Player Matchup

Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Deity XV
Ra
Level 15
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Sobek
Sobek
Panda 16077
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Neith
Neith
Shadow8295
Neith
Level 23
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Persephone
Persephone
crazycookie141
Persephone
Level 87
God Stats
0W - 2L
1,477 SR
Queue Stats
2W - 6L
1,333 Elo+
Party 1
Team Averages
Level 51
1,394 SR
1,319 Elo+

VS

Team Averages
Level 98
1,523 SR
1,559 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Flywillinator
Serqet
Level 40
God Stats
5W - 1L
1,592 SR
Queue Stats
135W - 88L
1,592 Elo+
Party 2
Cerberus
Cerberus
OGboaky
Cerberus
Level 98
God Stats
2W - 1L
1,587 SR
Queue Stats
48W - 43L
1,621 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TakeUrBeans
Cu Chulainn
Level 129
God Stats
6W - 8L
1,290 SR
Queue Stats
276W - 211L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
cakedandbaked
Aphrodite
Level 65
God Stats
30W - 31L
1,646 SR
Queue Stats
167W - 170L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 6 / 0
8,500
708
7,779
14,363
6,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 11 / 2
8,595
716
6,212
12,130
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 7 / 1
8,086
674
4,493
19,062
12,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
14
0 / 9 / 2
7,740
645
5,865
13,984
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
crazycookie141
Persephone
14
1 / 8 / 0
8,361
697
10,217
13,555
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
10 / 1 / 14
10,738
895
11,517
9,820
4,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 2 / 25
10,445
870
18,710
13,170
6,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
OGboaky
Cerberus
16
6 / 0 / 19
10,069
839
8,820
14,788
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
TakeUrBeans
Cu Chulainn
17
8 / 1 / 25
10,359
863
17,328
14,764
16,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
cakedandbaked
Aphrodite
17
9 / 1 / 20
10,525
877
9,356
10,310
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
145
5
Kills
42
41
Deaths
5
5
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
6
0
0.5
W
Neith
 
Neith
10
1
14
17
L
1
11
2
0.18
W
9
2
25
10.75
W
Cerberus
OGboaky
Cerberus
6
0
19
15.5
L
0
7
1
0.07
L
Neith
0
9
2
0.11
W
Cu Chulainn
TakeUrBeans
Cu Chulainn
8
1
25
20.5
W
Aphrodite
cakedandbaked
Aphrodite
9
1
20
19
L
Persephone
crazycookie141
Persephone
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,566
Damage
65,731
73,094
Taken
62,852
31,158
Mitigated
48,663
8,595
Healing
27,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,779
5,663
0
372
14,363
6,173
0
3,435
9,488
0
12,822
W
Neith
 
Neith
11,517
2,918
0
2,226
9,820
4,624
1,704
4,564
5,256
0
49,975
L
6,212
1,383
95
402
12,130
4,124
264
2,838
8,969
22,529
0
W
18,710
4,852
0
1,554
13,170
6,237
1,562
4,247
8,923
0
33,310
W
Cerberus
OGboaky
Cerberus
8,820
940
0
4,853
14,788
15,394
452
4,427
10,361
23,474
0
L
4,493
405
0
3,472
19,062
12,662
0
4,775
13,897
10,286
0
L
Neith
5,865
3,307
161
2,403
13,984
4,454
0
2,759
10,688
0
26,290
W
Cu Chulainn
TakeUrBeans
Cu Chulainn
17,328
4,469
0
3,489
14,764
16,768
1,009
3,468
11,296
0
44,118
W
Aphrodite
cakedandbaked
Aphrodite
9,356
1,560
8,530
6,656
10,310
5,640
1,410
4,216
6,094
33,719
0
L
Persephone
crazycookie141
Persephone
10,217
231
417
1,273
13,555
3,745
120
4,364
8,975
30,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,282
Gold Earned
52,136
127
Minions Killed
291
0
Camps Cleared
0
1,017,607
Distance Traveled
1,236,096
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,500
708
11
1
0
218,586
1
W
Neith
10,738
895
91
8
0
236,343
2
L
Ra
8,595
716
39
3
0
190,306
0
W
Serqet
10,445
870
41
3
0
275,690
1
W
Cerberus
10,069
839
32
3
0
244,014
3
L
Sobek
8,086
674
12
1
0
209,477
0
L
Neith
7,740
645
35
3
0
185,688
0
W
Cu Chulainn
10,359
863
67
6
0
260,231
4
W
Aphrodite
10,525
877
60
5
0
219,818
0
L
Persephone
8,361
697
30
3
0
213,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role