Player Matchup

Anubis
Anubis
LanHakari
Anubis
Level 119
God Stats
3W - 3L
1,319 SR
Queue Stats
63W - 72L
1,452 Elo+
Party 1
Medusa
Medusa
MArshmallow278
Medusa
Level 69
God Stats
10W - 6L
1,510 SR
Queue Stats
130W - 146L
1,484 Elo+
Solo
Ganesha
Ganesha
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Ganesha
Level 123
God Stats
11W - 16L
1,470 SR
Queue Stats
132W - 153L
1,505 Elo+
Party 1
Team Averages
Level 104
1,433 SR
1,480 Elo+

VS

Team Averages
Level 101
1,338 SR
1,477 Elo+
Cerberus
Cerberus
ItsSimpleRick
Cerberus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,499 Elo+
Solo
Medusa
Medusa
NecroticPlague
Medusa
Level 128
God Stats
0W - 1L
1,255 SR
Queue Stats
68W - 78L
1,473 Elo+
Party 2
Sol
Sol
SailorxLuna
Sol
Level 109
God Stats
0W - 3L
1,259 SR
Queue Stats
37W - 47L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LanHakari
Anubis
17
6 / 2 / 5
10,922
728
9,605
8,934
3,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 7
11,309
754
15,469
11,132
3,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
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Ganesha
15
1 / 3 / 13
11,226
748
9,837
15,387
11,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsSimpleRick
Cerberus
12
0 / 4 / 5
9,147
610
6,906
13,593
7,828
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 6 / 4
9,283
619
9,730
14,788
3,752
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 4 / 2
10,678
712
11,940
11,653
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
7
8
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ItsSimpleRick
Cerberus
0
4
5
0.63
W
Anubis
LanHakari
Anubis
6
2
5
4.25
W
7
3
7
3.5
L
2
6
4
0.67
L
5
4
2
1.5
W
Ganesha
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Ganesha
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,911
Damage
28,576
35,453
Taken
40,034
18,947
Mitigated
14,141
8,744
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ItsSimpleRick
Cerberus
6,906
1,033
219
2,889
13,593
7,828
0
5,971
7,622
13,499
0
W
Anubis
LanHakari
Anubis
9,605
244
0
4,504
8,934
3,088
964
5,833
3,101
34,022
0
W
15,469
6,603
0
2,640
11,132
3,954
1,648
6,280
4,852
0
55,957
L
9,730
3,402
0
170
14,788
3,752
0
6,059
8,729
0
24,295
L
11,940
3,278
0
2,686
11,653
2,561
0
7,641
4,012
48,894
0
W
Ganesha
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Ganesha
9,837
1,173
0
1,600
15,387
11,905
46
7,389
7,998
25,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,457
Gold Earned
29,108
176
Minions Killed
151
8
Camps Cleared
5
798,888
Distance Traveled
706,059
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,147
610
22
1
0
207,459
5
W
Anubis
10,922
728
72
5
3
245,963
2
W
Medusa
11,309
754
98
7
5
283,751
4
L
Medusa
9,283
619
43
3
0
251,662
1
L
Sol
10,678
712
86
6
5
246,938
4
W
Ganesha
11,226
748
6
0
0
269,174
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role