Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BattyVaiych
Charybdis
Level 68
God Stats
7W - 2L
1,638 SR
Queue Stats
77W - 68L
1,424 Elo+
Solo
Ymir
Ymir
GGzudo
Ymir
Level 63
God Stats
1W - 1L
1,291 SR
Queue Stats
133W - 128L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
LuizJedi
Gilgamesh
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 94L
1,347 Elo+
Party 2
Sol
Sol
rantecursor
Sol
Level 126
God Stats
34W - 41L
1,407 SR
Queue Stats
322W - 377L
1,395 Elo+
Solo
Team Averages
Level 83
1,467 SR
1,422 Elo+

VS

Team Averages
Level 71
1,474 SR
1,415 Elo+
Achilles
Achilles
AceInExile94
Achilles
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 65L
1,386 Elo+
Solo
Athena
Athena
Khaoticus
Athena
Level 71
God Stats
130W - 104L
1,591 SR
Queue Stats
272W - 267L
1,397 Elo+
Solo
Thor
Thor
King_OfTheFellas
Thor
Level 80
God Stats
0W - 3L
1,254 SR
Queue Stats
245W - 258L
1,396 Elo+
Party 1
Zhong Kui
Zhong Kui
Knemo420
Zhong Kui
Level 68
God Stats
21W - 23L
1,470 SR
Queue Stats
207W - 229L
1,409 Elo+
Solo
Chernobog
Chernobog
lakethesnake123
Chernobog
Level 76
God Stats
6W - 3L
1,555 SR
Queue Stats
186W - 190L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 2 / 6
7,903
565
7,749
10,008
6,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
BattyVaiych
Charybdis
12
7 / 3 / 5
8,176
584
9,147
10,636
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
GGzudo
Ymir
11
1 / 2 / 1
6,612
472
1,842
8,739
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
LuizJedi
Gilgamesh
10
0 / 3 / 4
6,324
452
2,354
8,401
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 1 / 4
7,817
558
14,791
11,976
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AceInExile94
Achilles
11
1 / 2 / 1
6,551
468
5,911
11,594
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Khaoticus
Athena
9
1 / 5 / 5
6,324
452
3,402
14,267
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 6 / 4
7,172
512
5,978
10,990
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Knemo420
Zhong Kui
12
4 / 3 / 2
7,666
548
11,362
9,967
5,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
lakethesnake123
Chernobog
11
1 / 5 / 2
6,724
480
5,510
7,216
1,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
20
Kills
11
11
Deaths
21
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
6
5
L
Achilles
AceInExile94
Achilles
1
2
1
0.75
W
Charybdis
BattyVaiych
Charybdis
7
3
5
3.17
W
Ymir
GGzudo
Ymir
1
2
1
0.75
L
Athena
Khaoticus
Athena
1
5
5
0.7
L
4
6
4
1
L
Zhong Kui
Knemo420
Zhong Kui
4
3
2
1.67
W
Gilgamesh
LuizJedi
Gilgamesh
0
3
4
0.67
L
Chernobog
lakethesnake123
Chernobog
1
5
2
0.4
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,883
Damage
32,163
49,760
Taken
54,034
21,816
Mitigated
25,725
21,819
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,749
949
139
3,252
10,008
6,239
172
3,648
6,296
5,296
20,346
L
Achilles
AceInExile94
Achilles
5,911
1,330
0
2,716
11,594
6,175
0
4,540
6,877
221
21,835
W
Charybdis
BattyVaiych
Charybdis
9,147
5,631
0
4,877
10,636
3,380
0
4,054
6,582
0
53,451
W
Ymir
GGzudo
Ymir
1,842
648
0
3,612
8,739
3,432
45
859
7,701
29,170
0
L
Athena
Khaoticus
Athena
3,402
1,145
0
1,558
14,267
8,296
0
5,094
9,173
13,919
0
L
5,978
336
0
1,839
10,990
4,087
0
2,681
8,208
0
35,227
L
Zhong Kui
Knemo420
Zhong Kui
11,362
2,764
0
5,229
9,967
5,813
0
4,687
5,245
34,539
0
W
Gilgamesh
LuizJedi
Gilgamesh
2,354
253
0
2,421
8,401
4,923
410
664
7,479
0
14,873
L
Chernobog
lakethesnake123
Chernobog
5,510
2,807
288
678
7,216
1,354
302
864
6,352
0
33,562
W
14,791
6,645
0
7,518
11,976
3,842
1,180
5,737
6,111
50,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,832
Gold Earned
34,437
309
Minions Killed
242
0
Camps Cleared
0
1,298,650
Distance Traveled
1,265,539
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,903
565
50
4
0
271,572
4
L
Achilles
6,551
468
59
4
0
260,675
7
W
Charybdis
8,176
584
80
6
0
246,302
2
W
Ymir
6,612
472
75
5
0
267,602
2
L
Athena
6,324
452
20
1
0
280,904
6
L
Thor
7,172
512
53
4
0
230,290
2
L
Zhong Kui
7,666
548
48
3
0
255,327
2
W
Gilgamesh
6,324
452
30
2
0
262,593
0
L
Chernobog
6,724
480
62
4
0
238,343
0
W
Sol
7,817
558
74
5
0
250,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role