhna
4
7
3
0.79
W
2
3
15
3.17
W
Tsukuyomi
Stormiblues
Tsukuyomi
6
1
8
10
L
2
8
5
0.56
W
Ah Puch
xxArima
Ah Puch
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,292
Damage
43,445
62,083
Taken
70,827
34,426
Mitigated
33,250
18,137
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,145
2,890
0
3,695
14,386
3,147
522
2,983
11,388
62,287
0
W
Baron Samedi
Aye Incursio
Baron Samedi
11,315
1,107
890
3,359
11,884
6,040
384
290
11,594
71,705
0
L
Gilgamesh
CQSM1C
Gilgamesh
6,675
2,204
0
3,754
12,148
8,689
0
7,341
4,777
0
35,722
W
Chiron
Kelkaven
Chiron
14,322
7,090
1,104
3,336
12,388
4,655
2,298
4,136
8,203
0
56,977
L
Skadi
Rolln
Skadi
10,666
5,569
0
692
12,341
3,931
0
7,333
4,760
0
71,507
L
Cliodhna
Rumesiel
Cliodhna
11,933
631
0
2,215
14,350
4,728
0
6,796
7,391
0
63,688
W
9,208
2,891
0
3,034
16,101
15,123
280
3,288
12,111
25,168
0
W
Tsukuyomi
Stormiblues
Tsukuyomi
7,608
1,766
0
3,080
9,414
3,676
0
431
8,983
0
52,796
L
6,026
1,993
30
1,596
17,602
12,755
0
6,376
11,149
0
14,666
W
Ah Puch
xxArima
Ah Puch
10,839
849
0
3,334
12,296
4,932
0
0
12,296
63,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,442
Gold Earned
43,545
479
Minions Killed
441
0
Camps Cleared
0
1,577,977
Distance Traveled
1,567,283
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,762
515
103
6
0
309,475
1
W
Baron Samedi
10,548
620
121
7
0
308,001
3
L
Gilgamesh
8,455
497
80
5
0
282,626
3
W
Chiron
10,291
605
109
6
0
286,270
2
L
Skadi
9,671
569
132
8
0
313,907
2
L
Cliodhna
9,290
546
106
6
0
345,296
5
W
Ymir
9,452
556
26
2
0
320,740
3
W
Tsukuyomi
9,938
585
87
5
0
353,614
1
L
Fenrir
7,367
433
20
1
0
315,979
5
W
Ah Puch
10,213
601
136
8
0
309,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role