Player Matchup

Gilgamesh
Gilgamesh
CursiveLight4
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,368 Elo+
Solo
Achilles
Achilles
Da_Real_JayBoy
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,429 Elo+
Solo
Da Ji
Da Ji
Indraix
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,373 Elo+
Party 1
Ares
Ares
Siborg14
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 128L
1,312 Elo+
Solo
Ymir
Ymir
YetiBoii
Ymir
Level 59
God Stats
0W - 1L
1,313 SR
Queue Stats
14W - 29L
1,228 Elo+
Party 1
Team Averages
Level 76
1,463 SR
1,342 Elo+

VS

Team Averages
Level 87
1,499 SR
1,360 Elo+
Ah Puch
Ah Puch
Haunted Requiem
Ah Puch
Level 127
God Stats
3W - 5L
1,815 SR
Queue Stats
128W - 127L
1,378 Elo+
Solo
Persephone
Persephone
SaintJamesRa
Persephone
Level 83
God Stats
7W - 8L
1,477 SR
Queue Stats
363W - 364L
1,387 Elo+
Solo
Kukulkan
Kukulkan
ShadoGamerxD
Kukulkan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,360 Elo+
Solo
Da Ji
Da Ji
SmokeVII
Da Ji
Level 63
God Stats
5W - 8L
1,533 SR
Queue Stats
125W - 127L
1,326 Elo+
Solo
Nike
Nike
vialbassman1991
Nike
Level 116
God Stats
2W - 2L
1,170 SR
Queue Stats
72W - 81L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CursiveLight4
Gilgamesh
19
2 / 11 / 4
11,182
621
7,754
21,548
17,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
18
1 / 9 / 9
10,478
582
8,607
23,868
35,629
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Indraix
Da Ji
20
16 / 13 / 4
16,058
892
20,337
22,350
11,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
20
2 / 4 / 11
11,749
653
13,194
23,607
35,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
19
3 / 8 / 8
11,850
658
11,575
24,541
17,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 22
12,786
710
21,366
14,067
4,356
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Persephone
SaintJamesRa
Persephone
20
8 / 4 / 25
14,975
832
24,102
15,240
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ShadoGamerxD
Kukulkan
20
5 / 1 / 23
14,086
783
20,400
4,411
1,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
SmokeVII
Da Ji
20
20 / 7 / 15
14,562
809
19,751
18,704
9,461
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 7 / 27
13,711
762
16,630
24,755
25,352
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
157
24
Kills
45
45
Deaths
24
36
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CursiveLight4
Gilgamesh
2
11
4
0.36
L
Achilles
1
9
9
0.61
W
5
5
22
3.2
L
Da Ji
Indraix
Da Ji
16
13
4
1.38
W
Persephone
SaintJamesRa
Persephone
8
4
25
5.13
W
Kukulkan
ShadoGamerxD
Kukulkan
5
1
23
16.5
L
Ares
2
4
11
1.88
W
Da Ji
SmokeVII
Da Ji
20
7
15
3.93
L
Ymir
3
8
8
0.88
W
7
7
27
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,467
Damage
102,249
115,914
Taken
77,177
118,092
Mitigated
48,598
17,597
Healing
28,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CursiveLight4
Gilgamesh
7,754
995
1,834
1,637
21,548
17,989
0
11,864
9,684
0
21,455
L
Achilles
8,607
2,897
1,207
1,767
23,868
35,629
54
14,217
9,651
0
30,192
W
21,366
2,630
1,359
4,049
14,067
4,356
1,355
1,607
12,460
37,556
0
L
Da Ji
Indraix
Da Ji
20,337
3,172
958
865
22,350
11,427
0
11,930
10,420
0
35,219
W
Persephone
SaintJamesRa
Persephone
24,102
1,755
1,280
4,968
15,240
7,817
456
5,075
10,161
50,333
0
W
Kukulkan
ShadoGamerxD
Kukulkan
20,400
854
1,988
1,211
4,411
1,612
816
1,027
3,384
51,056
0
L
Ares
13,194
890
220
5,464
23,607
35,250
0
15,757
7,850
21,768
0
W
Da Ji
SmokeVII
Da Ji
19,751
5,596
1,706
3,476
18,704
9,461
344
5,374
13,330
0
24,031
L
Ymir
11,575
515
984
2,661
24,541
17,797
0
16,472
8,069
27,313
0
W
16,630
2,346
1,474
6,734
24,755
25,352
658
11,684
13,071
10,210
24,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,317
Gold Earned
70,120
157
Minions Killed
191
0
Camps Cleared
0
1,397,389
Distance Traveled
1,693,870
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,182
621
44
2
0
291,839
1
L
Achilles
10,478
582
26
1
0
280,672
1
W
Ah Puch
12,786
710
37
2
0
297,981
0
L
Da Ji
16,058
892
26
1
0
237,083
0
W
Persephone
14,975
832
61
3
0
324,427
1
W
Kukulkan
14,086
783
62
3
0
414,226
0
L
Ares
11,749
653
22
1
0
321,147
3
W
Da Ji
14,562
809
13
1
0
332,925
0
L
Ymir
11,850
658
39
2
0
266,648
1
W
Nike
13,711
762
18
1
0
324,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role