Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
NopeXD01
Hera
Level 135
God Stats
3W - 0L
1,889 SR
Queue Stats
48W - 15L
1,677 Elo+
Party 1
He Bo
He Bo
VirWoww
He Bo
Level 129
God Stats
1W - 0L
1,200 SR
Queue Stats
9W - 4L
1,829 Elo+
Solo
Horus
Horus
eduardeca
Horus
Level 160
God Stats
8W - 2L
1,979 SR
Queue Stats
537W - 199L
1,701 Elo+
Party 1
Anhur
Anhur
心体技仁智勇
Anhur
Level 150
God Stats
2W - 3L
1,283 SR
Queue Stats
251W - 251L
1,605 Elo+
Solo
Team Averages
Level 147
1,570 SR
1,663 Elo+

VS

Team Averages
Level 149
1,506 SR
1,526 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
D1a6JIo
Rama
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,378 Elo+
Solo
Artemis
Artemis
MötleyCrüe
Artemis
Level 160
God Stats
3W - 3L
1,315 SR
Queue Stats
76W - 54L
1,588 Elo+
Party 2
Freya
Freya
Sleepwalker21
Freya
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 53L
1,564 Elo+
Party 2
Athena
Athena
uMomForgetMe
Athena
Level 159
God Stats
0W - 1L
1,714 SR
Queue Stats
8W - 5L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
12 / 4 / 19
11,827
910
21,563
14,992
5,848
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
19
7 / 4 / 24
11,471
882
15,986
12,434
4,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
VirWoww
He Bo
16
4 / 6 / 14
10,214
786
9,604
10,636
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
eduardeca
Horus
20
12 / 2 / 19
11,642
896
16,106
21,571
21,100
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 7 / 5
8,735
672
5,849
10,183
2,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
8 / 5 / 8
11,726
902
11,871
19,673
25,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
D1a6JIo
Rama
15
1 / 8 / 9
8,615
663
6,972
12,438
5,001
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
MötleyCrüe
Artemis
15
5 / 8 / 12
9,179
706
17,749
13,567
4,469
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 7 / 8
9,916
763
13,147
13,492
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
14
3 / 9 / 11
8,511
655
7,729
19,179
19,751
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
71
37
Kills
23
23
Deaths
37
81
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
12
4
19
5.38
L
Guan Yu
 
Guan Yu
8
5
8
2.4
L
Rama
D1a6JIo
Rama
1
8
9
0.69
L
Artemis
MötleyCrüe
Artemis
5
8
12
1.38
W
Hera
7
4
24
4.75
L
6
7
8
1.43
W
He Bo
VirWoww
He Bo
4
6
14
1.83
W
Horus
eduardeca
Horus
12
2
19
10.75
L
Athena
3
9
11
0.94
W
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,108
Damage
57,468
69,816
Taken
78,349
37,183
Mitigated
59,148
27,512
Healing
18,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
21,563
2,081
3,421
4,186
14,992
5,848
1,671
3,945
10,884
34,050
0
L
Guan Yu
 
Guan Yu
11,871
1,303
4,203
8,308
19,673
25,237
272
11,293
8,380
0
19,221
L
Rama
D1a6JIo
Rama
6,972
4,893
642
727
12,438
5,001
781
7,440
4,998
0
22,460
L
Artemis
MötleyCrüe
Artemis
17,749
6,575
557
369
13,567
4,469
129
7,385
6,182
0
27,862
W
Hera
15,986
4,305
195
1,126
12,434
4,573
2,124
3,982
8,346
39,074
0
L
13,147
3,871
124
1,889
13,492
4,690
70
7,930
5,562
25,860
0
W
He Bo
VirWoww
He Bo
9,604
362
1,175
572
10,636
3,152
444
2,887
7,655
17,662
0
W
Horus
eduardeca
Horus
16,106
6,244
5,677
10,658
21,571
21,100
696
5,296
16,132
0
27,707
L
Athena
7,729
2,080
0
1,286
19,179
19,751
21
13,105
6,074
13,332
0
W
5,849
2,877
0
502
10,183
2,510
282
4,176
5,923
0
10,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,889
Gold Earned
47,947
123
Minions Killed
94
0
Camps Cleared
0
1,125,756
Distance Traveled
1,079,196
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,827
910
32
2
0
237,996
1
L
Guan Yu
11,726
902
11
1
0
239,808
1
L
Rama
8,615
663
31
2
0
189,896
3
L
Artemis
9,179
706
18
1
0
198,976
0
W
Hera
11,471
882
30
2
0
225,387
4
L
Freya
9,916
763
30
2
0
209,757
1
W
He Bo
10,214
786
27
2
0
240,364
0
W
Horus
11,642
896
20
2
0
281,621
0
L
Athena
8,511
655
4
0
0
240,759
0
W
Anhur
8,735
672
14
1
0
140,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role