Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Elendul
Bellona
Level 106
God Stats
4W - 1L
1,622 SR
Queue Stats
41W - 43L
1,535 Elo+
Party 3
Xing Tian
Xing Tian
FrostyTheSnowlad
Xing Tian
Level 88
God Stats
6W - 5L
1,500 SR
Queue Stats
235W - 243L
1,510 Elo+
Party 3
Sol
Sol
MrFr33zyPop
Sol
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,522 Elo+
Party 3
Team Averages
Level 98
1,524 SR
1,513 Elo+

VS

Team Averages
Level 111
1,369 SR
1,471 Elo+
Artemis
Artemis
EmmaLeeHee
Artemis
Level 109
God Stats
17W - 26L
1,379 SR
Queue Stats
123W - 135L
1,437 Elo+
Party 2
Ullr
Ullr
Howlinwolf21
Ullr
Level 108
God Stats
0W - 5L
1,082 SR
Queue Stats
238W - 225L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
IceIceBergy7
Gilgamesh
Level 113
God Stats
12W - 12L
1,652 SR
Queue Stats
289W - 316L
1,484 Elo+
Party 2
Yu Huang
Yu Huang
TheDarkScholar
Yu Huang
Level 122
God Stats
7W - 4L
1,168 SR
Queue Stats
207W - 203L
1,488 Elo+
Solo
Horus
Horus
pineappleryan
Horus
Level 101
God Stats
91W - 84L
1,566 SR
Queue Stats
170W - 190L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
9 / 1 / 2
7,912
609
6,322
9,172
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
 
Medusa
13
5 / 1 / 3
7,479
575
8,501
7,673
1,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
Elendul
Bellona
12
1 / 1 / 3
7,415
570
5,529
6,859
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
11
2 / 0 / 9
7,271
559
5,730
10,325
4,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 3 / 5
7,160
551
6,030
8,538
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EmmaLeeHee
Artemis
10
1 / 4 / 0
5,801
446
7,062
7,726
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 1
6,151
473
3,080
9,958
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
IceIceBergy7
Gilgamesh
11
3 / 4 / 3
6,880
529
4,418
9,465
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
9
1 / 4 / 1
5,987
461
4,994
6,722
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 3
6,103
469
5,374
11,316
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
6
6
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
1
2
10
W
Medusa
 
Medusa
5
1
3
6.5
W
Bellona
Elendul
Bellona
1
1
3
2.5
L
Artemis
EmmaLeeHee
Artemis
1
4
0
0.25
W
Xing Tian
2
0
9
6.5
L
0
4
1
0.13
L
Gilgamesh
IceIceBergy7
Gilgamesh
3
4
3
1.13
W
2
3
5
1.5
L
Yu Huang
1
4
1
0.38
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,112
Damage
24,928
42,567
Taken
45,187
18,770
Mitigated
18,735
15,902
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,322
1,545
0
2,729
9,172
3,127
0
1,445
7,727
45,853
0
W
Medusa
 
Medusa
8,501
2,854
0
500
7,673
1,981
0
0
7,673
0
49,169
W
Bellona
Elendul
Bellona
5,529
2,638
0
3,563
6,859
6,656
226
263
6,596
0
42,034
L
Artemis
EmmaLeeHee
Artemis
7,062
3,104
0
2,642
7,726
2,131
0
1,753
5,973
0
33,942
W
Xing Tian
5,730
843
1,804
3,554
10,325
4,794
0
631
9,025
16,248
4,077
L
3,080
1,055
0
2,124
9,958
4,979
0
2,224
7,734
0
31,063
L
Gilgamesh
IceIceBergy7
Gilgamesh
4,418
1,007
0
345
9,465
4,631
0
5,223
4,242
0
35,869
W
6,030
1,334
0
3,752
8,538
2,212
0
2,655
5,883
41,532
0
L
Yu Huang
4,994
555
0
697
6,722
1,891
0
3,946
2,776
33,202
0
L
5,374
2,890
354
4,253
11,316
5,103
170
4,241
6,850
0
20,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
30,922
374
Minions Killed
303
0
Camps Cleared
0
1,290,640
Distance Traveled
1,171,064
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,912
609
76
6
0
290,276
4
W
Medusa
7,479
575
90
7
0
256,619
3
W
Bellona
7,415
570
98
8
0
247,122
2
L
Artemis
5,801
446
54
4
0
222,836
3
W
Xing Tian
7,271
559
26
2
0
262,627
4
L
Ullr
6,151
473
71
5
0
206,599
8
L
Gilgamesh
6,880
529
68
5
0
256,839
5
W
Sol
7,160
551
84
6
0
233,996
3
L
Yu Huang
5,987
461
70
5
0
233,704
0
L
Horus
6,103
469
40
3
0
251,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role